Edit Metadata WIP Menu

This commit is contained in:
lunarcleint
2023-05-28 16:14:06 -07:00
parent 7f14cbb986
commit 54a3d29a23
5 changed files with 342 additions and 3 deletions
+20
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@@ -0,0 +1,20 @@
#pragma header
vec3 hsvToRgb(vec3 hsv){ //hsv.x = hue, hsv.y = saturation, hsv.z = value
vec3 col = vec3(hsv.x, hsv.x + 2.0/3.0, hsv.x + 4.0/3.0); //inputs for r, g, and b
col = clamp(abs(mod(col*2.0, 2.0)-1.0)*3.0 - 1.0, 0.0, 1.0)*hsv.z*hsv.y + hsv.z - hsv.z*hsv.y; //hue function (graph it on desmos)
return col;
}
uniform float hue;
void main()
{
vec2 uv = openfl_TextureCoordv.xy;
vec4 col = texture2D(bitmap, uv);
if (col.a > 0.0)
col = vec4(hsvToRgb(vec3(hue, uv.x, 1.0-uv.y)), 0.0);
gl_FragColor = col;
}
+3 -2
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@@ -46,13 +46,14 @@ class MainState extends FlxState {
EventsData.reloadEvents();
TitleState.initialized = false;
/*
if (betaWarningShown)
FlxG.switchState(new TitleState());
else {
FlxG.switchState(new BetaWarningState());
betaWarningShown = true;
}
}*/
FlxG.switchState(new funkin.editors.charter.Charter("gamebreaker", "normal"));
#if sys
sys.FileSystem.createDirectory('./.temp/');
+4 -1
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@@ -187,7 +187,8 @@ class Charter extends UIState {
},
null,
{
label: "Edit metadata information"
label: "Edit metadata information",
onSelect: chart_edit_metadata
}
]
},
@@ -928,6 +929,8 @@ class Charter extends UIState {
function _chart_enablescripts(t) {
t.icon = (Options.charterEnablePlaytestScripts = !Options.charterEnablePlaytestScripts) ? 1 : 0;
}
function chart_edit_metadata(_)
FlxG.state.openSubState(new MetaDataScreen(PlayState.SONG.meta));
function _playback_metronome(t) {
t.icon = (Options.charterMetronomeEnabled = !Options.charterMetronomeEnabled) ? 1 : 0;
@@ -0,0 +1,142 @@
package funkin.editors.charter;
import flixel.math.FlxPoint;
import funkin.backend.chart.ChartData.ChartMetaData;
using StringTools;
class MetaDataScreen extends UISubstateWindow {
public var metadata:ChartMetaData;
public var saveButton:UIButton;
public var songNameTextBox:UITextBox;
public var bpmStepper:UINumericStepper;
public var stepsPerBeatStepper:UINumericStepper;
public var beatsPerMesureStepper:UINumericStepper;
public var needsVoicesCheckbox:UICheckbox;
public var displayNameTextBox:UITextBox;
public var iconTextBox:UITextBox;
public var iconSprite:FlxSprite;
public var opponentModeCheckbox:UICheckbox;
public var coopAllowedCheckbox:UICheckbox;
public var colorWheel:UIColorwheel;
public var difficulitesTextBox:UITextBox;
public function new(metadata:ChartMetaData) {
super();
this.metadata = metadata;
trace(metadata);
}
public override function create() {
winTitle = "Edit Metadata";
winWidth = 748 - 32 + 40;
super.create();
FlxG.sound.music.pause();
function addLabelOn(ui:UISprite, text:String)
add(new UIText(ui.x, ui.y - 24, 0, text));
var title:UIText;
add(title = new UIText(windowSpr.x + 20, windowSpr.y + 30 + 16, 0, "Song Data", 28));
songNameTextBox = new UITextBox(title.x, title.y + title.height + 36, metadata.name);
add(songNameTextBox);
addLabelOn(songNameTextBox, "Song Name");
bpmStepper = new UINumericStepper(songNameTextBox.x + 320 + 26, songNameTextBox.y, metadata.bpm, 1, 2, 1, null, 90);
add(bpmStepper);
addLabelOn(bpmStepper, "BPM");
