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@@ -1,6 +1,5 @@
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#pragma header
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// Used in charter by waveforms
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#version 120 // this shader doesnt require expensive calculations
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const vec3 gradient1 = vec3(114.0/255.0, 81.0/255.0, 135.0/255.0);
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const vec3 gradient2 = vec3(144.0/255.0, 80.0/255.0, 186.0/255.0);
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@@ -18,6 +17,21 @@ uniform vec2 waveformSize;
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uniform bool lowDetail;
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float catmullRom(
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float p0, float p1, float p2, float p3,
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float t
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) {
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float t2 = t * t;
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float t3 = t2 * t;
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return 0.5 * (
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(2.0 * p1) +
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(-p0 + p2) * t +
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(2.0*p0 - 5.0*p1 + 4.0*p2 - p3) * t2 +
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(-p0 + 3.0*p1 - 3.0*p2 + p3) * t3
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);
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}
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float getAmplitude(vec2 pixel) {
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float pixelID = floor((pixel.y+pixelOffset)/3.0);
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+1
-1
@@ -82,7 +82,7 @@
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title="Friday Night Funkin' - Codename Engine"
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file="CodenameEngine" packageName="com.yoshman29.codenameengine"
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package="com.yoshman29.codenameengine"
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version="1.0.1" company="Yoshman29"/>
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version="1.0.2" company="Yoshman29"/>
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<!--Switch Export with Unique ApplicationID and Icon-->
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<set name="APP_ID" value="0x0100f6c013bbc000"/>
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@@ -19,6 +19,8 @@ class AssetsLibraryList extends AssetLibrary {
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public var transLib:TranslatedAssetLibrary;
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#end
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private var cachePaths:Map<String, AssetLibrary> = [];
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public function removeLibrary(lib:AssetLibrary) {
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if (lib != null) {
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libraries.remove(lib);
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@@ -42,9 +44,17 @@ class AssetsLibraryList extends AssetLibrary {
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public function existsSpecific(id:String, type:String, source:AssetSource = BOTH) {
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if (!id.startsWith("assets/") && existsSpecific('assets/$id', type, source))
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return true;
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// There's a mod that heavily relies on addons and that can causes lags just to get a path.
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if (cachePaths.exists(id)) {
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if (cachePaths.get(id).exists(id, type)) return true;
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else cachePaths.remove(id);
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}
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for(k=>l in libraries) {
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if (shouldSkipLib(l, source)) continue;
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if (l.exists(id, type)) {
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cachePaths.set(id, l);
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return true;
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}
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}
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@@ -186,6 +196,7 @@ class AssetsLibraryList extends AssetLibrary {
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public function reset() {
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unloadLibraries();
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cachePaths.clear();
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libraries = [];
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// adds default libraries in again
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@@ -194,7 +194,7 @@ class Paths
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return FlxAtlasFrames.fromAseprite('$key.${ext != null ? ext : Flags.IMAGE_EXT}', '$key.json');
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inline static public function getAssetsRoot():String
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return ModsFolder.currentModFolder != null ? '${ModsFolder.modsPath}${ModsFolder.currentModFolder}' : #if (sys && TEST_BUILD) './${Main.pathBack}assets/' #else './assets' #end;
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return ModsFolder.currentModFolder != null ? '${ModsFolder.modsPath}${ModsFolder.currentModFolder}' : #if (sys && TEST_BUILD) './${Main.pathBack}assets/' #else './assets' #end;
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/**
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* Gets frames at specified path.
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