Merge remote-tracking branch 'upstream/main' into new-editors-main
# Conflicts: # commandline/commands/Compiler.hx # source/funkin/backend/FunkinSprite.hx # source/funkin/backend/MusicBeatState.hx # source/funkin/backend/MusicBeatSubstate.hx # source/funkin/backend/chart/Chart.hx # source/funkin/backend/chart/EventsData.hx # source/funkin/backend/scripting/GlobalScript.hx # source/funkin/backend/system/Controls.hx # source/funkin/backend/system/MainState.hx # source/funkin/backend/utils/AudioAnalyzer.hx # source/funkin/backend/utils/CoolUtil.hx # source/funkin/editors/character/CharacterInfoScreen.hx # source/funkin/editors/charter/Charter.hx # source/funkin/editors/charter/CharterSelection.hx # source/funkin/editors/charter/CharterStrumline.hx # source/funkin/editors/charter/CharterStrumlineButton.hx # source/funkin/editors/charter/SongCreationScreen.hx # source/funkin/editors/ui/UIDropDown.hx # source/funkin/editors/ui/UIFileExplorer.hx # source/funkin/game/Note.hx # source/funkin/game/PlayState.hx # source/funkin/game/SplashGroup.hx # source/funkin/game/Stage.hx # source/funkin/game/Strum.hx # source/funkin/menus/FreeplayState.hx # source/funkin/options/Options.hx # source/funkin/options/keybinds/KeybindsOptions.hx
@@ -0,0 +1,3 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
ko_fi: codename_engine
|
||||
@@ -7,7 +7,7 @@ jobs:
|
||||
build:
|
||||
name: Linux Build
|
||||
permissions: write-all
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-24.04
|
||||
steps:
|
||||
- name: Pulling the source
|
||||
uses: actions/checkout@v2
|
||||
@@ -35,13 +35,13 @@ jobs:
|
||||
- name: Building the game
|
||||
run: |
|
||||
haxelib run lime build linux
|
||||
- name: Tar files
|
||||
run: tar -zcvf CodenameEngine.tar.gz -C export/release/linux/bin .
|
||||
# - name: Tar files
|
||||
# run: tar -zcvf CodenameEngine.tar.gz -C export/release/linux/bin .
|
||||
- name: Uploading artifact (entire build)
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Codename Engine
|
||||
path: CodenameEngine.tar.gz
|
||||
path: export/release/linux/bin/
|
||||
# - name: Uploading artifact (executable)
|
||||
# uses: actions/upload-artifact@v4
|
||||
# with:
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
export/
|
||||
dump/
|
||||
latest/windows/obj/
|
||||
latest/windows/haxe/
|
||||
latest/*
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
@@ -11,4 +10,6 @@ docs/doc.xml
|
||||
mods/*
|
||||
addons/*
|
||||
!mods/readme.txt
|
||||
addons/*
|
||||
!addons/readme.txt
|
||||
dev-libs/
|
||||
|
||||
@@ -16,13 +16,14 @@ This changelog lists every change that has been added since the last update (inc
|
||||
- Added a function ``WindowUtils.resetAffixes()`` to reset the prefix and suffix of the engine's window title, and fixed a typo ([1d94945](https://github.com/CodenameCrew/CodenameEngine/commit/1d94945faeea86af02bcaecd715f5bea22ef48fd))
|
||||
- Added a field `extra` to FunkinSprite, which can be used to store any extra data you want (e.g. sprite.extra.set("name", value)) ([fb48570](https://github.com/CodenameCrew/CodenameEngine/commit/fb485701b451d6a7a22a1e696bfc081699f1c6d2))
|
||||
- Added default icon colors to every base game character ([814bd71](https://github.com/CodenameCrew/CodenameEngine/commit/814bd712fe2ea2dd21116e9903d9c2babe5341b1))
|
||||
- Added more features to cne.bat/cne.sh: ([4ef43df](https://github.com/CodenameCrew/CodenameEngine/commit/4ef43dfbecc79283d038d939f94671966802039e), [0dc166c](https://github.com/CodenameCrew/CodenameEngine/commit/0dc166c601b25e3167a1d04542840265484576b4))
|
||||
