source cleanup
This commit is contained in:
@@ -5,40 +5,16 @@ title: 'Bug Report: [DESCRIBE YOUR BUG IN DETAIL HERE]'
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labels: bug
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---
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[weed]: <> (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
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[weed]: <> (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
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[weed]: <> (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND PROBABLY WON'T SOLVE THOSE!)
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[weed]: <> (GO TO THEIR RESPECTIVE GITHUB ISSUES AND REPORT THEM THERE LOL!)
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[weed]: <> (MAKE SURE THAT THE ISSUE IS AS COMPLETE AS POSSIBLE. ISSUES THAT HAVE BARELY ANY INFORMATION OR IS ONLY MADE FOR TROLLING WILL BE INSTANTLY CLOSED.)
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[weed]: <> (MAKE SURE TO ADD YOUR TARGET OR IT'LL BE IGNORED!)
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[weed]: <> (ALSO MAKE SURE THAT YOU USE PROPER LABELS, IF YOU'RE RUNNING INTO COMPILER ISSUES, USE THE compiler issue LABEL!!!)
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### Which target are you using?
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[weed]: <> (CHANGE [ ] TO [x] IN FRONT OF YOUR TARGET!)
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#### Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, clearing AppData, trying another browser) before submitting an issue.
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### If you are playing the game in a browser, what site are you playing it from?
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[ ] Windows
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[ ] Linux
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[ ] Mac
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[weed]: <> (Put an X in the [ ] thingies to fill out checkbox!)
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[weed]: <> (something like [x] pretty much, don't screw up or you will look stupid)
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- [ ] [Newgrounds](https://www.newgrounds.com/portal/view/770371)
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- [ ] [Itch.io](https://ninja-muffin24.itch.io/funkin)? Specify below
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- - [ ] Windows
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- - [ ] Mac
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- - [ ] Linux
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### If you are playing the game in a browser, what browser are you using?
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[weed]: <> (Again, put an x in the [ ] box!)
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- [ ] Google Chrome (or chomium based like Brave, vivaldi, MS Edge)
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- [ ] Firefox
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- [ ] Safari
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## What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)
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## Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
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## Please describe your issue. Provide extensive detail and images if possible.
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## If you're game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting
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### Explain your issue
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##### Please check first if your issue haven't already been reported yet.
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[weed]: <> (MAKE SURE TO ADD A SCREENSHOT OF THE CRASH HANDLER, IF AVAILABLE, AND STEPS TO REPRODUCE THE BUG!)
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@@ -5,21 +5,16 @@ title: 'Compiling help: [BRIEF DESCRIPTION / ERROR MESSAGE OUTPUT]'
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labels: compiling help
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---
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[weed]: <> (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
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[weed]: <> (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
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[weed]: <> (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND PROBABLY WON'T SOLVE THOSE!)
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[weed]: <> (GO TO THEIR RESPECTIVE GITHUB ISSUES AND REPORT THEM THERE LOL!)
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[weed]: <> (MAKE SURE THAT THE ISSUE IS AS COMPLETE AS POSSIBLE. ISSUES THAT HAVE BARELY ANY INFORMATION OR IS ONLY MADE FOR TROLLING WILL BE INSTANTLY CLOSED.)
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[weed]: <> (MAKE SURE TO ADD YOUR TARGET OR IT'LL BE IGNORED!)
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#### Please check for duplicates or similar compiler issues by filtering for 'compiler help'
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### Which target are you using?
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[weed]: <> (CHANGE [ ] TO [x] IN FRONT OF YOUR TARGET!)
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[weed]: <> (Put an X in the [ ] thingies to fill out checkbox!)
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[weed]: <> (something like [x] pretty much, don't screw up or you will look stupid)
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- [ ] Windows
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- [ ] Mac
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- [ ] Linux
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- [ ] HTML5
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## Please describe your issue. Provide extensive detail and images if possible.
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[ ] Windows
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[ ] Linux
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[ ] Mac
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### Explain your issue
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##### Please check first if your issue haven't already been reported yet.
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[weed]: <> (MAKE SURE TO ADD A SCREENSHOT OF THE CRASH HANDLER, IF AVAILABLE, AND STEPS TO REPRODUCE THE BUG!)
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@@ -1,12 +0,0 @@
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---
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name: Question
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about: Ask a general question
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title: 'Question: '
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labels: question
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---
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[weed]: <> (This isn't a place for AMA type questions, if you want to ask any of the devs something, reach out to them on twitter prob )
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[weed]: <> (any biz bullshit can go to cameron.taylor.ninja@gmail.com)
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#### Please check for duplicates or similar issues before asking your question.
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## What is your question?
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-13
@@ -1,13 +0,0 @@
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# RIGHT NOW THE MODS FOLDER DOES NOT WORK ENTIRELY JUST YET!!!
