some testing stuff
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@@ -5,8 +5,4 @@ function beatHit(curBeat:Int) {
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case 200:
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camZoomingInterval = 4;
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}
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}
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function onPlayerHit(event:NoteHitEvent) {
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event.direction = 3 - event.direction;
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}
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+1
-1
@@ -1 +1 @@
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562
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569
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@@ -20,7 +20,7 @@ class WindowContentSprite extends FlxSprite {
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public override function update(elapsed:Float) {
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super.update(elapsed);
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cam.render()
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// cam.render()
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}
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public override function draw() {
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super.draw();
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@@ -5,6 +5,7 @@ import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.math.FlxMath;
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import flixel.util.FlxColor;
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import flixel.math.FlxRect;
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import flixel.math.FlxPoint;
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import funkin.system.Conductor;
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#if polymod
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import polymod.format.ParseRules.TargetSignatureElement;
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@@ -180,6 +181,32 @@ class Note extends FlxSprite
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}
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}
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public var angleOffsets:Bool = true;
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override function draw() {
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if (angleOffsets && Std.int(angle % 360) != 0) {
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var oldOffset = FlxPoint.get(offset.x, offset.y);
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// var oldOrigin = FlxPoint.get(origin.x, origin.y);
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offset.set(
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(Math.cos(angle / 180 * Math.PI) * offset.x) + (Math.sin(angle / 180 * Math.PI) * offset.y),
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(Math.sin(angle / 180 * Math.PI) * offset.x) + (Math.cos(angle / 180 * Math.PI) * offset.y));
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// origin.set(
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// (-Math.cos(angle / 180 * Math.PI) * origin.x) + (-Math.sin(angle / 180 * Math.PI) * origin.y),
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// (-Math.sin(angle / 180 * Math.PI) * origin.x) + (-Math.cos(angle / 180 * Math.PI) * origin.y));
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super.draw();
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offset.set(oldOffset.x, oldOffset.y);
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// origin.set(oldOrigin.x, oldOrigin.y);
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oldOffset.put();
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// oldOrigin.put();
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return;
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}
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super.draw();
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}
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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@@ -1,5 +1,6 @@
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package funkin.game;
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import funkin.options.Options;
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import funkin.scripting.Script;
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import flixel.util.FlxDestroyUtil;
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#if desktop
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@@ -119,6 +120,7 @@ class PlayState extends MusicBeatState
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public var songScore:Int = 0;
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public var downscroll:Bool = Options.downscroll;
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public var misses:Int = 0;
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public var scoreTxt:FlxText;
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public var missesTxt:FlxText;
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@@ -1,5 +1,6 @@
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package funkin.game;
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import funkin.options.Options;
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import flixel.FlxSprite;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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@@ -10,12 +11,25 @@ class Strum extends FlxSprite {
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public var lastHit:Float = -5000;
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public var scrollSpeed:Null<Float> = null; // custom scroll speed per strum
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public var noteAngle:Null<Float> = null; // custom scroll speed per strum
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public var downscroll:Null<Bool> = false; // custom downscroll per strum
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public function getScrollSpeed() {
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if (scrollSpeed != null) return scrollSpeed;
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if (PlayState.instance != null) return PlayState.instance.scrollSpeed;
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return 1;
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}
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public function getNotesAngle() {
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if (noteAngle != null) return noteAngle;
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return angle;
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}
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public function getDownscroll() {
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if (downscroll != null) return downscroll;
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if (PlayState.instance != null) return PlayState.instance.downscroll;
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return Options.downscroll;
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}
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public override function update(elapsed:Float) {
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super.update(elapsed);
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@@ -28,12 +42,24 @@ class Strum extends FlxSprite {
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public function updateNotePosition(daNote:Note) {
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var offset = FlxPoint.get(daNote.isSustainNote ? ((Note.swagWidth - daNote.width) / 2) : 0, (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(PlayState.instance.scrollSpeed, 2)));
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var realOffset = FlxPoint.get(0, 0);
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if (daNote.isSustainNote) offset.y -= Note.swagWidth / 2;
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// TODO: angle stuff
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daNote.x = x + offset.x;
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daNote.y = y - offset.y;
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var noteAngle = getNotesAngle();
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daNote.angle = daNote.isSustainNote ? noteAngle : angle;
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if (Std.int(noteAngle % 360) != 0) {
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realOffset.x = (Math.cos(noteAngle / 180 * Math.PI) * offset.x) + (Math.sin(noteAngle / 180 * Math.PI) * offset.y);
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realOffset.y = (Math.sin(noteAngle / 180 * Math.PI) * offset.x) + (Math.cos(noteAngle / 180 * Math.PI) * offset.y);
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} else {
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realOffset.x = offset.x;
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realOffset.y = offset.y;
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}
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if (!downscroll)
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realOffset.y *= -1;
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daNote.setPosition(x + realOffset.x, y + realOffset.y);
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offset.put();
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realOffset.put();
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}
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public function updateClipRect(daNote:Note) {
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@@ -121,28 +121,6 @@ class ModsFolder {
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#end
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}
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public static function checkForOutdatedAssets(assets:ModsAssetLibrary) {
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// TODO: Fix this
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#if sys
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@:privateAccess
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for(asset=>path in assets.paths) {
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if (asset == null || path == null) continue;
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var editedTime:Null<Float> = assets.getEditedTime(asset);
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if (editedTime == null) continue;
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try {
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var stat = FileSystem.stat(path);
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if (stat.mtime.getTime() > editedTime) {
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// refresh
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trace('Refreshing ${asset}');
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Assets.cache.clear(asset);
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@:privateAccess
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FlxG.bitmap.removeKey(asset);
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}
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}
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}
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#end
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}
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private static function onStateSwitch(newState:FlxState) {
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Assets.cache.clear();
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lime.utils.Assets.cache.clear();
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@@ -141,7 +141,7 @@ class KeybindsOptions extends MusicBeatSubstate {
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k++;
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for(e in category.settings) {
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// TODO!!
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var xOffset:Float = 200;
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var sparrowIcon:String = null;
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var sparrowAnim:String = null;
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Reference in New Issue
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