Update FunkinParentDisabler.hx
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@@ -1,15 +1,23 @@
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package funkin.utils;
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import flixel.system.FlxSound;
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import flixel.util.FlxTimer;
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import flixel.tweens.FlxTween;
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/**
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* Just add this in any substate to disable tweens, timers & camera movement from parent state.
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* FlxBasic allowing you to disable those elements from the parent state while this substate is opened
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* - Tweens
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* - Camera Movement
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* - Timers
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* - Sounds
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*
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* To use, add `add(new FunkinParentDisabler());` after `super.create();` in your `create` function.
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*/
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class FunkinParentDisabler extends FlxBasic {
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var __tweens:Array<FlxTween>;
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var __cameras:Array<FlxCamera>;
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var __timers:Array<FlxTimer>;
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var __sounds:Array<FlxSound>;
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var __replaceUponDestroy:Bool;
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public function new(replaceUponDestroy:Bool = true) {
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super();
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@@ -26,6 +34,10 @@ class FunkinParentDisabler extends FlxBasic {
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// cameras
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__cameras = [for(c in FlxG.cameras.list) if (c.followActive) c];
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for(c in __cameras) c.followActive = false;
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// sounds
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__sounds = [for(s in FlxG.sound.list) if (s.playing) s];
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for(s in __sounds) s.pause();
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}
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}
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@@ -43,6 +55,7 @@ class FunkinParentDisabler extends FlxBasic {
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for(t in __timers) FlxTimer.globalManager._timers.push(t);
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}
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for(c in __cameras) c.followActive = true;
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for(s in __sounds) s.play();
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}
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}
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}
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