stepsPerBeatStepper = new UINumericStepper(bpmStepper.x + 60 + 26, bpmStepper.y, metadata.stepsPerBeat, 1, 0, 1, null, 54);
add(stepsPerBeatStepper);
addLabelOn(stepsPerBeatStepper, "Time Signature");
add(new UIText(stepsPerBeatStepper.x + 30, stepsPerBeatStepper.y + 3, 0, "/", 22));
beatsPerMesureStepper = new UINumericStepper(stepsPerBeatStepper.x + 30 + 24, stepsPerBeatStepper.y, metadata.beatsPerMesure, 1, 0, 1, null, 54);
add(beatsPerMesureStepper);
needsVoicesCheckbox = new UICheckbox(beatsPerMesureStepper.x + 80 + 26, beatsPerMesureStepper.y, "Voices", metadata.needsVoices);
add(needsVoicesCheckbox);
addLabelOn(needsVoicesCheckbox, "Needs Voices");
needsVoicesCheckbox.y += 6; needsVoicesCheckbox.x += 4;
add(title = new UIText(songNameTextBox.x, songNameTextBox.y + 10 + 46, 0, "Menus Data (Freeplay/Story)", 28));
displayNameTextBox = new UITextBox(title.x, title.y + title.height + 36, metadata.displayName);
add(displayNameTextBox);
addLabelOn(displayNameTextBox, "Display Name");
iconTextBox = new UITextBox(displayNameTextBox.x + 320 + 26, displayNameTextBox.y, metadata.icon, 150);
iconTextBox.onChange = (newIcon:String) -> {updateIcon(newIcon);}
add(iconTextBox);
addLabelOn(iconTextBox, "Icon");
updateIcon(metadata.icon);
opponentModeCheckbox = new UICheckbox(displayNameTextBox.x, iconTextBox.y + 10 + 32 + 26, "Opponent Mode", metadata.opponentModeAllowed);
add(opponentModeCheckbox);
addLabelOn(opponentModeCheckbox, "Modes Allowed");
coopAllowedCheckbox = new UICheckbox(opponentModeCheckbox.x + 150 + 26, opponentModeCheckbox.y, "Co-op Mode", metadata.coopAllowed);
add(coopAllowedCheckbox);
colorWheel = new UIColorwheel(iconTextBox.x, coopAllowedCheckbox.y, metadata.parsedColor);
add(colorWheel);
addLabelOn(colorWheel, "Color");
difficulitesTextBox = new UITextBox(opponentModeCheckbox.x, opponentModeCheckbox.y + 6 + 32 + 26, metadata.difficulties.join(", "));
add(difficulitesTextBox);
addLabelOn(difficulitesTextBox, "Difficulties");
for (checkbox in [opponentModeCheckbox, coopAllowedCheckbox])
{checkbox.y += 6; checkbox.x += 4;}
saveButton = new UIButton(windowSpr.x + windowSpr.bWidth - 20, colorWheel.y + 32 + 197 + 26, "Save & Close", function() {
saveMeta();
close();
}, 125);
saveButton.x -= saveButton.bWidth;
saveButton.y -= saveButton.bHeight;
add(saveButton);
}
function updateIcon(icon:String) {
if (iconSprite == null) add(iconSprite = new FlxSprite());
if (iconSprite.animation.exists(icon)) return;
@:privateAccess iconSprite.animation.clearAnimations();
var path:String = Paths.image('icons/$icon');
if (!Assets.exists(path)) path = Paths.image('icons/face');
iconSprite.loadGraphic(path, true, 150, 150);
iconSprite.animation.add(icon, [0], 0, false);
iconSprite.antialiasing = true;
iconSprite.animation.play(icon);
iconSprite.scale.set(0.5, 0.5);
iconSprite.updateHitbox();
iconSprite.setPosition(iconTextBox.x + 150 + 8, (iconTextBox.y + 16) - (iconSprite.height/2));
}
public function saveMeta() {
PlayState.SONG.meta = {
name: songNameTextBox.label.text,
bpm: bpmStepper.value,
stepsPerBeat: Std.int(stepsPerBeatStepper.value),
beatsPerMesure: Std.int(beatsPerMesureStepper.value),
needsVoices: needsVoicesCheckbox.checked,
displayName: displayNameTextBox.label.text,
icon: iconTextBox.label.text,
color: colorWheel.curColorString,
parsedColor: colorWheel.curColor,
