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This commit is contained in:
+1
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@@ -1 +1 @@
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1293
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1296
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@@ -1,5 +1,6 @@
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package funkin.menus;
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import flixel.FlxCamera;
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import funkin.scripting.events.PauseCreationEvent;
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import funkin.scripting.events.NameEvent;
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import funkin.scripting.Script;
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@@ -95,7 +96,9 @@ class PauseSubState extends MusicBeatSubstate
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changeSelection();
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cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
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camera = new FlxCamera();
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camera.bgColor = 0;
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FlxG.cameras.add(camera, false);
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pauseScript.call("postCreate");
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}
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@@ -1,475 +0,0 @@
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package funkin.menus;
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#if desktop
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import funkin.system.Discord.DiscordClient;
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#end
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import lime.net.curl.CURLCode;
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import funkin.system.Song;
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import funkin.game.Highscore;
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import flixel.group.FlxSpriteGroup;
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using StringTools;
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class StoryMenuState extends MusicBeatState
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{
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var scoreText:FlxText;
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var weekData:Array<Dynamic> = [
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['Tutorial'],
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['Bopeebo', 'Fresh', 'Dadbattle'],
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['Spookeez', 'South', "Monster"],
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['Pico', 'Philly', "Blammed"],
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['Satin-Panties', "High", "Milf"],
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['Cocoa', 'Eggnog', 'Winter-Horrorland'],
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['Senpai', 'Roses', 'Thorns']
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];
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var curDifficulty:Int = 1;
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public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true];
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var weekCharacters:Array<Dynamic> = [
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['dad', 'bf', 'gf'],
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['dad', 'bf', 'gf'],
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['spooky', 'bf', 'gf'],
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['pico', 'bf', 'gf'],
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['mom', 'bf', 'gf'],
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['parents-christmas', 'bf', 'gf'],
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['senpai', 'bf', 'gf']
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];
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var weekNames:Array<String> = [
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"",
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"Daddy Dearest",
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"Spooky Month",
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"PICO",
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"MOMMY MUST MURDER",
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"RED SNOW",
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"hating simulator ft. moawling"
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];
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var txtWeekTitle:FlxText;
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var curWeek:Int = 0;
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var txtTracklist:FlxText;
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var grpWeekText:FlxTypedGroup<MenuItem>;
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var grpWeekCharacters:FlxTypedGroup<MenuCharacter>;
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var grpLocks:FlxTypedGroup<FlxSprite>;
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var difficultySelectors:FlxGroup;
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var sprDifficulty:FlxSprite;
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var leftArrow:FlxSprite;
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var rightArrow:FlxSprite;
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override function create()
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{
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CoolUtil.playMenuSong();
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persistentUpdate = persistentDraw = true;
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scoreText = new FlxText(10, 10, 0, "SCORE: 49324858", 36);
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scoreText.setFormat("VCR OSD Mono", 32);
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txtWeekTitle = new FlxText(FlxG.width * 0.7, 10, 0, "", 32);
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txtWeekTitle.setFormat("VCR OSD Mono", 32, FlxColor.WHITE, RIGHT);
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txtWeekTitle.alpha = 0.7;
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var ui_tex = Paths.getSparrowAtlas('menus/storymenu/assets');
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var yellowBG:FlxSprite = new FlxSprite(0, 56).makeGraphic(FlxG.width, 400, 0xFFF9CF51);
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grpWeekText = new FlxTypedGroup<MenuItem>();
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add(grpWeekText);
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var blackBarThingie:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 56, FlxColor.BLACK);
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add(blackBarThingie);
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grpWeekCharacters = new FlxTypedGroup<MenuCharacter>();
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grpLocks = new FlxTypedGroup<FlxSprite>();
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add(grpLocks);
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#if desktop
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// Updating Discord Rich Presence
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DiscordClient.changePresence("In the Menus", null);
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#end
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for (i in 0...weekData.length)
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{
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var weekThing:MenuItem = new MenuItem(0, yellowBG.y + yellowBG.height + 10, i);
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weekThing.y += ((weekThing.height + 20) * i);
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weekThing.targetY = i;
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grpWeekText.add(weekThing);
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weekThing.screenCenter(X);
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weekThing.antialiasing = true;
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// weekThing.updateHitbox();
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// Needs an offset thingie
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if (!weekUnlocked[i])
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{
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var lock:FlxSprite = new FlxSprite(weekThing.width + 10 + weekThing.x);
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lock.frames = ui_tex;
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lock.animation.addByPrefix('lock', 'lock');
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lock.animation.play('lock');
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lock.ID = i;
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lock.antialiasing = true;
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grpLocks.add(lock);
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}
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}
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for (char in 0...3)
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{
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var weekCharacterThing:MenuCharacter = new MenuCharacter((FlxG.width * 0.25) * (1 + char) - 150, weekCharacters[curWeek][char]);
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weekCharacterThing.y += 70;
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weekCharacterThing.antialiasing = true;
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switch (weekCharacterThing.character)
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{
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case 'dad':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
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weekCharacterThing.updateHitbox();
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case 'bf':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.9));
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weekCharacterThing.updateHitbox();
