Revert "PLEASE WORK PLEASE WORK PLEASEEEE"

This reverts commit 823c1a7f6b.
This commit is contained in:
⍚~Nex
2024-06-17 22:49:38 +02:00
parent 2afc3bf894
commit 576448a165
2 changed files with 2 additions and 4 deletions
@@ -17,7 +17,7 @@ class CharacterGhostsHandler extends FlxTypedGroup<Character> {
}
public function createGhost(anim:String) {
var ghost:Character = new Character(0,0, character.curCharacter, false, false);
var ghost:Character = new Character(0,0, character.curCharacter);
ghost.applyXML(character.xml); // apply cur character stuff
ghost.playAnim(anim);
ghost.stopAnimation();
+1 -3
View File
@@ -108,7 +108,6 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
switchOffset('singLEFTmiss', 'singRIGHTmiss');
__swappedLeftRightAnims = true;
trace("fuck");
}
@:noCompletion var __baseFlipped:Bool = false;
@@ -191,7 +190,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
}
public function isFlippedOffsets()
return __switchAnims && ((isPlayer != playerOffsets) != (flipX != __baseFlipped));
return (isPlayer != playerOffsets) != (flipX != __baseFlipped);
public override function draw() {
if (isFlippedOffsets()) {
@@ -313,7 +312,6 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
if (!characterProperties.contains(attribute))
extra[attribute] = xml.x.get(attribute);
trace(__switchAnims);
fixChar(__switchAnims, !hasInterval);
dance();
}