mlem
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@@ -12,7 +12,7 @@
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- Snaps for notes/events in the charter
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- Multiple Vocals Support (per strumline)
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- Playback speed in the charter
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- New SEXY editor assets by paige and fushi!!!! (and lunar, does 16x16 even count??? 😭)
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- New SEXY editor assets by paige and nex!!!! (and lunar, does 16x16 even count??? 😭)
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- NEW EVENTS (Camera events, play animation, scroll speed change)
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- Events window is now scrollable (more events, more room)
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- Custom Properities in Meta AND Character (Editable in Charter and Character Editor :D) (accessible with SONG.meta.customValues.[property] and [character].extras.[property])
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@@ -40,13 +40,13 @@
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- Moddable Game Over Events!!
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- Reworked Lagless Credits Codename Engine's Contributors Menu
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- New Credit Method for GitHub accounts (also lagless) in Mod Credits (First gets the data normally, if fails uses the ratelimited api)
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- MANY OG GAME WEEK STUFF!! (still wip and softcoded!)
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- MANY OG GAME WEEK STUFF!! (still wip and softcoded and also many reworks by nex!)
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- Senpai Cutscene got reworked! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/3b3f32fc-78d1-40fa-8398-776554cab1d6)
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- Thorns got reworked with a cool chromatic aberration effect! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/73d9f7c5-1c9c-407e-baf0-e8e2c381ecbb)
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- Winter Horrorland got reworked with a bloody vignette effect! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/1e10c3e2-32dc-4de2-b31a-d9d577d516da - https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/cad852c3-1ee2-409e-a70e-b3571ab5cf7b)
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- SMALLER BUT STILL COOL
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- Ability to set Controls.hx variables (Being able to block inputs or even trigger them (needs to be in an if statement))
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- You can now easily check if a cutscene was played (And make it auto play or not; Check startCutscene() code for more details in PlayState)
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- You can now easily check if a cutscene was played (by default is disabled and makes it auto play or not; Check startCutscene() code for more details in PlayState)
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- onScriptCreated event in global.hx
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- Addons priority (Being able to set addons to load before or after a mod)
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- Added Script.fromString to add scripts without making pesky new files!!
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