get rid of the mfs stuck in the vault

This commit is contained in:
lunarcleint
2024-03-21 01:27:45 -07:00
parent aa29f8962a
commit 4420db3299
2 changed files with 4 additions and 23 deletions
-23
View File
@@ -565,29 +565,6 @@ class Charter extends UIState {
// Undo Stuffs :D
__relinkUndos();
__applyPlaytestInfo();
// var dataDisplay:FlxSprite = new FlxSprite().loadGraphic(waveformHandler.waveDatas.get("Voices.ogg"));
// dataDisplay.cameras = [charterCamera]; dataDisplay.x = -dataDisplay.width; add(dataDisplay);
// ! back into the vault you! -lunar
/*
var graphic:FlxGraphic = FlxG.bitmap.add(Paths.image('editors/charter/sustain'));
var realAnims:Array<FlxGraphic> = [
for (x in 0...2)
for (y in 0...2) {
var bitmapData:BitmapData = new BitmapData(Std.int(graphic.width/2), Std.int(graphic.height/2), true, 0x00000000);
bitmapData.copyPixels(
graphic.bitmap, new Rectangle(x*(graphic.width/2), y*(graphic.height/2), graphic.width, graphic.height), new Point(0,0)
);
FlxG.bitmap.add(bitmapData, true);
}
];
trace(realAnims);
var testSprite = new FlxTiledSprite(realAnims[0], 10, 100, false, true);
testSprite.cameras = [charterCamera]; add(testSprite);
*/
}
public var __endStep:Float = 0;
@@ -60,6 +60,10 @@ class CharterWaveformHandler extends FlxBasic {
waveDatas.set(name, waveData);
return waveData;
// ! IF YOU EVER WANNA VIEW IN THE FUTURE, JUST USE A FLXSPRITE :D -lunar
// var dataDisplay:FlxSprite = new FlxSprite().loadGraphic(waveformHandler.waveDatas.get("Voices.ogg"));
// dataDisplay.cameras = [charterCamera]; dataDisplay.x = -dataDisplay.width; add(dataDisplay);
}
public function generateShader(name:String, sound:FlxSound):CustomShader {