Merge remote-tracking branch 'upstream/main'
This commit is contained in:
+14
@@ -0,0 +1,14 @@
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[general]
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sample-type=float32
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stereo-mode=speakers
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stereo-encoding=panpot
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hrtf=false
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cf_level=0
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resampler=fast_bsinc24
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front-stablizer=false
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output-limiter=false
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volume-adjust=0
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[decoder]
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hq-mode=false
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distance-comp=false
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nfc=false
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@@ -25,6 +25,8 @@
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<!-- <lib name="dox" /> -->
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<lib name="markdown" />
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<lib name="nape-haxe4" />
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<!-- For building lime -->
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<lib global="true" name="hxp" /> <lib name="hxp" />
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<lib global="true" name="format" /> <lib name="format" />
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+13
@@ -68,6 +68,12 @@
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<assets path='mods' rename='mods' embed='false'/>
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<assets path='art/readme.txt' rename='do NOT readme.txt' />
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<!-- OpenAL config -->
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<section if="desktop">
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<assets path="alsoft.txt" rename="plugins/alsoft.ini" type="text" if="windows"/>
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<assets path="alsoft.txt" rename="plugins/alsoft.conf" type="text" unless="windows"/>
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</section>
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<!-- ______________________________ Haxedefines _____________________________ -->
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<haxeflag name="--macro" value="funkin.backend.system.macros.BuildInfo.printBuildInfo()" />
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@@ -140,6 +146,9 @@
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<!-- Comment this out to disable support for Funkin Audio Visualizer (reduces compile times) !-->
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<define name="AUDIO_VIS_SUPPORT" />
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<!-- Comment this out to disable support for Nape integration (flixel.addons.nape) (reduces compile times) !-->
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<define name="NAPE_ENABLED" />
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<!-- Comment this out to disable video cutscene support, in case of compilation errors. !-->
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<section if="cpp">
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<define name="VIDEO_CUTSCENES" if="desktop || android" />
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@@ -151,6 +160,9 @@
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<!-- Comment this out to disable dark mode windows -->
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<define name="DARK_MODE_WINDOW"/>
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<!-- Disable a optimization, to allow reflection to use more functions -->
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<define name="FLX_NO_GENERIC" />
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<haxedef name="analyzer-optimize" unless="debug" />
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<haxedef name="VIDEO_CUTSCENES" if="VIDEO_CUTSCENES" />
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@@ -180,6 +192,7 @@
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<haxelib name="grig.audio" if="AUDIO_VIS_SUPPORT" />
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<haxelib name="format" />
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<haxelib name="flxanimate" />
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<haxelib name="nape-haxe4" if="NAPE_ENABLED"/>
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<haxelib name="hscript-improved" />
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<haxelib name="hxdiscord_rpc" if="DISCORD_RPC"/>
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@@ -201,13 +201,15 @@ class Paths
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* @param Unique Whenever the image should be unique in the cache
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* @param Key Key to the image in the cache
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* @param SkipAtlasCheck Whenever the atlas check should be skipped.
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* @param SkipMultiCheck Whenever the multi spritesheet check should be skipped.
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* @param Ext Extension of the image.
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* @return FlxFramesCollection Frames
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*/
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static function loadFrames(path:String, Unique:Bool = false, Key:String = null, SkipAtlasCheck:Bool = false, ?Ext:String = null):FlxFramesCollection {
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static function loadFrames(path:String, Unique:Bool = false, Key:String = null, SkipAtlasCheck:Bool = false, SkipMultiCheck:Bool = false, ?Ext:String = null):FlxFramesCollection {
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var noExt = Path.withoutExtension(path);
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var ext = Ext != null ? Ext : Flags.IMAGE_EXT;
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if (Assets.exists('$noExt/1.${ext}')) {
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if (!SkipMultiCheck && Assets.exists('$noExt/1.${ext}')) {
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// MULTIPLE SPRITESHEETS!!
