ModSubState

This commit is contained in:
Yoshman29
2022-12-04 17:08:08 +01:00
parent 37068a1b1c
commit 2d4016a776
12 changed files with 202 additions and 29 deletions
+1 -1
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@@ -1 +1 @@
1360
1374
+10 -11
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@@ -265,8 +265,10 @@ class PlayState extends MusicBeatState
} else {
var gfVersion = SONG.gf;
if (gfVersion == null) gfVersion = "gf";
gf = new Character(400, 130, gfVersion);
gf.scrollFactor.set(0.95, 0.95);
if (gfVersion != "none") {
gf = new Character(400, 130, gfVersion);
gf.scrollFactor.set(0.95, 0.95);
}
}
var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
@@ -454,13 +456,10 @@ class PlayState extends MusicBeatState
startTimer = new FlxTimer().start(Conductor.crochet / 1000, function(tmr:FlxTimer)
{
dad.dance();
gf.dance();
boyfriend.dance();
countdown(swagCounter);
swagCounter += 1;
for(char in [dad, gf, boyfriend])
if (char != null)
char.dance();
countdown(swagCounter++);
}, introLength);
}
@@ -1223,7 +1222,7 @@ class PlayState extends MusicBeatState
if (event.cancelled) return;
health += event.healthGain;
if (combo > 5 && gf.animOffsets.exists('sad'))
if (gf != null && combo > 5 && gf.animOffsets.exists('sad'))
{
gf.playAnim('sad');
}
@@ -1441,7 +1440,7 @@ class PlayState extends MusicBeatState
iconP1.updateHitbox();
iconP2.updateHitbox();
if (curBeat % gfSpeed == 0)
if (gf != null && curBeat % gfSpeed == 0)
{
gf.dance();
}
+2 -2
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@@ -102,12 +102,12 @@ class Stage extends FlxBasic implements IBeatReceiver {
state.add(spr);
spr;
case "boyfriend" | "bf":
if (PlayState.instance == null) continue;
if (PlayState.instance == null || PlayState.instance.boyfriend == null) continue;
doCharNodeShit(PlayState.instance.boyfriend, node);
PlayState.instance.add(PlayState.instance.boyfriend);
PlayState.instance.boyfriend;
case "girlfriend" | "gf":
if (PlayState.instance == null) continue;
if (PlayState.instance == null || PlayState.instance.gf == null) continue;
doCharNodeShit(PlayState.instance.gf, node);
PlayState.instance.add(PlayState.instance.gf);
PlayState.instance.gf;
+1
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@@ -227,6 +227,7 @@ class MainMenuState extends MusicBeatState
}
spr.updateHitbox();
spr.centerOffsets();
});
}
}
+1
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@@ -24,6 +24,7 @@ using StringTools;
interface ModsAssetLibrary {
public var prefix:String;
public var libName:String;
#if MOD_SUPPORT
public var _parsedAsset:String;
-1
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@@ -116,7 +116,6 @@ class ModsFolderLibrary extends AssetLibrary implements ModsAssetLibrary {
public override function exists(asset:String, type:String):Bool {
if(!__parseAsset(asset)) return false;
trace('$folderPath: $_parsedAsset: ${FileSystem.exists(getAssetPath())}');
return FileSystem.exists(getAssetPath());
}
+1
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@@ -16,6 +16,7 @@ class HScript extends Script {
var code:String = Assets.getText(path);
var parser = new hscript.Parser();
parser.allowJSON = parser.allowMetadata = parser.allowTypes = true;
parser.preprocesorValues = Script.getDefaultPreprocessors();
interp.errorHandler = _errorHandler;
interp.staticVariables = Script.staticVariables;
interp.allowStaticVariables = interp.allowPublicVariables = true;
+7
View File
@@ -0,0 +1,7 @@
package funkin.scripting;
class ModSubState extends MusicBeatSubstate {
public function new(scriptName:String) {
super(true, scriptName);
}
}
+21
View File
@@ -1,5 +1,6 @@
package funkin.scripting;
import lime.app.Application;
import flixel.util.FlxDestroyUtil.IFlxDestroyable;
import flixel.FlxBasic;
import haxe.io.Path;
@@ -55,6 +56,7 @@ class Script extends FlxBasic implements IFlxDestroyable {
name: "Codename Engine"
},
"ModState" => funkin.scripting.ModState,
"ModSubState" => funkin.scripting.ModSubState,
"PlayState" => funkin.game.PlayState,
"GameOverSubstate" => funkin.game.GameOverSubstate,
