Update PlayState.hx
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@@ -1620,9 +1620,9 @@ class PlayState extends MusicBeatState
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if (char != null)
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char.playSingAnim(event.direction, event.animSuffix);
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if (note.__strum != null) {
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if (!event.strumGlowCancelled) note.__strum.press(note.strumTime);
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if (event.showSplash) splashHandler.showSplash(note.splash, note.__strum);
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if (event.note.__strum != null) {
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if (!event.strumGlowCancelled) event.note.__strum.press(event.note.strumTime);
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if (event.showSplash) splashHandler.showSplash(event.note.splash, event.note.__strum);
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}
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}
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