Update Character.hx

This commit is contained in:
Yoshman29
2026-01-25 22:41:55 +01:00
parent c80b9adf7c
commit 2fa73b35e6
+2 -1
View File
@@ -294,7 +294,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
super.playAnim(event.animName, event.force, event.context, event.reverse, event.startingFrame);
offset.set(globalOffset.x * (isPlayer != playerOffsets ? 1 : -1), -globalOffset.y);
offset.set((isPlayer != playerOffsets) ? globalOffset.x : -globalOffset.x, -globalOffset.y);
if (event.context == SING || event.context == MISS)
lastHit = Conductor.songPosition;
}
@@ -385,6 +385,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
updateHitbox();
}
if (xml.x.exists("antialiasing")) antialiasing = (xml.x.get("antialiasing") == "true");
if (xml.x.exists("applyStageMatrix")) applyStageMatrix = (xml.x.get("applyStageMatrix") == "true");
if (xml.x.exists("sprite")) sprite = xml.x.get("sprite");
if (xml.x.exists("swfMode")) animateSettings.swfMode = (xml.x.get("swfMode") == "true");
if (xml.x.exists("cacheOnLoad")) animateSettings.cacheOnLoad = (xml.x.get("cacheOnLoad") == "true");