- Added more features to cne.bat/cne.sh: ([4ef43df](https://github.com/CodenameCrew/CodenameEngine/commit/4ef43dfbecc79283d038d939f94671966802039e), [0dc166c](https://github.com/CodenameCrew/CodenameEngine/commit/0dc166c601b25e3167a1d04542840265484576b4), [21bba98](https://github.com/CodenameCrew/CodenameEngine/commit/21bba98923307fe75667e1395781d068a7ec47ad))
|
||||
- Setup
|
||||
- `--reinstall` to reinstall all libraries
|
||||
- `--no-vscheck` to skip the Visual Studio check
|
||||
- `--silent` to not print the download progress
|
||||
- project file has conditionals now
|
||||
- libs file has conditionals now
|
||||
- `--lib=path.xml` to use a specific setup file
|
||||
- `--fast` for quickly downloading git libraries, but requires you to reinstall it fully when updates happen
|
||||
- Alphabet now allows multiple lines in the text ([d519db0](https://github.com/CodenameCrew/CodenameEngine/commit/d519db011a14aac0ddfc052089836c6b445f7f44))
|
||||
- Allow importing mod root level modules in hscript, instead of only source/ ([7e66ee8](https://github.com/CodenameCrew/CodenameEngine/commit/7e66ee81e24204cd152de20046fa1500bb9d204b))
|
||||
- Added a way to force animations in the `Play Animation` event ([d7b6fbe](https://github.com/CodenameCrew/CodenameEngine/commit/d7b6fbe510edeb832112ab5adc8ab19dfe97d77f))
|
||||
@@ -63,7 +64,6 @@ This changelog lists every change that has been added since the last update (inc
|
||||
- Added `bf` shorthand for `boyfriend` in playstate ([2b81220](https://github.com/CodenameCrew/CodenameEngine/commit/2b81220c15ed77acecd17c09a975ed401677165f))
|
||||
- Added character script extensions ([682358c](https://github.com/CodenameCrew/CodenameEngine/commit/682358c93a0c17469d1a481de0523e4c4e19c6ec))
|
||||
- Folder support in the character editor selection ([68c2fea](https://github.com/CodenameCrew/CodenameEngine/commit/68c2feab373db69d4a00b6f274f98afb3d8e3803))
|
||||
- cne.bat/cne.sh setup --fast for quickly downloading git libraries ([21bba98](https://github.com/CodenameCrew/CodenameEngine/commit/21bba98923307fe75667e1395781d068a7ec47ad))
|
||||
- Allow hold notes to be force deleted ([25b5630](https://github.com/CodenameCrew/CodenameEngine/commit/25b563066fc53ac92ebe3064175c80b5f1ae64bc))
|
||||
- Allow tweening shaders and array values using FlxTween ([3de3c3f](https://github.com/CodenameCrew/CodenameEngine/commit/3de3c3f8286b2b07c9690334e2d85ce052a909c5))
|
||||
- Made the advanced info show `Mod State: {name}` instead of `State: funkin.backend.scripting.ModState` ([3de3c3f](https://github.com/CodenameCrew/CodenameEngine/commit/3de3c3f8286b2b07c9690334e2d85ce052a909c5))
|
||||
|
||||
@@ -84,7 +84,6 @@ If you don't have a github account please go onto https://fnf-cne-devs.github.io
|
||||
<details>
|
||||
<summary><h2>Credits</h2></summary>
|
||||
|
||||
- Credits to [Ne_Eo](https://twitter.com/Ne_Eo_Twitch) and the [3D-HaxeFlixel](https://github.com/lunarcleint/3D-HaxeFlixel) repository for Away3D Flixel support
|
||||
- Credits to the [FlxAnimate](https://github.com/Dot-Stuff/flxanimate) team for the Animate Atlas support
|
||||
- Credits to Smokey555 for the backup Animate Atlas to spritesheet code
|
||||
- Credits to MAJigsaw77 for [hxvlc](https://github.com/MAJigsaw77/hxvlc) (video cutscene/mp4 support) and [hxdiscord_rpc](https://github.com/MAJigsaw77/hxdiscord_rpc) (discord rpc integration)
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
╔═══════════════════════════════════════╗
|
||||
║ HOW TO USE ║
|
||||
╚═══════════════════════════════════════╝
|
||||
DRAG AND DROP YOUR ADDON FOLDER HERE!
