made Controls.hx significantly longer lol

This commit is contained in:
Frakist
2024-01-05 11:14:20 +02:00
parent be3ffd6e4f
commit 140cdfc6bd
+120 -30
View File
@@ -132,156 +132,246 @@ class Controls extends FlxActionSet
public var gamepadsAdded:Array<Int> = [];
public var keyboardScheme = KeyboardScheme.None;
public var UP(get, never):Bool;
public var UP(get, set):Bool;
inline function get_UP()
return _up.check();
public var LEFT(get, never):Bool;
inline function set_UP(val)
return @:privateAccess _up._checked = val;
public var LEFT(get, set):Bool;
inline function get_LEFT()
return _left.check();
public var RIGHT(get, never):Bool;
inline function set_LEFT(val)
return @:privateAccess _left._checked = val;
public var RIGHT(get, set):Bool;
inline function get_RIGHT()
return _right.check();
public var DOWN(get, never):Bool;
inline function set_RIGHT(val)
return @:privateAccess _right._checked = val;
public var DOWN(get, set):Bool;
inline function get_DOWN()
return _down.check();
public var UP_P(get, never):Bool;
inline function set_DOWN(val)
return @:privateAccess _down._checked = val;
public var UP_P(get, set):Bool;
inline function get_UP_P()
return _upP.check();
public var LEFT_P(get, never):Bool;
inline function set_UP_P(val)
return @:privateAccess _upP._checked = val;
public var LEFT_P(get, set):Bool;
inline function get_LEFT_P()
return _leftP.check();
public var RIGHT_P(get, never):Bool;
inline function set_LEFT_P(val)
return @:privateAccess _leftP._checked = val;
public var RIGHT_P(get, set):Bool;
inline function get_RIGHT_P()
return _rightP.check();
public var DOWN_P(get, never):Bool;
inline function set_RIGHT_P(val)
return @:privateAccess _rightP._checked = val;
public var DOWN_P(get, set):Bool;
inline function get_DOWN_P()
return _downP.check();
public var UP_R(get, never):Bool;
inline function set_DOWN_P(val)
return @:privateAccess _downP._checked = val;
public var UP_R(get, set):Bool;
inline function get_UP_R()
return _upR.check();
public var LEFT_R(get, never):Bool;
inline function set_UP_R(val)
return @:privateAccess _upR._checked = val;
public var LEFT_R(get, set):Bool;
inline function get_LEFT_R()
return _leftR.check();
public var RIGHT_R(get, never):Bool;
inline function set_LEFT_R(val)
return @:privateAccess _leftR._checked = val;
public var RIGHT_R(get, set):Bool;
inline function get_RIGHT_R()
return _rightR.check();
public var DOWN_R(get, never):Bool;
inline function set_RIGHT_R(val)
return @:privateAccess _rightR._checked = val;
public var DOWN_R(get, set):Bool;
inline function get_DOWN_R()
return _downR.check();
public var NOTE_UP(get, never):Bool;
inline function set_DOWN_R(val)
return @:privateAccess _downR._checked = val;
public var NOTE_UP(get, set):Bool;
inline function get_NOTE_UP()
return _noteUp.check();
public var NOTE_LEFT(get, never):Bool;
inline function set_NOTE_UP(val)
return @:privateAccess _noteUp._checked = val;
public var NOTE_LEFT(get, set):Bool;
inline function get_NOTE_LEFT()
return _noteLeft.check();
public var NOTE_RIGHT(get, never):Bool;
inline function set_NOTE_LEFT(val)
return @:privateAccess _noteLeft._checked = val;
public var NOTE_RIGHT(get, set):Bool;
inline function get_NOTE_RIGHT()
return _noteRight.check();
public var NOTE_DOWN(get, never):Bool;
inline function set_NOTE_RIGHT(val)
