Update Project.xml
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+41
-69
@@ -44,56 +44,20 @@
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<classpath name="source" />
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<!-- <define name="PRELOAD_ALL" /> -->
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<define name="PRELOAD_ALL" unless="web" />
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<define name="NO_PRELOAD_ALL" unless="PRELOAD_ALL"/>
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<section if="PRELOAD_ALL">
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<library name="assets" preload="true" />
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</section>
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<section if="NO_PRELOAD_ALL">
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<library name="assets" preload="false" />
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</section>
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<library name="assets" preload="true" if="PRELOAD_ALL"/>
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<library name="assets" preload="false" if="NO_PRELOAD_ALL" />
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<assets path="assets/" rename="assets" exclude="*.ogg" if="web"/>
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<assets path="assets/" rename="assets" exclude="*.mp3" unless="web"/>
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<assets path='example_mods' rename='mods' embed='false'/>
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<assets path='art/readme.txt' rename='do NOT readme.txt' />
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<!-- <template path='mods' /> -->
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<assets path="CHANGELOG.md" rename='changelog.txt'/>
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<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
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TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
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THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
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NOT USING A DIRECT THING TO THE ASSET!!!
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-->
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<!-- <assets path="assets/fonts" embed='true'/> -->
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<!-- _______________________________ Libraries ______________________________ -->
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<haxelib name="hxCodec"/>
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<haxelib name="away3d" />
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<haxelib name="flixel-yc29" rename="flixel" />
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<haxedev set='webgl' />
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<haxelib name="hscript-improved" />
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<!--In case you want to use the ui package-->
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<!-- <haxelib name="discord_rpc_yce" if="desktop"/> -->
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<!-- haxelib git linc_discord-rpc https://github.com/Aidan63/linc_discord-rpc !-->
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<haxelib name="linc_discord-rpc" if="desktop"/>
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<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
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<!-- <haxelib name="markdown" /> -->
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<!-- <haxelib name="HtmlParser" /> -->
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<!--In case you want to use nape with flixel-->
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<!--<haxelib name="nape-haxe4" />-->
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<!-- ______________________________ Haxedefines _____________________________ -->
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<!--Enable the Flixel core recording system-->
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@@ -110,13 +74,7 @@
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<!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> -->
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<!-- <haxedef name="FLX_NO_TOUCH" if="desktop" /> -->
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<!--<haxedef name="FLX_NO_GAMEPAD" />-->
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<!--Disable the Flixel core sound tray-->
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<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
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<!--Disable the Flixel sound management code-->
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<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
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<!--Disable the Flixel core focus lost screen-->
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<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
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@@ -134,11 +92,48 @@
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<icon path="art/icon64.png" size='64'/>
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<icon path="art/iconOG.png" />
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<!-- _________________________________ Engine Settings _______________________________ -->
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<!-- Comment this out to disable titlescreen.xml !-->
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<haxedef name="TITLESCREEN_XML" />
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<!-- Comment this out to disable mods folder !-->
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<haxedef name="MOD_SUPPORT" unless="web"/>
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<!-- Comment this out to disable global scripts !-->
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<haxedef name="GLOBAL_SCRIPT" />
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<!-- Comment this out to disable softcoded states and state scripting !-->
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<haxedef name="SOFTCODED_STATES" />
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<!-- Comment this out to disable usage of source assets when using lime test windows !-->
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<haxedef name="USE_SOURCE_ASSETS" />
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<!-- Comment this out to use the default OpenFL assets system for the assets/ folder. !-->
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<haxedef name="USE_ADAPTED_ASSETS" />
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<!-- Comment this out to disable video cutscene support, in case of compilation errors. !-->
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<haxedef name="VIDEO_CUTSCENES" unless="web" />
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<!-- _______________________________ Libraries ______________________________ -->
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<haxelib name="hxCodec" if="VIDEO_CUTSCENES" />
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<haxelib name="away3d" />
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<haxelib name="flixel-yc29" rename="flixel" />
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<haxedev set='webgl' />
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<haxelib name="hscript-improved" />
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<haxelib name="linc_discord-rpc" if="desktop"/>
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<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
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<!-- _________________________________ HScript classes _______________________________ -->
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<!-- Comment this off to prevent additional classes from being compiled.
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Reduces compilation time at the cost of less HScript flexibility. !-->
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Reduces compilation time at the cost of limited HScript flexibility. !-->
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<define name="COMPILE_ALL_CLASSES" />
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<section if="COMPILE_ALL_CLASSES">
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@@ -170,27 +165,4 @@
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<haxedef name="HXCPP_STACK_LINE" if="release" />
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<haxedef name="HXCPP_DEBUG_LINK" if="release" />
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<haxedef name="hscriptPos" /> <!-- for logging -->
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<!-- _________________________________ Engine Settings _______________________________ -->
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<!-- Comment this out to disable titlescreen.xml !-->
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<haxedef name="TITLESCREEN_XML" />
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<!-- Comment this out to disable mods folder !-->
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<haxedef name="MOD_SUPPORT" unless="web"/>
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<!-- Comment this out to disable global scripts !-->
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<haxedef name="GLOBAL_SCRIPT" />
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<!-- Comment this out to disable softcoded states and state scripting !-->
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<haxedef name="SOFTCODED_STATES" />
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<!-- Comment this out to disable usage of source assets when using lime test windows !-->
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<haxedef name="USE_SOURCE_ASSETS" />
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<!-- Comment this out to use the default OpenFL assets system for the assets/ folder. !-->
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<haxedef name="USE_ADAPTED_ASSETS" />
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<!-- Comment this out to disable video cutscene support, in case of compilation errors. !-->
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<haxedef name="VIDEO_CUTSCENES" unless="web" />
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</project>
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