|
||||
|
||||
╔═══════════════════════════════════════╗
|
||||
║ ZIP ADDONS ║
|
||||
╚═══════════════════════════════════════╝
|
||||
Zip files are also supported at condition it follows this hierarchy:
|
||||
|
||||
📁addon.zip/
|
||||
📁data
|
||||
📁images
|
||||
📁...
|
||||
|
||||
Instead of this one
|
||||
|
||||
📁addon.zip
|
||||
📁my addon
|
||||
📁data
|
||||
📁images
|
||||
📁...
|
||||
|
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 79 KiB |
|
Before Width: | Height: | Size: 118 KiB After Width: | Height: | Size: 116 KiB |
|
Before Width: | Height: | Size: 115 KiB After Width: | Height: | Size: 113 KiB |
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 216 B |
|
Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 453 KiB After Width: | Height: | Size: 447 KiB |
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 424 B |
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 91 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 132 KiB After Width: | Height: | Size: 131 KiB |
@@ -1,4 +1,4 @@
|
||||
{
|
||||
"clientID": "1027994136193810442",
|
||||
"clientID": "1383853614589673472",
|
||||
"logoKey": "icon"
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
//
|
||||
function update(elapsed:Float)
|
||||
if (FlxG.keys.justPressed.F5) FlxG.resetState();
|
||||
@@ -1,2 +1,2 @@
|
||||
function onNoteHit(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "-alt";
|
||||
function onPlayerMiss(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "-alt";
|
||||
function onPlayerMiss(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "miss-alt";
|
||||
@@ -18,9 +18,7 @@ public var daPixelZoom = PlayState.daPixelZoom;
|
||||
* UI
|
||||
*/
|
||||
function onNoteCreation(event) {
|
||||
if (event.note.strumLine == playerStrums && !pixelNotesForBF) return;
|
||||
if (event.note.strumLine == cpuStrums && !pixelNotesForDad) return;
|
||||
|
||||
if ((event.note.strumLine == playerStrums && !pixelNotesForBF) || (event.note.strumLine == cpuStrums && !pixelNotesForDad)) return;
|
||||
event.cancel();
|
||||
|
||||
var note = event.note;
|
||||
@@ -38,18 +36,14 @@ function onNoteCreation(event) {
|
||||
var strumScale = event.note.strumLine.strumScale;
|
||||
note.scale.set(daPixelZoom*strumScale, daPixelZoom*strumScale);
|
||||
note.updateHitbox();
|
||||
note.antialiasing = false;
|
||||
}
|
||||
|
||||
function onPostNoteCreation(event) {
|
||||
var splashes = event.note;
|
||||
if (pixelSplashes)
|
||||
splashes.splash = "pixel-default";
|
||||
}
|
||||
function onPostNoteCreation(event) if (pixelSplashes)
|
||||
event.note.splash = "pixel-default";
|
||||
|
||||
function onStrumCreation(event) {
|
||||
if (event.player == 1 && !pixelNotesForBF) return;
|
||||
if (event.player == 0 && !pixelNotesForDad) return;
|
||||
|
||||
if ((event.player == 1 && !pixelNotesForBF) || (event.player == 0 && !pixelNotesForDad)) return;
|
||||
event.cancel();
|
||||
|
||||
var strum = event.strum;
|
||||
@@ -64,6 +58,7 @@ function onStrumCreation(event) {
|
||||
var strumScale = strumLines.members[event.player].strumScale;
|
||||
strum.scale.set(daPixelZoom*strumScale, daPixelZoom*strumScale);
|
||||
strum.updateHitbox();
|
||||
strum.antialiasing = false;
|
||||
}
|
||||
|
||||
function onCountdown(event) {
|
||||
@@ -94,9 +89,9 @@ function onPlayerHit(event:NoteHitEvent) {
|
||||
* CAMERA HACKS!!