opponentModeAllowed: opponentModeCheckbox.checked,
coopAllowed: coopAllowedCheckbox.checked,
difficulties: [for (diff in difficulitesTextBox.label.text.split(",")) diff.trim()],
};
}
}
+173
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@@ -0,0 +1,173 @@
package funkin.editors.ui;
import flixel.math.FlxPoint;
import funkin.backend.shaders.CustomShader;
import flixel.util.FlxColor;
using flixel.util.FlxSpriteUtil;
class UIColorwheel extends UISliceSprite {
var colorPicker:FlxSprite;
var colorPickerShader:CustomShader;
var colorPickerSelector:UIColorWheelSelector;
var colorSlider:FlxSprite;
var colorSliderSelector:UIColorWheelSelector;
var colorHexTextBox:UITextBox;
var rgbNumSteppers:Array<UINumericStepper> = []; // r,g,b
public var curColor:Null<FlxColor> = FlxColor.WHITE;
public var curColorString:String = "#FFFFFF";
public var saturation:Float;
public var brightness:Float;
public var hue:Float;
public function new (x:Float, y:Float, ?color:Int) {
super(x, y, 299, 125, 'editors/ui/inputbox');
curColor = cast color;
hue = curColor.hue; saturation = curColor.saturation; brightness = curColor.brightness;
colorPickerShader = new CustomShader("engine/colorPicker");
colorPickerShader.hset("hue", hue);
colorPicker = new FlxSprite(x + 12.5, (y + 125/2) - (100/2)).makeGraphic(100, 100, FlxColor.TRANSPARENT);
colorPicker.drawRoundRect(0, 0, 100, 100, 10, 10, FlxColor.WHITE);
colorPicker.shader = colorPickerShader;
colorPickerSelector = new UIColorWheelSelector(colorPicker.x + 100 - 16, colorPicker.y);
colorSlider = new FlxSprite(colorPicker.x + 100 + 12.5, colorPicker.y).makeGraphic(16, 100, FlxColor.TRANSPARENT);
colorSlider.drawRoundRect(0, 0, 16, 100, 10, 10, FlxColor.WHITE);
// Im too lazy to use a shader for this if its not even gonna change
colorSlider.pixels.lock();
for (pixely in 0...Std.int(colorSlider.height)) {
var color:Int = FlxColor.fromHSB(pixely / (colorSlider.height-1) * 360, 1, 1);
for (pixelx in 0...Std.int(colorSlider.width))
if (colorSlider.pixels.getPixel32(pixelx, pixely) != FlxColor.TRANSPARENT) colorSlider.pixels.setPixel32(pixelx, pixely, color);
}
colorSlider.pixels.unlock();
colorSliderSelector = new UIColorWheelSelector(colorSlider.x, colorSlider.y);
colorHexTextBox = new UITextBox(colorSlider.x + 16 + 12.5, colorSlider.y + 16, "", 100, 28);
colorHexTextBox.onChange = (colorString:String) -> {
curColor = FlxColor.fromString(colorString);
if (curColor == null) curColor = FlxColor.WHITE;
hue = curColor.hue; saturation = curColor.saturation; brightness = curColor.brightness;
updateWheel();
}
var hexLabel:UIText = new UIText(colorHexTextBox.x - 2, colorHexTextBox.y - 18, 0, "Hex (#FFFFFF)", 13);
for (i in 0...3) {
var numStepper:UINumericStepper = new UINumericStepper(colorSlider.x + 18 + 12.5 + (i * 44), colorHexTextBox.y + 28 + 6 + 13 + 6 + .5, 0, 1, 0, 0, 255, 40 + 28, 28);
numStepper.antialiasing = true; numStepper.ID = i;
numStepper.onChange = (text:String) -> {
@:privateAccess numStepper.__onChange(text);
switch (numStepper.ID) {
default: curColor.red = Std.int(numStepper.value);
case 1: curColor.green = Std.int(numStepper.value);
case 2: curColor.blue = Std.int(numStepper.value);
}
hue = curColor.hue; saturation = curColor.saturation; brightness = curColor.brightness;
updateWheel();
};
members.push(numStepper); rgbNumSteppers.push(numStepper);
}
