i think this will be confusing but ok
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@@ -72,7 +72,7 @@ final class RatingsShowEvent extends CancellableEvent
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/**
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* Whether the sprite should be tweened or not.
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*/
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public var playTween:Bool;
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public var tween:Bool;
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/**
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* The amount of spacing for the combo numbers. (may be null)
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*/
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@@ -92,5 +92,5 @@ final class RatingsShowEvent extends CancellableEvent
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/**
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* The FlxTween instance. (null before "onPostRatingsShown")
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*/
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public var tween:Null<FlxTween>;
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public var tweenInstance:Null<FlxTween>;
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}
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@@ -2059,8 +2059,8 @@ class PlayState extends MusicBeatState
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rating.antialiasing = hasEvent && evt.ratingAntialiasing != null ? evt.ratingAntialiasing : event.ratingAntialiasing;
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rating.updateHitbox();
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if (event.playTween) {
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event.tween = FlxTween.tween(rating, {alpha: 0}, event.tweenDuration, {
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if (event.tween) {
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event.tweenInstance = FlxTween.tween(rating, {alpha: 0}, event.tweenDuration, {
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startDelay: event.startDelay,
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onComplete: function(tween:FlxTween) {
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rating.kill();
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@@ -2101,8 +2101,8 @@ class PlayState extends MusicBeatState
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comboSpr.antialiasing = hasEvent && evt.ratingAntialiasing != null ? evt.ratingAntialiasing : event.ratingAntialiasing;
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comboSpr.updateHitbox();
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if (event.playTween) {
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event.tween = FlxTween.tween(comboSpr, {alpha: 0}, event.tweenDuration, {
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if (event.tween) {
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event.tweenInstance = FlxTween.tween(comboSpr, {alpha: 0}, event.tweenDuration, {
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onComplete: function(tween:FlxTween) {
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comboSpr.kill();
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},
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@@ -2149,8 +2149,8 @@ class PlayState extends MusicBeatState
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numScore.velocity.y -= event.velocity.y;
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numScore.velocity.x = event.velocity.x;
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if (event.playTween) {
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event.tween = FlxTween.tween(numScore, {alpha: 0}, event.tweenDuration, {
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if (event.tween) {
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event.tweenInstance = FlxTween.tween(numScore, {alpha: 0}, event.tweenDuration, {
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onComplete: function(tween:FlxTween) {
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numScore.kill();
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},
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