return @:privateAccess _noteRight._checked = val;
public var NOTE_DOWN(get, set):Bool;
inline function get_NOTE_DOWN()
return _noteDown.check();
public var NOTE_UP_P(get, never):Bool;
inline function set_NOTE_DOWN(val)
return @:privateAccess _noteDown._checked = val;
public var NOTE_UP_P(get, set):Bool;
inline function get_NOTE_UP_P()
return _noteUpP.check();
public var NOTE_LEFT_P(get, never):Bool;
inline function set_NOTE_UP_P(val)
return @:privateAccess _noteUpP._checked = val;
public var NOTE_LEFT_P(get, set):Bool;
inline function get_NOTE_LEFT_P()
return _noteLeftP.check();
public var NOTE_RIGHT_P(get, never):Bool;
inline function set_NOTE_LEFT_P(val)
return @:privateAccess _noteLeftP._checked = val;
public var NOTE_RIGHT_P(get, set):Bool;
inline function get_NOTE_RIGHT_P()
return _noteRightP.check();
public var NOTE_DOWN_P(get, never):Bool;
inline function set_NOTE_RIGHT_P(val)
return @:privateAccess _noteRightP._checked = val;
public var NOTE_DOWN_P(get, set):Bool;
inline function get_NOTE_DOWN_P()
return _noteDownP.check();
public var NOTE_UP_R(get, never):Bool;
inline function set_NOTE_DOWN_P(val)
return @:privateAccess _noteDownP._checked = val;
public var NOTE_UP_R(get, set):Bool;
inline function get_NOTE_UP_R()
return _noteUpR.check();
public var NOTE_LEFT_R(get, never):Bool;
inline function set_NOTE_UP_R(val)
return @:privateAccess _noteUpR._checked = val;
public var NOTE_LEFT_R(get, set):Bool;
inline function get_NOTE_LEFT_R()
return _noteLeftR.check();
public var NOTE_RIGHT_R(get, never):Bool;
inline function set_NOTE_LEFT_R(val)
return @:privateAccess _noteLeftR._checked = val;
public var NOTE_RIGHT_R(get, set):Bool;
inline function get_NOTE_RIGHT_R()
return _noteRightR.check();
public var NOTE_DOWN_R(get, never):Bool;
inline function set_NOTE_RIGHT_R(val)
return @:privateAccess _noteRightR._checked = val;
public var NOTE_DOWN_R(get, set):Bool;
inline function get_NOTE_DOWN_R()
return _noteDownR.check();
public var ACCEPT(get, never):Bool;
inline function set_NOTE_DOWN_R(val)
return @:privateAccess _noteDownR._checked = val;
public var ACCEPT(get, set):Bool;
inline function get_ACCEPT()
return _accept.check();
public var BACK(get, never):Bool;
inline function set_ACCEPT(val)
return @:privateAccess _accept._checked = val;
public var BACK(get, set):Bool;
inline function get_BACK()
return _back.check();
public var PAUSE(get, never):Bool;
inline function set_BACK(val)
return @:privateAccess _back._checked = val;
public var PAUSE(get, set):Bool;
inline function get_PAUSE()
return _pause.check();
public var RESET(get, never):Bool;
inline function set_PAUSE(val)
return @:privateAccess _pause._checked = val;
public var RESET(get, set):Bool;
inline function get_RESET()
return _reset.check();
public var CHEAT(get, never):Bool;
inline function set_RESET(val)
return @:privateAccess _reset._checked = val;
public var CHEAT(get, set):Bool;
inline function get_CHEAT()
return _cheat.check();
public var SWITCHMOD(get, never):Bool;
inline function set_CHEAT(val)
return @:privateAccess _cheat._checked = val;
public var SWITCHMOD(get, set):Bool;
inline function get_SWITCHMOD()
return _switchMod.check();
inline function set_SWITCHMOD(val)
return @:privateAccess _switchMod._checked = val;
public function new(name, scheme = None)
{
super(name);