var rgbLabel:UIText = new UIText(rgbNumSteppers[0].x - 2, rgbNumSteppers[0].y - 18, 0, "RGB (255,255,255)", 13);
colorPicker.antialiasing = colorSlider.antialiasing = colorHexTextBox.antialiasing = true;
for (item in [colorPicker, colorPickerSelector, colorSlider, colorSliderSelector, colorHexTextBox, hexLabel, rgbLabel])
members.push(item);
updateWheel();
}
inline function updateColorPickerSelector()
colorPickerSelector.selector.setPosition(colorPicker.x + (colorPicker.width *saturation) - 8, colorPicker.y + (colorPicker.height + (colorPicker.height * -brightness))- 8);
inline function updateColorPickerMouse(mousePos:FlxPoint) {
saturation = mousePos.x/colorPicker.width; brightness = 1 + -(mousePos.y/colorPicker.height);
}
inline function updateColorSliderPickerSelector()
colorSliderSelector.selector.setPosition(colorSlider.x, colorSlider.y + (hue / 360 * (colorSlider.height-1)) - 8);
inline function updateColorSliderMouse(mousePos:FlxPoint)
hue = (mousePos.y / colorSlider.height) * 360;
public function updateWheel() {
colorPickerShader.hset("hue", hue / 360);
colorPickerSelector.curColor = color = curColor = FlxColor.fromHSB(hue, saturation, brightness); colorSliderSelector.curColor = FlxColor.fromHSB(hue, 1, 1);
updateColorPickerSelector(); updateColorSliderPickerSelector();
colorHexTextBox.label.text = curColorString = curColor.toHexString(false).replace("0x", "#");
for (numStepper in rgbNumSteppers) {
numStepper.label.text = Std.string(switch (numStepper.ID) {
default: curColor.red;
case 1: curColor.green;
case 2: curColor.blue;
});
}
}
// Make the colorwhell feel better
static inline var hitBoxExtenstion:Float = 8;
public override function update(elapsed:Float) {
if (hovered && FlxG.mouse.pressed) {
var mousePos = FlxG.mouse.getScreenPosition(__lastDrawCameras[0], FlxPoint.get());
for (sprite in [colorPicker, colorSlider]) {
var spritePos:FlxPoint = sprite.getScreenPosition(FlxPoint.get(), __lastDrawCameras[0]);
if (((mousePos.x > (spritePos.x - (hitBoxExtenstion/2))) && (mousePos.x < spritePos.x - (hitBoxExtenstion/2) + (sprite.width + hitBoxExtenstion))) && ((mousePos.y > (spritePos.y - (hitBoxExtenstion/2))) && (mousePos.y < spritePos.y - (hitBoxExtenstion/2) + (sprite.height + hitBoxExtenstion)))) {
mousePos -= FlxPoint.weak(spritePos.x, spritePos.y);
mousePos.set(FlxMath.bound(mousePos.x, 0, sprite.width), FlxMath.bound(mousePos.y, 0, sprite.height));
if (sprite == colorSlider) updateColorSliderMouse(mousePos);
if (sprite == colorPicker) updateColorPickerMouse(mousePos);
updateWheel();
spritePos.put();
break;
}
}
mousePos.put();
}
super.update(elapsed);
}
}
class UIColorWheelSelector extends FlxTypedGroup<FlxSprite> {
public var curColor:FlxColor = FlxColor.WHITE;
public var selector:FlxSprite;
public var colorCircle:FlxSprite;
public function new(x:Float, y:Float, ?color:Null<Int>) {
super();
if (color != null) curColor = cast color;
add(selector = new FlxSprite(x, y).loadGraphic(Paths.image("editors/ui/slider")));
add(colorCircle = new FlxSprite(x + 2, y + 2).makeGraphic(12,12, FlxColor.TRANSPARENT).drawCircle());
selector.antialiasing = colorCircle.antialiasing = true;
colorCircle.colorTransform.color = curColor;
}
public override function update(elapsed:Float) {
super.update(elapsed);
colorCircle.setPosition(selector.x + 2, selector.y + 2);
colorCircle.colorTransform.color = curColor;
}
}