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weekCharacterThing.x -= 80;
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case 'gf':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
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weekCharacterThing.updateHitbox();
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case 'pico':
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weekCharacterThing.flipX = true;
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case 'parents-christmas':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.9));
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weekCharacterThing.updateHitbox();
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}
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grpWeekCharacters.add(weekCharacterThing);
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}
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difficultySelectors = new FlxGroup();
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add(difficultySelectors);
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leftArrow = new FlxSprite(grpWeekText.members[0].x + grpWeekText.members[0].width + 10, grpWeekText.members[0].y + 10);
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leftArrow.frames = ui_tex;
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leftArrow.animation.addByPrefix('idle', "arrow left");
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leftArrow.animation.addByPrefix('press', "arrow push left");
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leftArrow.animation.play('idle');
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difficultySelectors.add(leftArrow);
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sprDifficulty = new FlxSprite(leftArrow.x + 130, leftArrow.y);
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sprDifficulty.frames = ui_tex;
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sprDifficulty.animation.addByPrefix('easy', 'EASY');
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sprDifficulty.animation.addByPrefix('normal', 'NORMAL');
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sprDifficulty.animation.addByPrefix('hard', 'HARD');
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sprDifficulty.animation.play('easy');
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changeDifficulty();
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difficultySelectors.add(sprDifficulty);
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rightArrow = new FlxSprite(sprDifficulty.x + sprDifficulty.width + 50, leftArrow.y);
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rightArrow.frames = ui_tex;
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rightArrow.animation.addByPrefix('idle', 'arrow right');
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rightArrow.animation.addByPrefix('press', "arrow push right", 24, false);
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rightArrow.animation.play('idle');
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difficultySelectors.add(rightArrow);
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add(yellowBG);
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add(grpWeekCharacters);
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txtTracklist = new FlxText(FlxG.width * 0.05, yellowBG.x + yellowBG.height + 100, 0, "Tracks", 32);
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txtTracklist.alignment = CENTER;
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txtTracklist.font = Paths.font("vcr.ttf");
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txtTracklist.color = 0xFFe55777;
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add(txtTracklist);
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// add(rankText);
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add(scoreText);
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add(txtWeekTitle);
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updateText();
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trace("Line 165");
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super.create();
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}
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override function update(elapsed:Float)
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{
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// scoreText.setFormat('VCR OSD Mono', 32);
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lerpScore = Math.floor(lerp(lerpScore, intendedScore, 0.5));
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scoreText.text = "WEEK SCORE:" + lerpScore;
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txtWeekTitle.text = weekNames[curWeek].toUpperCase();
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txtWeekTitle.x = FlxG.width - (txtWeekTitle.width + 10);
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// FlxG.watch.addQuick('font', scoreText.font);
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difficultySelectors.visible = weekUnlocked[curWeek];
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grpLocks.forEach(function(lock:FlxSprite)
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{
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lock.y = grpWeekText.members[lock.ID].y;
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});
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if (!movedBack)
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{
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if (!selectedWeek)
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{
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if (controls.UP_P)
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{
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changeWeek(-1);
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}
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if (controls.DOWN_P)
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{
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changeWeek(1);
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}
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if (controls.RIGHT)
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rightArrow.animation.play('press')
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else
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rightArrow.animation.play('idle');
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if (controls.LEFT)
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leftArrow.animation.play('press');
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else
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leftArrow.animation.play('idle');
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if (controls.RIGHT_P)
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changeDifficulty(1);
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if (controls.LEFT_P)
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changeDifficulty(-1);
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}
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if (controls.ACCEPT)
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{
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selectWeek();
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}
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}
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if (controls.BACK && !movedBack && !selectedWeek)
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{
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CoolUtil.playMenuSFX(2);
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movedBack = true;
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FlxG.switchState(new MainMenuState());
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}
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super.update(elapsed);
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}
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var movedBack:Bool = false;
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var selectedWeek:Bool = false;
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var stopspamming:Bool = false;
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function selectWeek()
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{
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if (weekUnlocked[curWeek])
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{
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if (stopspamming == false)
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{
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CoolUtil.playMenuSFX(1);
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grpWeekText.members[curWeek].startFlashing();
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grpWeekCharacters.members[1].animation.play('bfConfirm');
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stopspamming = true;
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}
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PlayState.storyPlaylist = weekData[curWeek];
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PlayState.isStoryMode = true;
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selectedWeek = true;
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var diffic = "";
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switch (curDifficulty)
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{
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case 0:
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diffic = '-easy';
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case 2:
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diffic = '-hard';
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}
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PlayState.difficulty = curDifficulty;
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + diffic, PlayState.storyPlaylist[0].toLowerCase());
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PlayState.storyWeek = curWeek;
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PlayState.campaignScore = 0;
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new FlxTimer().start(1, function(tmr:FlxTimer)
