Merge branch 'main' into repurpose-variants

This commit is contained in:
Ralty
2025-08-09 05:53:36 +07:00
4 changed files with 6 additions and 4 deletions
+1 -1
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@@ -38,7 +38,7 @@ jobs:
uses: actions/upload-artifact@v4
with:
name: Codename Engine (Executable Only)
path: export/release/macos/bin/CodenameEngine
path: export/release/macos/bin/CodenameEngine.app/Contents/MacOS/CodenameEngine
- name: Uploading artifact (entire build)
uses: actions/upload-artifact@v4
with:
+1 -1
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@@ -5,7 +5,7 @@
title="Friday Night Funkin' - Codename Engine" main="funkin.backend.system.Main"
file="CodenameEngine" packageName="com.yoshman29.codenameengine"
package="com.yoshman29.codenameengine"
version="1.0.1" company="Yoshman29" />
version="1.0.1-rc2" company="Yoshman29" />
<!--
CHANGE THE SAVE PATH & NAME FOR YOUR MOD HERE!
+3 -1
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@@ -269,6 +269,8 @@ class Flags {
@:bypass public static var customFlags:Map<String, String> = [];
public static function loadFromData(flags:Map<String, String>, data:String) {
WINDOW_TITLE_USE_MOD_NAME = false;
if (!(data.length > 0)) return;
var res = IniUtil.parseString(data);
@@ -286,7 +288,7 @@ class Flags {
}
}
if (!flags.exists("WINDOW_TITLE_USE_MOD_NAME")) WINDOW_TITLE_USE_MOD_NAME = !flags.exists('TITLE');
if (!flags.exists("WINDOW_TITLE_USE_MOD_NAME")) WINDOW_TITLE_USE_MOD_NAME = !flags.exists('TITLE') && flags.exists('MOD_NAME');
else WINDOW_TITLE_USE_MOD_NAME = parseBool(flags.get("WINDOW_TITLE_USE_MOD_NAME"));
flags.remove("WINDOW_TITLE_USE_MOD_NAME");
@@ -63,7 +63,7 @@ class UpdateUtil {
}
static function __checkForUpdates():UpdateCheckCallback {
var curTag = 'v${Flags.VERSION}', error = false;
var curTag = 'v' + (Flags.VERSION == null ? Application.current.meta.get('version') : Flags.VERSION), error = false;
var newUpdates = __doReleaseFiltering(GitHub.getReleases(Flags.REPO_OWNER, Flags.REPO_NAME, (e) -> {
error = true;
}), curTag);