Fix stuff
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@@ -96,8 +96,6 @@
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<!-- _________________________________ Engine Settings _______________________________ -->
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<!-- Comment this out to disable multiple windows for editors !-->
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<define name="ALLOW_MULTITASKING" />
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<define name="openfl_dpi_aware" />
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<!-- Comment this out to disable updates !-->
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@@ -13,8 +13,7 @@ import flixel.math.FlxRect;
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import flixel.math.FlxPoint;
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import funkin.backend.system.interfaces.IBeatReceiver;
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@:enum
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abstract XMLAnimType(Int)
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enum abstract XMLAnimType(Int)
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{
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var NONE = 0;
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var BEAT = 1;
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@@ -45,7 +45,9 @@ class HScript extends Script {
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this.trace(v);
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}));
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#if GLOBAL_SCRIPT
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funkin.backend.scripting.GlobalScript.call("onScriptCreated", [this, "hscript"]);
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#end
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loadFromString(code);
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}
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@@ -30,8 +30,7 @@ final class PlayAnimEvent extends CancellableEvent {
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/**
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Contains all contexts possible for `PlayAnimEvent`.
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**/
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@:enum
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abstract PlayAnimContext(String) {
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enum abstract PlayAnimContext(String) {
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/**
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No context was given for the animation.
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The character won't dance until the animation is finished
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@@ -1,7 +1,6 @@
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package funkin.backend.system;
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@:enum
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abstract ErrorCode(Int) {
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enum abstract ErrorCode(Int) {
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var OK = 0;
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var FAILED = 1;
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var MISSING_PROPERTY = 2;
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@@ -125,8 +125,7 @@ typedef GitHubUser = {
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var updated_at:String;
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}
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@:enum
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abstract GitHubUserType(String) {
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enum abstract GitHubUserType(String) {
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var USER = "User";
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var ORGANIZATION = "Organization";
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}
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@@ -185,8 +185,7 @@ class UpdaterProgress {
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public function new() {}
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}
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@:enum
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abstract UpdaterStep(Int) {
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enum abstract UpdaterStep(Int) {
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var PREPARING = 0;
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var DOWNLOADING_ASSETS = 1;
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var DOWNLOADING_EXECUTABLE = 2;
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@@ -411,17 +411,14 @@ class FreeplayState extends MusicBeatState
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var event = event("onUpdateOptionsAlpha", EventManager.get(FreeplayAlphaUpdateEvent).recycle(0.6, 0.45, 1, 1, 0.25));
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if (event.cancelled) return;
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var bullShit:Int = 0;
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for (i in 0...iconArray.length)
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iconArray[i].alpha = lerp(iconArray[i].alpha, #if PRELOAD_ALL songInstPlaying ? event.idlePlayingAlpha : #end event.idleAlpha, event.lerp);
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iconArray[curSelected].alpha = #if PRELOAD_ALL songInstPlaying ? event.selectedPlayingAlpha : #end event.selectedAlpha;
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for (item in grpSongs.members)
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for (i=>item in grpSongs.members)
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{
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.targetY = i - curSelected;
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item.alpha = lerp(item.alpha, #if PRELOAD_ALL songInstPlaying ? event.idlePlayingAlpha : #end event.idleAlpha, event.lerp);
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@@ -194,12 +194,9 @@ class PauseSubState extends MusicBeatSubstate
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curSelected = event.value;
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var bullShit:Int = 0;
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for (item in grpMenuShit.members)
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for (i=>item in grpMenuShit.members)
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{
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.targetY = i - curSelected;
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if (item.targetY == 0)
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item.alpha = 1;
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@@ -727,7 +727,7 @@ class NativeWindow
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}
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}
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@:enum private abstract MouseCursorType(Int) from Int to Int
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enum abstract MouseCursorType(Int) from Int to Int
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{
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var HIDDEN = 0;
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var ARROW = 1;
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@@ -744,7 +744,7 @@ class NativeWindow
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var WAIT_ARROW = 12;
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}
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@:enum private abstract WindowFlags(Int)
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enum abstract WindowFlags(Int)
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{
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var WINDOW_FLAG_FULLSCREEN = 0x00000001;
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var WINDOW_FLAG_BORDERLESS = 0x00000002;
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@@ -824,7 +824,7 @@ class System
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}
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}
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@:enum private abstract SystemDirectory(Int) from Int to Int from UInt to UInt
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enum abstract SystemDirectory(Int) from Int to Int from UInt to UInt
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{
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var APPLICATION = 0;
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var APPLICATION_STORAGE = 1;
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