|
||||
*/
|
||||
function postCreate() {
|
||||
if (enablePauseMenu) {
|
||||
if (enablePauseMenu)
|
||||
PauseSubState.script = 'data/scripts/week6-pause';
|
||||
}
|
||||
|
||||
if (enableCameraHacks) {
|
||||
camGame.pixelPerfectRender = true;
|
||||
camGame.antialiasing = false;
|
||||
@@ -105,9 +100,6 @@ function postCreate() {
|
||||
defaultCamZoom /= daPixelZoom;
|
||||
}
|
||||
|
||||
iconP1.antialiasing = false;
|
||||
iconP2.antialiasing = false;
|
||||
|
||||
if (enablePixelGameOver) {
|
||||
gameOverSong = "pixel/gameOver";
|
||||
lossSFX = "pixel/gameOverSFX";
|
||||
@@ -115,8 +107,8 @@ function postCreate() {
|
||||
}
|
||||
}
|
||||
|
||||
function onStartCountdown() {
|
||||
/*var newNoteCamera = new HudCamera();
|
||||
/*function onStartCountdown() {
|
||||
var newNoteCamera = new HudCamera();
|
||||
newNoteCamera.bgColor = 0; // transparent
|
||||
FlxG.cameras.add(newNoteCamera, false);
|
||||
|
||||
@@ -130,8 +122,8 @@ function onStartCountdown() {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
makeCameraPixely(newNoteCamera);*/
|
||||
}
|
||||
makeCameraPixely(newNoteCamera);
|
||||
}*/
|
||||
|
||||
/**
|
||||
* Use this to make any camera pixelly (you wont be able to zoom with it anymore!)
|
||||
@@ -156,20 +148,17 @@ function destroy() {
|
||||
FlxG.game.stage.quality = oldStageQuality;
|
||||
}
|
||||
|
||||
function pixelCam(cam) {
|
||||
function pixelCam(cam)
|
||||
makeCameraPixely(cam);
|
||||
}
|
||||
|
||||
var pixellyCameras = [];
|
||||
var pixellyShaders = [];
|
||||
|
||||
function postUpdate(elapsed) {
|
||||
for(e in pixellyCameras) {
|
||||
if (Std.isOfType(e, HudCamera))
|
||||
function postUpdate() {
|
||||
for (e in pixellyCameras) if (Std.isOfType(e, HudCamera))
|
||||
e.downscroll = camHUD.downscroll;
|
||||
}
|
||||
if (enableCameraHacks) {
|
||||
for(p in strumLines)
|
||||
|
||||
if (enableCameraHacks) for (p in strumLines) {
|
||||
p.notes.forEach(function(n) {
|
||||
if(n.isSustainNote) return; // hacky fix for hold
|
||||
n.y -= n.y % daPixelZoom;
|
||||
@@ -178,11 +167,10 @@ function postUpdate(elapsed) {
|
||||
}
|
||||
|
||||
var zoom = 1 / daPixelZoom / Math.min(FlxG.scaleMode.scale.x, FlxG.scaleMode.scale.y);
|
||||
for(e in pixellyCameras) {
|
||||
for (e in pixellyCameras) {
|
||||
if (!e.exists) continue;
|
||||
e.zoom = zoom;
|
||||
}
|
||||
for(e in pixellyShaders) {
|
||||
for (e in pixellyShaders)
|
||||
e.pixelZoom = zoom;
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ import flixel.text.FlxText;
|
||||
import flixel.text.FlxTextBorderStyle;
|
||||
import flixel.util.FlxAxes;
|
||||
|
||||
var pixelScript:Script;
|
||||
var pixelScript:Script = game.scripts.getByName("pixel.hx");
|
||||
var pauseCam = new FlxCamera();
|
||||
|
||||
var bg:FlxSprite;
|
||||
@@ -19,47 +19,40 @@ function create(event) {
|
||||
|
||||
event.music = isThorns ? "pixel/LunchboxScary" : "pixel/breakfast";
|
||||
|
||||
cameras = [];
|
||||
|
||||
pixelScript = game.scripts.getByName("pixel.hx");
|
||||
pixelScript.call("pixelCam", [pauseCam]);
|
||||
// allowing this pause script even if the pixel script is not loaded - Nex
|
||||
pixelScript?.call("pixelCam", [pauseCam]);
|
||||
|
||||
FlxG.cameras.add(pauseCam, false);
|
||||
cameras = [pauseCam];
|
||||
|
||||