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var graphic = FlxG.bitmap.add("flixel/images/logo/default.png", false, '$noExt/mult');
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@@ -219,7 +221,7 @@ class Paths
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var cur = 1;
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var finalFrames = new MultiFramesCollection(graphic);
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while(Assets.exists('$noExt/$cur.${ext}')) {
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var spr = loadFrames('$noExt/$cur.${ext}');
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var spr = loadFrames('$noExt/$cur.${ext}', false, null, false, true);
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finalFrames.addFrames(spr);
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cur++;
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}
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@@ -21,6 +21,7 @@ class Macros {
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// OTHER LIBRARIES & STUFF
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#if THREE_D_SUPPORT "away3d", "flx3d", #end
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#if VIDEO_CUTSCENES "hxvlc.flixel", "hxvlc.openfl", #end
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#if NAPE_ENABLED "nape", "flixel.addons.nape", #end
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// BASE HAXE
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"DateTools", "EReg", "Lambda", "StringBuf", "haxe.crypto", "haxe.display", "haxe.exceptions", "haxe.extern", "scripting"
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])
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@@ -0,0 +1,31 @@
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package funkin.backend.system.modules;
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import haxe.io.Path;
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/*
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* A class that simply points OpenALSoft to a custom configuration file when
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* the game starts up.
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*
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* The config overrides a few global OpenALSoft settings with the aim of
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* improving audio quality on desktop targets.
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*/
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@:keepInit class ALSoftConfig
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{
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#if desktop
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static function __init__():Void
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{
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var origin:String = #if hl Sys.getCwd() #else Sys.programPath() #end;
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var configPath:String = Path.directory(Path.withoutExtension(origin));
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#if windows
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configPath += "/plugins/alsoft.ini";
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#elseif mac
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configPath = Path.directory(configPath) + "/Resources/plugins/alsoft.conf";
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#else
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configPath += "/plugins/alsoft.conf";
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#end
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Sys.putEnv("ALSOFT_CONF", configPath);
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}
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#end
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}
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@@ -76,6 +76,9 @@ class CharacterInfoScreen extends UISubstateWindow {
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add(iconColorWheel);
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addLabelOn(iconColorWheel, "Icon Color");
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if (character.iconColor != null)
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iconColorWheel.colorChanged = true;
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add(title = new UIText(spriteTextBox.x, spriteTextBox.y + 10 + 46 + 84, 0, "Character Data", 28));
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positionXStepper = new UINumericStepper(title.x, title.y + title.height + 36, character.globalOffset.x, 0.001, 2, null, null, 84);
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@@ -1167,7 +1167,7 @@ class Charter extends UIState {
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if (note.strumLineID == strumLineID)
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selection.remove(note);
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else i++;
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}
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} else i++;
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}
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}
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#end
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@@ -944,7 +944,7 @@ class PlayState extends MusicBeatState
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var spr = event.spritePath;
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if (!Assets.exists(spr)) spr = Paths.image('$spr');
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sprite = new FlxSprite().loadAnimatedGraphic(spr);
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sprite = new FunkinSprite().loadAnimatedGraphic(spr);
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sprite.scrollFactor.set();
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sprite.scale.set(event.scale, event.scale);
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sprite.updateHitbox();
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@@ -1276,8 +1276,11 @@ class PlayState extends MusicBeatState
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accFormat.format.color = curRating.color;
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accuracyTxt.text = 'Accuracy:${accuracy < 0 ? "-%" : '${CoolUtil.quantize(accuracy * 100, 100)}%'} - ${curRating.rating}';
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accuracyTxt._formatRanges[0].range.start = accuracyTxt.text.length - curRating.rating.length;
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accuracyTxt._formatRanges[0].range.end = accuracyTxt.text.length;
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for (i => frmtRange in accuracyTxt._formatRanges) if (frmtRange.format == accFormat) {
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accuracyTxt._formatRanges[i].range.start = accuracyTxt.text.length - curRating.rating.length;
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accuracyTxt._formatRanges[i].range.end = accuracyTxt.text.length;
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break;
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}
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}
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}
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@@ -1,20 +1,20 @@
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package funkin.menus;
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import flixel.sound.FlxSound;
