gameoversd
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@@ -131,7 +131,7 @@ class GameOverSubstate extends MusicBeatSubstate
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{
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super.beatHit(curBeat);
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gameoverScript.call("onBeatHit", [curBeat]);
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gameoverScript.call("beatHit", [curBeat]);
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if (__cancelDefault)
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return;
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@@ -140,6 +140,12 @@ class GameOverSubstate extends MusicBeatSubstate
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character.playAnim("deathLoop", true, DANCE);
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}
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override function stepHit(curStep:Int)
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{
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super.stepHit(curStep);
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gameoverScript.call("stepHit", [curStep]);
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}
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var isEnding:Bool = false;
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function endBullshit():Void
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