..CREDITS MAIN MENU SPRITES FINALLY🔥

since they were finally official😭
This commit is contained in:
⍚~Nex
2024-08-27 03:43:11 +02:00
parent 67f9627dcd
commit 166c5f4411
4 changed files with 20 additions and 2 deletions
+1 -1
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@@ -1,4 +1,4 @@
story mode
freeplay
options
donate
credits
Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

+18
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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Created with Funkin Packer v0.1.3 https://neeeoo.github.io/funkin-packer/
-->
<TextureAtlas imagePath="credits.png" width="522" height="905">
<SubTexture name="credits white0001" x="1" y="1" width="520" height="172" frameX="-2" frameY="20" frameWidth="522" frameHeight="172"/>
<SubTexture name="credits white0002" x="1" y="176" width="520" height="172" frameX="-0" frameY="20" frameWidth="522" frameHeight="172"/>
<SubTexture name="credits white0003" x="1" y="351" width="519" height="172" frameX="-2" frameY="20" frameWidth="522" frameHeight="172"/>
<SubTexture name="credits basic0001" x="1" y="526" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0002" x="1" y="526" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0003" x="1" y="526" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0004" x="1" y="653" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0005" x="1" y="653" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0006" x="1" y="653" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0007" x="1" y="780" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0008" x="1" y="780" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
<SubTexture name="credits basic0009" x="1" y="780" width="439" height="124" frameX="-0" frameY="5" frameWidth="439" frameHeight="125"/>
</TextureAtlas>
+1 -1
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@@ -166,7 +166,7 @@ class MainMenuState extends MusicBeatState
{
case 'story mode': FlxG.switchState(new StoryMenuState());
case 'freeplay': FlxG.switchState(new FreeplayState());
case 'donate': FlxG.switchState(new CreditsMain());
case 'donate', 'credits': FlxG.switchState(new CreditsMain()); // kept donate for not breaking scripts, if you dont want donate to bring you to the credits menu, thats easy softcodable - Nex
case 'options': FlxG.switchState(new OptionsMenu());
}
});