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## THIS IS WORK IN PROGRESS!!!
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# QUICK AND DIRTY MOD GUIDE
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With the 0.2.6 update, I added a bit of a slightly nicer mod support backend.
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It's POLYMOD, which is made by Lars Doucet: https://github.com/larsiusprime/polymod
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You may have noticed that there's a new folder in the assets. MODS. Within it you will see 2 files. modList.txt, and a folder called introMod.
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modList.txt will load any folder into the game. Put the folder you want to load into a new line in modList.txt, and reboot the game.
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Now you may be wondering, what do I put in the folder? Well later down it'll get a bit more complicated, especially as I'll make the IN-GAME mod loader nicer.
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+1
-1
@@ -53,7 +53,7 @@
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<assets path="assets/" rename="assets" exclude="*.ogg" if="web"/>
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<assets path="assets/" rename="assets" exclude="*.mp3" unless="web"/>
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<assets path='example_mods' rename='mods' embed='false'/>
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<assets path='mods' rename='mods' embed='false'/>
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<assets path='art/readme.txt' rename='do NOT readme.txt' />
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<assets path="CHANGELOG.md" rename='changelog.txt'/>
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@@ -1,11 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build html5 -final
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echo UPLOADING TO ITCH
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butler push ./export/release/html5/bin ninja-muffin24/funkin:html5
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butler status ninja-muffin24/funkin:html5
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echo ITCH SHIT UPDATED LMAOOOOO
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pause
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@@ -1,11 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build html5 -debug
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echo UPLOADING TO ITCH
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butler push ./export/debug/html5/bin ninja-muffin24/funkin:html5
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butler status ninja-muffin24/funkin:html5
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echo ITCH SHIT UPDATED LMAOOOOO
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pause
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@@ -1,15 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build windows -final -clean
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echo UPLOADING 64 BIT VERSION TO ITCH
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butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
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lime build windows -final -32
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echo UPLOADING 32 BIT VERSION TO ITCH
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butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
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butler status ninja-muffin24/funkin:windows-32bit
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butler status ninja-muffin24/funkin:windows-64bit
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echo ITCH SHIT UPDATED LMAOOOOO
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pause
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@@ -1,11 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build windows -debug
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echo UPLOADING 64 BIT VERSION TO ITCH
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butler push ./export/debug/windows/bin ninja-muffin24/funkin:windows-secretBeta
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butler status ninja-muffin24/funkin:windows-secretBeta
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echo ITCH SHIT UPDATED LMAOOOOO
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pause
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@@ -1,15 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build windows -release
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echo UPLOADING 64 BIT VERSION TO ITCH
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butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
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lime build windows -release -32
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echo UPLOADING 32 BIT VERSION TO ITCH
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butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
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butler status ninja-muffin24/funkin:windows-32bit
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butler status ninja-muffin24/funkin:windows-64bit
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echo ITCH SHIT UPDATED LMAOOOOO
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pause
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@@ -1,12 +0,0 @@
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@echo off
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color 0a
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cd ..
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@echo on
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echo BUILDING GAME
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lime build html5 -final -Dng
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echo ZIPPING
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cd export
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7z a -tzip -r swag release\html5\bin
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start .
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start https://www.newgrounds.com/projects/games/1528775
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pause
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@@ -1,27 +0,0 @@
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@echo off
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cd ..
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@echo on
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echo REBUILDING LIME FOR EXPORT (VERBOSE)
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@echo off
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color 0b
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@echo on
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lime rebuild windows -clean -v
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@echo off
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color 0a
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@echo on
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lime rebuild switch -clean -v
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@echo off
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color 0e
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@echo on
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lime rebuild tools -clean -v
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echo HOPE AND PRAY...
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@echo off
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color 0a
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@echo on
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echo BUILDING GAME
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lime build switch -final -clean -v
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@echo off
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color 0b
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@echo on
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echo NSP FILE CREATED
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pause
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@@ -1 +0,0 @@
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funkin.me
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Binary file not shown.