"Note" => funkin.game.Note,
@@ -77,6 +79,25 @@ class Script extends FlxBasic implements IFlxDestroyable {
"Alphabet" => funkin.ui.Alphabet,
];
}
public static function getDefaultPreprocessors():Map<String, Dynamic> {
return [
"CODENAME_ENGINE" => true,
"CODENAME_VER" => Application.current.meta.get('version'),
"CODENAME_BUILD" => funkin.macros.BuildCounterMacro.getBuildNumber(),
"desktop" => #if desktop true #else false #end,
"windows" => #if windows true #else false #end,
"linux" => #if linux true #else false #end,
"macos" => #if macos true #else false #end,
"android" => #if android true #else false #end,
"web" => #if web true #else false #end,
"debug" => #if debug true #else false #end,
"MOD_SUPPORT" => #if MOD_SUPPORT true #else false #end,
"GLOBAL_SCRIPT" => #if GLOBAL_SCRIPT true #else false #end,
"SOFTCODED_STATES" => #if SOFTCODED_STATES true #else false #end,
"USE_SOURCE_ASSETS" => #if USE_SOURCE_ASSETS true #else false #end,
"USE_ADAPTED_ASSETS" => #if USE_ADAPTED_ASSETS true #else false #end,
];
}
/**
* All available script extensions
*/
+2 -2
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@@ -169,8 +169,8 @@ class Conductor
if (FlxG.state is IBeatReceiver) {
var state = FlxG.state;
while(state != null) {
if (FlxG.state is IBeatReceiver) {
var st = cast(FlxG.state, IBeatReceiver);
if (state is IBeatReceiver && (state.subState == null || state.subState.persistentUpdate)) {
var st = cast(state, IBeatReceiver);
st.stepHit(curStep);
if (updateBeat)
st.beatHit(curBeat);
+21 -2
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@@ -1,5 +1,6 @@
package funkin.system;
import funkin.mods.ModsAssetLibrary;
import lime.ui.KeyCode;
import openfl.ui.Keyboard;
import openfl.events.KeyboardEvent;
@@ -71,14 +72,32 @@ class FramerateField extends TextField {
text.push('CODENAME ENGINE ALPHA - BUILD ${funkin.macros.BuildCounterMacro.getBuildNumber()}');
#end
if (debugMode) {
text.push('======');
text.push('=== CONDUCTOR INFO ===');
text.push('Current Song Position: ${Conductor.songPosition} (${Conductor.curBeat} beats - ${Conductor.curStep} steps)');
text.push('Current BPM: ${Conductor.bpm}');
text.push('======');
text.push('=== SYSTEM INFO ===');
text.push('System: ${lime.system.System.platformLabel} ${lime.system.System.platformVersion}');
text.push('Objs in state: ${FlxG.state.members.length}');
text.push('Nb cameras: ${FlxG.cameras.list.length}');
text.push('Current state: ${Type.getClassName(Type.getClass(FlxG.state))}');
text.push('=== ASSET LIBRARIES TREE ===');
if (Paths.assetsTree == null)
text.push('Not initialized yet');
else {
for(e in Paths.assetsTree.libraries) {
var l = e;
if (l is openfl.utils.AssetLibrary) {
var al = cast(l, openfl.utils.AssetLibrary);
@:privateAccess
if (al.__proxy != null) l = al.__proxy;
}
if (l is ModsAssetLibrary)
text.push('${Type.getClassName(Type.getClass(l))} - ${cast(l, ModsAssetLibrary).libName} (${cast(l, ModsAssetLibrary).prefix})');
else
text.push(Std.string(e));
}
}
}
this.text = text.join("\n");
}
+135 -10
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@@ -1,5 +1,9 @@
package funkin.system;
import flixel.FlxState;
import funkin.scripting.events.*;
import funkin.scripting.Script;
import funkin.scripting.DummyScript;
import funkin.interfaces.IBeatReceiver;
import funkin.system.Conductor.BPMChangeEvent;
import funkin.system.Conductor;
@@ -10,11 +14,6 @@ import flixel.math.FlxMath;
class MusicBeatSubstate extends FlxSubState implements IBeatReceiver
{
public function new()
{
super();
}
private var lastBeat:Float = 0;
private var lastStep:Float = 0;
@@ -51,6 +50,16 @@ class MusicBeatSubstate extends FlxSubState implements IBeatReceiver
inline function get_songPos():Float
return Conductor.songPosition;
/**
* Current injected script attached to the state. To add one, create a file at path "data/states/stateName" (ex: "data/states/PauseMenuSubstate.hx")
*/
public var stateScript:Script;
public var scriptsAllowed:Bool = true;
public var scriptName:String = null;
/**
* Game Controls.
