Fix compiling
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@@ -1,6 +1,6 @@
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name="English"
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credits="Codename Engine Devs"
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version="0.0.1"
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credits="Codename Crew"
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version="1.0.0"
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; Moving these in the wiki when releasing
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; Shows missing ID:s as {id} and prints in the console Missing Translation IDs: id
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@@ -1,6 +1,6 @@
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name="Italiano"
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credits="Nex_isDumb"
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version="0.0.1"
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version="1.0.0"
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; Moving these in the wiki when releasing
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; Shows missing ID:s as {id} and prints in the console Missing Translation IDs: id
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@@ -201,8 +201,9 @@ final class TranslationUtil
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if(Assets.exists(path)) {
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var c = IniUtil.parseAsset(path);
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for (key => value in c)
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config[key] = value;
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for (i => v in c)
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for (key => value in v)
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config[key] = value;
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} else { // if there was no config.ini, use the file name as the language name
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for(file in Paths.getFolderContent(mainPath + lang).sortAlphabetically()) {
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if(Path.extension(file) == "xml") {
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@@ -37,22 +37,26 @@ class KeybindsOptions extends MusicBeatSubstate {
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name: translate("category.notes"),
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settings: [
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{
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icon: ["game/notes/default", "purple0"],
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sparrowIcon: "game/notes/default",
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sparrowAnim: "purple0",
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name: translate("left"),
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control: 'NOTE_LEFT'
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},
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{
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icon: ['game/notes/default', 'blue0'],
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sparrowIcon: "game/notes/default",
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sparrowAnim: "blue0",
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name: translate("down"),
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control: 'NOTE_DOWN'
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},
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{
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icon: ['game/notes/default', 'green0'],
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sparrowIcon: "game/notes/default",
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sparrowAnim: "green0",
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name: translate("up"),
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control: 'NOTE_UP'
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},
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{
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icon: ['game/notes/default', 'red0'],
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sparrowIcon: "game/notes/default",
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sparrowAnim: "red0",
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name: translate("right"),
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control: 'NOTE_RIGHT'
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},
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@@ -188,10 +192,6 @@ class KeybindsOptions extends MusicBeatSubstate {
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for(e in category.settings) {
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var sparrowIcon:String = null;
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var sparrowAnim:String = null;
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if(e.icon != null) {
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sparrowIcon = e.icon[0];
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sparrowAnim = e.icon[1];
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}
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if (e.sparrowIcon != null) sparrowIcon = e.sparrowIcon;
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if (e.sparrowAnim != null) sparrowAnim = e.sparrowAnim;
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