workflow optimisation

This commit is contained in:
Yoshman29
2023-01-08 18:56:59 +01:00
parent a952b76eaa
commit 0eef2da2b5
4 changed files with 17 additions and 23 deletions
+4 -4
View File
@@ -36,7 +36,9 @@ Also, `lime test windows` uses the source assets folder instead of the export on
5. This is what your Installation details panel should look like. Once correct, press "Install".
- ⚠ This will download around 1.07 GB of data from the internet, and will require around 5.5 GB of available space on your computer.
![Installation details](art/github/windows-installation-details.png)
<p align="center">
<img src="https://github.com/YoshiCrafter29/CodenameEngine/blob/main/art/github/windows-installation-details.png?raw=true" />
</p>
6. Once the installation is done, close Visual Studio Installer.
7. Download and install [`git-scm`](https://git-scm.com/download/win).
@@ -55,11 +57,9 @@ Also, `lime test windows` uses the source assets folder instead of the export on
3. Open a terminal in the Codename Engine source folder, and run `update.sh`.
4. Once the libraries are installed, run `haxelib run lime test linux` to compile and launch the game (may take a long time)
- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test linux` directly.
</details>
<details>
<summary><h4>MacOS</h4></summary>
<summary>MacOS</summary>
##### Requires testing
1. Install `Xcode` to allow C++ app building.