*/
@@ -59,23 +68,102 @@ class MusicBeatSubstate extends FlxSubState implements IBeatReceiver
inline function get_controls():Controls
return PlayerSettings.player1.controls;
public function new(scriptsAllowed:Bool = true, ?scriptName:String) {
super();
this.scriptsAllowed = #if SOFTCODED_STATES scriptsAllowed #else false #end;
this.scriptName = scriptName;
loadScript();
}
function loadScript() {
if (scriptsAllowed) {
if (stateScript == null || stateScript is DummyScript) {
var className = Type.getClassName(Type.getClass(this));
var scriptName = this.scriptName != null ? this.scriptName : className.substr(className.lastIndexOf(".")+1);
stateScript = Script.create(Paths.script('data/states/${scriptName}'));
stateScript.setParent(this);
stateScript.load();
} else
stateScript.reload();
}
}
public override function tryUpdate(elapsed:Float):Void
{
if (persistentUpdate || subState == null) {
call("preUpdate", [elapsed]);
update(elapsed);
call("postUpdate", [elapsed]);
}
if (_requestSubStateReset)
{
_requestSubStateReset = false;
resetSubState();
}
if (subState != null)
{
subState.tryUpdate(elapsed);
}
}
override function close() {
var event = event("onClose", new CancellableEvent());
if (!event.cancelled) {
super.close();
call("onClosePost");
}
}
override function create()
{
super.create();
call("create");
}
public override function createPost() {
super.createPost();
call("postCreate");
}
public function call(name:String, ?args:Array<Dynamic>, ?defaultVal:Dynamic):Dynamic {
// calls the function on the assigned script
if (stateScript == null) return defaultVal;
return stateScript.call(name, args);
}
public function event<T:CancellableEvent>(name:String, event:T):T {
if (stateScript == null) return event;
stateScript.call(name, [event]);
return event;
}
override function update(elapsed:Float)
{
// TODO: DEBUG MODE!!
if (FlxG.keys.justPressed.F5) {
loadScript();
if (stateScript != null && !(stateScript is DummyScript))
Logs.trace('State script successfully reloaded', WARNING, GREEN);
}
call("update", [elapsed]);
super.update(elapsed);
}
@:dox(hide) public function stepHit(curStep:Int):Void
{
//do literally nothing neither dumbass
for(e in members) if (e is IBeatReceiver) cast(e, IBeatReceiver).stepHit(curStep);
call("stepHit", [curStep]);
}
@:dox(hide) public function beatHit(curBeat:Int):Void
{
//do literally nothing dumbass
for(e in members) if (e is IBeatReceiver) cast(e, IBeatReceiver).beatHit(curBeat);
call("beatHit", [curBeat]);
}
/**
/**
* Shortcut to `FlxMath.lerp` or `CoolUtil.lerp`, depending on `fpsSensitive`
* @param v1 Value 1
* @param v2 Value 2
@@ -88,4 +176,41 @@ class MusicBeatSubstate extends FlxSubState implements IBeatReceiver
else
return CoolUtil.fpsLerp(v1, v2, ratio);
}
/**
* SCRIPTING STUFF
*/
public override function openSubState(subState:FlxSubState) {
var e = event("onOpenSubState", new StateEvent(subState));
if (!e.cancelled)
super.openSubState(subState);
}
public override function onResize(w:Int, h:Int) {
super.onResize(w, h);
event("onResize", new ResizeEvent(w, h));
}
public override function destroy() {
super.destroy();
call("onDestroy");
stateScript.destroy();
}
public override function switchTo(nextState:FlxState) {
var e = event("onStateSwitch", new StateEvent(nextState));
if (e.cancelled)
return false;
return super.switchTo(nextState);
}
public override function onFocus() {
super.onFocus();
call("onFocus");
}
public override function onFocusLost() {
super.onFocusLost();
call("onFocusLost");
}
}