fixed 3 github issues in a row holy shit
This commit is contained in:
@@ -3,7 +3,7 @@
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<!--
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Node containing all text settings
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-->
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<text font="vcr" x="107" y="206" width="1053" color="#000000" size="40"/>
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<text font="vcr.ttf" x="107" y="206" width="1053" color="#000000" size="40"/>
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<!--
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All positions for characters
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-stage>
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<stage zoom="0.5" name="school-evil" folder="stages/school/" >
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<stage zoom="1" name="school-evil" folder="stages/school/" >
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<sprite name="bg" x="400" y="200" sprite="animatedEvilSchool"
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antialiasing="false" scale="6" scrollx="0.8" scrolly="0.9" type="loop"/>
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</stage>
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@@ -4,5 +4,6 @@
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"icon": "gf",
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"color": "#9271FD",
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"coopAllowed": true,
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"opponentModeAllowed": true
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"opponentModeAllowed": true,
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"needsVoices": false
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}
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+1
-1
@@ -1 +1 @@
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2386
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2387
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+2
-3
@@ -1,13 +1,12 @@
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@echo OFF
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set /p msg="Commit message: "
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echo ==============================
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echo Adding all files...
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echo ==============================
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git add .
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echo ==============================
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echo Commiting with the message %msg%...
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echo Commiting with the message %1...
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echo ==============================
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git commit -m "%msg%"
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git commit -m %1
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echo ==============================
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echo Pushing...
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echo ==============================
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-13
@@ -1,13 +0,0 @@
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@echo OFF
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echo ==============================
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echo Adding all files...
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echo ==============================
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git add .
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echo ==============================
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echo Commiting with the message %1...
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echo ==============================
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git commit -m "%1"
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echo ==============================
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echo Pushing...
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echo ==============================
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git push -u dev main
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@@ -55,7 +55,7 @@ class DialogueBox extends FunkinSprite {
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textNode.has.width ? Std.parseInt(textNode.att.width).getDefault(FlxG.width) : FlxG.width, "");
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text.color = textNode.getAtt("color").getColorFromDynamic().getDefault(0xFF000000);
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text.size = Std.parseInt(textNode.att.size).getDefault(20);
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text.font = Paths.font('${textNode.getAtt("font").getDefault("vcr")}.ttf');
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text.font = Paths.font('${textNode.getAtt("font").getDefault("vcr.ttf")}');
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text.antialiasing = textNode.getAtt("antialiasing").getDefault("false") == "true";
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text.sounds = [FlxG.sound.load(textTypeSFX)];
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} catch(e) {
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@@ -31,6 +31,14 @@ class SplashHandler extends FlxTypedGroup<FunkinSprite> {
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grpMap = null;
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}
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var _firstDraw:Bool = true;
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public override function draw() {
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super.draw();
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if (_firstDraw != (_firstDraw = false))
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for(grp in grpMap)
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grp.draw();
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}
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var __grp:SplashGroup;
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public function showSplash(name:String, strum:Strum) {
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__grp = getSplashGroup(name);
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