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Before Width: | Height: | Size: 232 KiB |
@@ -1,60 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<!--
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@brandybuizel
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@ninja_muffin2.4
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-->
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<!--Let's get meta bois-->
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<head>
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<meta charset="utf-8">
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<title>Friday Night Funkin'</title>
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<meta name="description" content="A dope ass rhythm game">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link href="styles.css" rel="stylesheet" type="text/css">
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<!-- <link href="website/mm.ico" rel="icon" type="image/x-icon"> -->
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<link rel="shortcut icon" type="image/png" href="../art/icon.png" />
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</head>
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<body>
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<!--Header-->
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<header>
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</header>
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<marquee scrollamount="2" scrolldelay="10" truespeed="truespeed">Friday Night Funkin</marquee>
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<!--Hot tortilla wrap-->
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<div id="wrapper">
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<h1>Friday Night Funkin' - Rhythm game extraordinaire</h1>
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<div id="coolervidwrapper">
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<div class='videoWrapper'>
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<iframe width="560" height="349" src="https://www.youtube.com/embed/HMNKUo3CCpU" frameborder="0"
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allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture"
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allowfullscreen></iframe>
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</div>
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</div>
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<div class="coolBox hovertext" id="twitter">
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<p class="description">Friday Night Funkin' is a dope ass rhythm game.</p>
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<p class='description'>It is made by <a href="https://twitter.com/ninja_muffin99">ninjamuffin99 (programmer)</a>, <a
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href="https://twitter.com/PhantomArcade3K">PhantomArcade (animator)</a>, <a
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href="https://twitter.com/evilsk8r">evilsk8r (artist)</a>,
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and <a href="https://twitter.com/kawaisprite">Kawaisprite (musician)</a> originally for Ludum Dare 47.</p>
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</div>
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<div class="linktext hovertext" id="ng">
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<a href="https://www.newgrounds.com/portal/view/770371">Play demo on Newgrounds</a>
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</div>
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<div class='linktext hovertext' id="itch">
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<a href="https://ninja-muffin24.itch.io/funkin">Support the game on Itch.io</a>
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</div>
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</div>
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</body>
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</html>
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@@ -1,7 +0,0 @@
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this is for funkin website stuff
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if you're compiling game, you can ignore this folder completely!
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if not, dawg check out [funkin.me](https://funkin.me)
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note that i probably won't accept any major pull requests for this
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cuz I wanna make the website as a nice lil project to teach myself HTML and CSS and all that!!
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@@ -1,98 +0,0 @@
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.coolBox {
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background: #1a1a1aCC;
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margin: 40px 4vw;
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padding: 25px;
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font-size: 120%;
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border-radius: 10px;
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}
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#wrapper
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{
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padding: 20px;
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margin: auto;
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}
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marquee {
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margin: auto;
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text-align: center;
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display: inline-block;
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}
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h1 {
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text-align: center;
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}
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body {
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background-image: url('img/skin-funkin-cardbordtoast.jpg');
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background-position: center center;
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background-repeat: no-repeat;
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background-attachment: fixed;
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background-size: cover;
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color:white;
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background-color: #000;
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font-family: Arial, Helvetica, sans-serif;
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}
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a { color:inherit;
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text-decoration: none;}
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.hovertext a{
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color:white;
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text-shadow: 0px 0px #00000077;
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transition: color 1s, text-shadow 1s;
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}
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.hovertext a:hover
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{
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text-shadow: 2px 2px #00000077;
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color: #ffb50e;
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}
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.linktext {
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text-align: center;
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display:block;
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font-size: 130%;
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padding-bottom: 10px;
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}
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.linktext a {
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font-weight: bold;
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}
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.linktext a:hover {
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border-radius: 5px;
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}
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#itch a:hover
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{
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color: #fa5c5c;
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}
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#twitter a:hover
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{
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color: #00acee;
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}
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#coolervidwrapper {
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padding-left: min(12em, 75%);
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padding-right: min(12em, 75%);
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min-width: 30%;
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}
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.videoWrapper {
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position: relative;
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padding-bottom: 56.25%; /* 16:9 */
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height: 0;
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max-block-size: 1400px;
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}
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.videoWrapper iframe {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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@@ -1,2 +0,0 @@
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THIS MOD FOLDER DOES NOT ENTIRELY WORK JUST YET!!!
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DONT EXPECT MUCH OUT OF IT RIGHT NOW!!!
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@@ -1,3 +0,0 @@
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cd export\release\windows\bin\
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CodenameEngine.exe
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cd ..\..\..\..\
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@@ -0,0 +1,30 @@
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╔═══════════════════════════════════════╗
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║ HOW TO USE ║
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╚═══════════════════════════════════════╝
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DRAG AND DROP YOUR MOD FOLDER HERE!
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╔═══════════════════════════════════════╗
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║ ZIP MODS ║
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╚═══════════════════════════════════════╝
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Zip files are also supported at condition it follows this hierarchy:
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📁mod.zip/
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📁data
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📁songs
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📁images
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📁...
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Instead of this one
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📁mod.zip
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📁my mod
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📁data
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📁songs
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📁images
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📁...
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╔═══════════════════════════════════════╗
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║ COMPATIBILITY ║
|
||||
╚═══════════════════════════════════════╝
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ONLY CODENAME ENGINE MODS ARE SUPPORTED!
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MODS MADE FOR YOSHICRAFTER ENGINE OR PSYCH ENGINE ARE **NOT** SUPPORTED!
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||||
Reference in New Issue
Block a user