pauseCam.bgColor = isThorns ? 0x88000000 : 0x88FF99CC;
|
||||
pauseCam.alpha = 0;
|
||||
|
||||
bg = new FlxSprite(44 * 6, 14 * 6);
|
||||
bg.loadGraphic(Paths.image('stages/school/pause/bg'));
|
||||
if (isThorns)
|
||||
bg.color = 0xFF000000;
|
||||
bg = new FlxSprite(44 * 6, 14 * 6, Paths.image('stages/school/pause/bg'));
|
||||
bg.antialiasing = false;
|
||||
if (isThorns) bg.color = 0xFF000000;
|
||||
bg.scale.set(6, 6);
|
||||
bg.updateHitbox();
|
||||
bg.scale.y = 4;
|
||||
bg.cameras = [pauseCam];
|
||||
add(bg);
|
||||
|
||||
songText = new FlxText(0, 22 * 6, 0, "Pause", 8, false);
|
||||
confText(songText);
|
||||
add(songText);
|
||||
|
||||
var i = 2;
|
||||
for(e in menuItems) {
|
||||
text = new FlxText(0, (22 * 6) + (i * 9 * 6), 0, e, 8, false);
|
||||
for (i=>e in menuItems) {
|
||||
text = new FlxText(0, (22 * 6) + ((i+2) * 9 * 6), 0, e, 8, false);
|
||||
confText(text);
|
||||
add(text);
|
||||
texts.push(text);
|
||||
i++;
|
||||
}
|
||||
|
||||
hand = new FlxSprite().loadGraphic(Paths.image('stages/school/ui/hand_textbox'));
|
||||
hand.antialiasing = false;
|
||||
hand.scale.set(6, 6);
|
||||
hand.updateHitbox();
|
||||
add(hand);
|
||||
|
||||
FlxTween.tween(bg, {"scale.y": 6}, 0.75, {ease: FlxEase.elasticOut});
|
||||
FlxTween.tween(bg.scale, {y: 6}, 0.75, {ease: FlxEase.elasticOut});
|
||||
|
||||
cameras = [pauseCam];
|
||||
|
||||
FlxG.sound.play(Paths.sound(isThorns ? 'pixel/ANGRY' : 'pixel/clickText'));
|
||||
}
|
||||
@@ -70,55 +63,50 @@ function confText(text) {
|
||||
text.screenCenter(FlxAxes.X);
|
||||
text.borderStyle = FlxTextBorderStyle.OUTLINE;
|
||||
if (!isThorns) text.borderColor = 0xFF953E3E;
|
||||
|
||||
text.antialiasing = false;
|
||||
texts.push(text);
|
||||
add(text);
|
||||
}
|
||||
|
||||
function destroy() {
|
||||
if(FlxG.cameras.list.contains(pauseCam))
|
||||
function destroy() if (FlxG.cameras.list.contains(pauseCam))
|
||||
FlxG.cameras.remove(pauseCam);
|
||||
}
|
||||
|
||||
var canDoShit = true;
|
||||
var time:Float = 0;
|
||||
function update(elapsed) {
|
||||
pixelScript.call("postUpdate", [elapsed]);
|
||||
pixelScript?.call("postUpdate", [elapsed]);
|
||||
|
||||
pauseCam.alpha = lerp(pauseCam.alpha, 1, 0.25);
|
||||
time += elapsed;
|
||||
|
||||
var curText = texts[curSelected];
|
||||
var curText = texts[curSelected + 1];
|
||||
hand.setPosition(curText.x - hand.width - 18 + (Math.sin(time * Math.PI * 2) * 12), curText.y + (text.height - hand.height) - 6);
|
||||
hand.x -= hand.x % 6;
|
||||
hand.y -= hand.y % 6;
|
||||
|
||||
if (!canDoShit) return;
|
||||
var oldSec = curSelected;
|
||||
|
||||
changeSelection((controls.UP_P ? -1 : 0) + (controls.DOWN_P ? 1 : 0) - FlxG.mouse.wheel);
|
||||
|
||||
if (oldSec != curSelected)
|
||||
FlxG.sound.play(Paths.sound(isThorns ? 'pixel/type' : 'pixel/pixelText'));
|
||||
if (controls.ACCEPT) enterOption();
|
||||
}
|
||||
|
||||
if (controls.ACCEPT) {
|
||||
FlxG.sound.play(Paths.sound(isThorns ? 'pixel/ANGRY' : 'pixel/clickText'));
|
||||
var scrollSFX = FlxG.sound.load(Paths.sound(isThorns ? 'pixel/type' : 'pixel/pixelText'));
|
||||
function changeSelection(change) if (canDoShit) { // this overrides the function inside of the normal pause btw, so no event gets called - Nex
|
||||