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{
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FlxG.switchState(new PlayState());
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});
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}
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}
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function changeDifficulty(change:Int = 0):Void
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{
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curDifficulty += change;
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if (curDifficulty < 0)
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curDifficulty = 2;
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if (curDifficulty > 2)
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curDifficulty = 0;
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sprDifficulty.offset.x = 0;
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switch (curDifficulty)
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{
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case 0:
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sprDifficulty.animation.play('easy');
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sprDifficulty.offset.x = 20;
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case 1:
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sprDifficulty.animation.play('normal');
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sprDifficulty.offset.x = 70;
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case 2:
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sprDifficulty.animation.play('hard');
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sprDifficulty.offset.x = 20;
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}
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sprDifficulty.alpha = 0;
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// USING THESE WEIRD VALUES SO THAT IT DOESNT FLOAT UP
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sprDifficulty.y = leftArrow.y - 15;
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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#if !switch
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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#end
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FlxTween.tween(sprDifficulty, {y: leftArrow.y + 15, alpha: 1}, 0.07);
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}
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var lerpScore:Int = 0;
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var intendedScore:Int = 0;
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function changeWeek(change:Int = 0):Void
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{
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curWeek += change;
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if (curWeek >= weekData.length)
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curWeek = 0;
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if (curWeek < 0)
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curWeek = weekData.length - 1;
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var bullShit:Int = 0;
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for (item in grpWeekText.members)
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{
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item.targetY = bullShit - curWeek;
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if (item.targetY == Std.int(0) && weekUnlocked[curWeek])
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item.alpha = 1;
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else
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item.alpha = 0.6;
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bullShit++;
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}
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CoolUtil.playMenuSFX(0);
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updateText();
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}
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function updateText()
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{
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grpWeekCharacters.members[0].animation.play(weekCharacters[curWeek][0]);
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grpWeekCharacters.members[1].animation.play(weekCharacters[curWeek][1]);
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grpWeekCharacters.members[2].animation.play(weekCharacters[curWeek][2]);
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txtTracklist.text = "Tracks\n";
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var stringThing:Array<String> = weekData[curWeek];
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for (i in stringThing)
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{
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txtTracklist.text += "\n" + i;
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}
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txtTracklist.text = txtTracklist.text.toUpperCase();
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txtTracklist.screenCenter(X);
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txtTracklist.x -= FlxG.width * 0.35;
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#if !switch
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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#end
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}
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}
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class MenuCharacter extends FlxSprite
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{
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public var character:String;
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public function new(x:Float, character:String = 'bf')
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{
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super(x);
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this.character = character;
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var tex = Paths.getSparrowAtlas('menus/storymenu/characters');
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frames = tex;
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animation.addByPrefix('bf', "BF idle dance white", 24);
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animation.addByPrefix('bfConfirm', 'BF HEY!!', 24, false);
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animation.addByPrefix('gf', "GF Dancing Beat WHITE", 24);
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animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
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animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
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animation.addByPrefix('pico', "Pico Idle Dance", 24);
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animation.addByPrefix('mom', "Mom Idle BLACK LINES", 24);
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animation.addByPrefix('parents-christmas', "Parent Christmas Idle", 24);
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animation.addByPrefix('senpai', "SENPAI idle Black Lines", 24);
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// Parent Christmas Idle
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animation.play(character);
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updateHitbox();
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}
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}
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class MenuItem extends FlxSpriteGroup
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{
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public var targetY:Float = 0;
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public var week:FlxSprite;
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public var flashingInt:Int = 0;
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public function new(x:Float, y:Float, weekNum:Int = 0)
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{
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super(x, y);
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week = new FlxSprite().loadGraphic(Paths.image('menus/storymenu/week' + weekNum));
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add(week);
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}
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private var isFlashing:Bool = false;
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public function startFlashing():Void
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{
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isFlashing = true;
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}
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// if it runs at 60fps, fake framerate will be 6
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// if it runs at 144 fps, fake framerate will be like 14, and will update the graphic every 0.016666 * 3 seconds still???
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// so it runs basically every so many seconds, not dependant on framerate??
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// I'm still learning how math works thanks whoever is reading this lol
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var fakeFramerate:Int = Math.round((1 / FlxG.elapsed) / 10);
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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y = CoolUtil.fpsLerp(y, (targetY * 120) + 480, 0.17);
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if (isFlashing)
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flashingInt += 1;
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if (flashingInt % fakeFramerate >= Math.floor(fakeFramerate / 2))
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week.color = 0xFF33ffff;
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else
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week.color = FlxColor.WHITE;
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}
|
||||
}
|
||||
Reference in New Issue
Block a user