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import flixel.text.FlxText;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import funkin.backend.FunkinText;
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import funkin.backend.scripting.Script;
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import funkin.backend.scripting.events.NameEvent;
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import funkin.backend.scripting.events.menu.MenuChangeEvent;
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import funkin.backend.scripting.events.menu.pause.*;
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import funkin.backend.scripting.events.NameEvent;
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import funkin.backend.system.Conductor;
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import funkin.backend.utils.FunkinParentDisabler;
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import funkin.editors.charter.Charter;
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import funkin.menus.StoryMenuState;
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import funkin.options.OptionsMenu;
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import funkin.options.keybinds.KeybindsOptions;
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import funkin.options.TreeMenu;
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import funkin.options.keybinds.KeybindsOptions;
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class PauseSubState extends MusicBeatSubstate
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{
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@@ -22,7 +22,13 @@ class PauseSubState extends MusicBeatSubstate
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var grpMenuShit:FlxTypedGroup<Alphabet>;
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var levelInfo:FunkinText;
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var levelDifficulty:FunkinText;
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var deathCounter:FunkinText;
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var multiplayerText:FunkinText;
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var menuItems:Array<String>;
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var curSelected:Int = 0;
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var pauseMusic:FlxSound;
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@@ -59,7 +65,6 @@ class PauseSubState extends MusicBeatSubstate
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menuItems = event.options;
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pauseMusic = FlxG.sound.load(Paths.music(event.music), 0, true);
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pauseMusic.persist = false;
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pauseMusic.group = FlxG.sound.defaultMusicGroup;
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@@ -74,15 +79,13 @@ class PauseSubState extends MusicBeatSubstate
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bg.scrollFactor.set();
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add(bg);
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var levelInfo:FlxText = new FlxText(20, 15, 0, PlayState.SONG.meta.displayName, 32);
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var levelDifficulty:FlxText = new FlxText(20, 15, 0, PlayState.difficulty.toUpperCase(), 32);
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var deathCounter:FlxText = new FlxText(20, 15, 0, "Blue balled: " + PlayState.deathCounter, 32);
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var multiplayerText:FlxText = new FlxText(20, 15, 0, PlayState.opponentMode ? 'OPPONENT MODE' : (PlayState.coopMode ? 'CO-OP MODE' : ''), 32);
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levelInfo = new FunkinText(20, 15, 0, PlayState.SONG.meta.displayName, 32, false);
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levelDifficulty = new FunkinText(20, 15, 0, PlayState.difficulty.toUpperCase(), 32, false);
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deathCounter = new FunkinText(20, 15, 0, "Blue balled: " + PlayState.deathCounter, 32, false);
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multiplayerText = new FunkinText(20, 15, 0, PlayState.opponentMode ? 'OPPONENT MODE' : (PlayState.coopMode ? 'CO-OP MODE' : ''), 32, false);
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for(k=>label in [levelInfo, levelDifficulty, deathCounter, multiplayerText]) {
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label.scrollFactor.set();
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label.setFormat(Paths.font('vcr.ttf'), 32);
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label.updateHitbox();
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label.alpha = 0;
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label.x = FlxG.width - (label.width + 20);
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label.y = 15 + (32 * k);
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@@ -7,6 +7,7 @@ import funkin.backend.FunkinText;
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import funkin.editors.ui.UIState;
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import funkin.menus.MainMenuState;
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import funkin.options.type.OptionType;
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import funkin.options.type.TextOption;
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import funkin.backend.system.framerate.Framerate;
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class TreeMenu extends UIState {
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@@ -18,13 +19,13 @@ class TreeMenu extends UIState {
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public static var lastState:Class<FlxState> = null; // Static for fixing the softlock bugs when resetting the state - Nex
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public function new() {
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public function new(scriptsAllowed:Bool = true, ?scriptName:String) {
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if(lastState == null) lastState = Type.getClass(FlxG.state);
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super();
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super(scriptsAllowed, scriptName);
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}
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public override function createPost() {
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if (main == null) throw "\"main\" variable has not been set in extended class!";
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if (main == null) main = new OptionsScreen("Fallback Treemenu", "Please set the \"main\" variable in your extended class before createPost", [new TextOption("Oops! No Options", "This doesn't look like it was supposed to happen...", () -> FlxG.resetState() ) ]);
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FlxG.camera.scroll.set(-FlxG.width, 0);
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@@ -119,4 +120,4 @@ typedef OptionCategory = {
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typedef OptionTypeDef = {
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var type:Class<OptionType>;
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var args:Array<Dynamic>;
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}
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}
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