lemme actually invert these oop

cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
This commit is contained in:
⍚~Nex
2025-04-22 23:49:26 +02:00
parent cd8327604b
commit 0f2e542ca0
@@ -518,8 +518,8 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
// shader input!!
var bitmap:BitmapData;
if (!isNotNull) bitmap = null;
else if (val is FlxGraphic) bitmap = val.bitmap;
else if (val is BitmapData) bitmap = val;
else if (val is FlxGraphic) bitmap = val.bitmap;
else {
throw new ShaderTypeException(name, Type.getClass(val), BitmapData);
return null;