curSelected = FlxMath.wrap(curSelected + change, 0, menuItems.length - 1);
|
||||
if (change != 0) scrollSFX.play();
|
||||
}
|
||||
|
||||
var enterSFX = FlxG.sound.load(Paths.sound(isThorns ? 'pixel/ANGRY' : 'pixel/clickText'));
|
||||
function enterOption() if (canDoShit) {
|
||||
var option = menuItems[curSelected];
|
||||
if (option == "Resume" || option == "Exit to menu") {
|
||||
enterSFX.play();
|
||||
|
||||
switch(option) {
|
||||
case "Resume", "Exit to menu":
|
||||
canDoShit = false;
|
||||
for(t in texts) t.visible = false;
|
||||
hand.visible = songText.visible = false;
|
||||
FlxTween.tween(bg, {"scale.y": 0}, 0.125, {ease: FlxEase.cubeOut, onComplete: function() {
|
||||
selectOption();
|
||||
}});
|
||||
} else {
|
||||
selectOption();
|
||||
}
|
||||
FlxTween.tween(bg.scale, {y: 0}, 0.125, {ease: FlxEase.cubeOut, onComplete: selectOption});
|
||||
default: selectOption();
|
||||
}
|
||||
}
|
||||
|
||||
function changeSelection(change) { // this overrides the function inside of the normal pause btw, so no event gets called - Nex
|
||||
curSelected += change;
|
||||
|
||||
if (curSelected < 0)
|
||||
curSelected = menuItems.length - 1;
|
||||
if (curSelected >= menuItems.length)
|
||||
curSelected = 0;
|
||||
}
|
||||
@@ -3,13 +3,7 @@ var sound:Sound;
|
||||
function create()
|
||||
sound = Paths.sound('jeffGameover/jeffGameover-' + FlxG.random.int(1, 25, !Options.naughtyness ? [1, 3, 8, 13, 17, 21] : null));
|
||||
|
||||
function beatHit(cur:Int) {
|
||||
if(cur != 0) return;
|
||||
|
||||
function beatHit(cur:Int) if (cur == 0) {
|
||||
FlxG.sound.play(sound, 1, false, null, true, () -> if (!isEnding) FlxG.sound.music.fadeIn(4, 0.2, 1));
|
||||
FlxG.sound.music.volume = 0.2;
|
||||
FlxG.sound.play(sound, 1, false, null, true, function()
|
||||
{
|
||||
if (!isEnding)
|
||||
FlxG.sound.music.fadeIn(4, 0.2, 1);
|
||||
});
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
var tankAngle:Float = FlxG.random.int(-90, 45);
|
||||
var tankSpeed:Float = FlxG.random.float(5, 7);
|
||||
|
||||
function postCreate() if(PlayState.isStoryMode)
|
||||
function postCreate() if (PlayState.isStoryMode)
|
||||
GameOverSubstate.script = 'data/scripts/week7-balledLines';
|
||||
|
||||
function update(elapsed:Float) {
|
||||
@@ -12,7 +12,7 @@ function update(elapsed:Float) {
|
||||
}
|
||||
|
||||
function onPostCountdown(event) {
|
||||
if(!playCutscenes || event.sprite == null) return;
|
||||
if (!playCutscenes || event.sprite == null) return;
|
||||
var lastIndex:Int = members.indexOf(event.sprite);
|
||||
remove(event.sprite);
|
||||
insert(lastIndex + 4, event.sprite);
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
<!DOCTYPE codename-engine-week-character>
|
||||
<char scale="0.5" x="80" y="-50"/>
|
||||
<char scale="0.5" x="80" y="-50" beatInterval="1"/>
|
||||
|
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Before Width: | Height: | Size: 271 KiB After Width: | Height: | Size: 271 KiB |
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Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 126 B |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 769 B After Width: | Height: | Size: 728 B |
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Before Width: | Height: | Size: 833 B After Width: | Height: | Size: 804 B |