Merge branch 'main' into base-fnf-port-remake

This commit is contained in:
Ne_Eo
2024-11-15 14:13:05 +01:00
44 changed files with 852 additions and 546 deletions
+4
View File
@@ -230,6 +230,8 @@ class StringTools {
return (cast s).startsWith(start);
#elseif lua
return untyped __lua__("{0}:sub(1, #{1}) == {1}", s, start);
#elseif cpp
return untyped s.__StartsWith(start);
#else
return (s.length >= start.length && s.indexOf(start, 0) == 0);
#end
@@ -255,6 +257,8 @@ class StringTools {
return (cast s).endsWith(end);
#elseif lua
return end == "" || untyped __lua__("{0}:sub(-#{1}) == {1}", s, end);
#elseif cpp
return untyped s.__EndsWith(end);
#else
var elen = end.length;
var slen = s.length;
+1 -1
View File
@@ -176,7 +176,7 @@ class Paths
return FlxAtlasFrames.fromAseprite('$key.${ext != null ? ext : Flags.IMAGE_EXT}', '$key.json');
inline static public function getAssetsRoot():String
return ModsFolder.currentModFolder != null ? '${ModsFolder.modsPath}${ModsFolder.currentModFolder}' : './assets';
return ModsFolder.currentModFolder != null ? '${ModsFolder.modsPath}${ModsFolder.currentModFolder}' : #if (sys && TEST_BUILD) './${Main.pathBack}assets/' #else './assets' #end;
/**
* Gets frames at specified path.
@@ -24,9 +24,19 @@ final class NoteHitEvent extends CancellableEvent {
*/
public var countScore:Bool = true;
/**
* Whenever ratings should be shown or not.
* Whenever ratings (Rating sprite, Digits sprites and Combo sprite) should be shown or not.
*
* NOTE: Whether it's `true` use `displayRating` and `displayCombo` (plus `minDigitDisplay` in the PlayState class) to change what's going to pop up!
*/
public var showRating:Null<Bool> = null;
/**
* Whenever the Rating sprites should be shown or not.
*/
public var displayRating:Bool;
/**
* Whenever the Combo sprite should be shown or not (like old Week 7 patches).
*/
public var displayCombo:Bool;
/**
* Note that has been pressed
*/
@@ -123,6 +133,13 @@ final class NoteHitEvent extends CancellableEvent {
@:dox(hide)
public function cancelDeletion() {preventDeletion();}
/**
* Forces the note to be deleted.
**/
public function forceDeletion() {
deleteNote = true;
}
/**
* Prevents the vocals volume from being set to 1 after pressing the note.
*/
@@ -0,0 +1,14 @@
package funkin.backend.scripting.events.dialogue;
/**
* CANCEL this event to prevent continuing with the next dialogue.
*
* **NOTE**: To access the current, past or next lines, use `curLine`, `lastLine` or also `dialogueLines` in the `DialogueCutscene` class (they're globals and can be accessed at any time as long as the Dialogue Cutscene is active)!
*/
final class DialogueNextLineEvent extends CancellableEvent
{
/**
* If the dialogue has just been opened.
*/
public var playFirst:Bool = false;
}
@@ -26,6 +26,9 @@ class CustomShader extends FunkinShader {
var vertCode = Assets.exists(vertShaderPath) ? Assets.getText(vertShaderPath) : null;
fileName = name;
fragFileName = fragShaderPath;
vertFileName = vertShaderPath;
path = fragShaderPath+vertShaderPath;
if (fragCode == null && vertCode == null)
+194 -74
View File
@@ -1,17 +1,17 @@
package funkin.backend.shaders;
import flixel.system.FlxAssets.FlxShader;
import flixel.util.FlxSignal.FlxTypedSignal;
import haxe.Exception;
import hscript.IHScriptCustomBehaviour;
import flixel.util.FlxSignal.FlxTypedSignal;
import flixel.system.FlxAssets.FlxShader;
import lime.utils.Float32Array;
import openfl.display3D._internal.GLProgram;
import openfl.display.ShaderParameterType;
import openfl.display.ShaderParameter;
import openfl.display.BitmapData;
import openfl.display.ShaderInput;
import openfl.display.ShaderParameter;
import openfl.display.ShaderParameterType;
import openfl.display3D._internal.GLProgram;
import openfl.display3D._internal.GLShader;
import openfl.utils._internal.Log;
using StringTools;
@:access(openfl.display3D.Context3D)
@@ -20,12 +20,16 @@ using StringTools;
@:access(openfl.display.ShaderParameter)
class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
private static var __instanceFields = Type.getInstanceFields(FunkinShader);
private static var FRAGMENT_SHADER = 0;
private static var VERTEX_SHADER = 1;
public var onGLUpdate:FlxTypedSignal<Void->Void> = new FlxTypedSignal<Void->Void>();
public var onProcessGLData:FlxTypedSignal<(String, String)->Void> = new FlxTypedSignal<(String, String)->Void>();
public var glslVer:String = "120";
public var fileName:String = "FunkinShader";
public var fragFileName:String = "FunkinShader";
public var vertFileName:String = "FunkinShader";
public var shaderPrefix:String = "";
public var fragmentPrefix:String = "";
@@ -50,13 +54,14 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
static var IMPORT_REGEX = ~/#import\s+<(.*)>/;
private function processImports(value:String):String
private function processImports(value:String, type:Int):String
{
while(IMPORT_REGEX.match(value))
{
var importPath = IMPORT_REGEX.matched(1);
var importSource = Assets.getText("assets/shaders/" + importPath);
if(importSource == null) {
var fileName = type == FRAGMENT_SHADER ? fragFileName : vertFileName;
Logs.traceColored([
Logs.logText('[Shader] ', RED),
Logs.logText('Failed to import shader ${importPath} in ${fileName}', RED),
@@ -68,12 +73,150 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
return value;
}
static var ERROR_POS_REGEX = ~/(\d+):(\d+): (.*)/g;
static var ERROR_REGEX = ~/ERROR: (\d+):(\d+): (.*)/g;
static var ERROR_REGEX_2 = ~/(\d+)\((\d+)\) : error ([^:]+): (.*)/g;
@:noCompletion private override function __createGLShader(source:String, type:Int):GLShader
{
var gl = __context.gl;
var shader = gl.createShader(type);
gl.shaderSource(shader, source);
gl.compileShader(shader);
var shaderInfoLog = gl.getShaderInfoLog(shader);
var hasInfoLog = shaderInfoLog != null && StringTools.trim(shaderInfoLog) != "";
var compileStatus = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (hasInfoLog || compileStatus == 0)
{
var isVertexShader = type == gl.VERTEX_SHADER;
var messageBuf = new StringBuf();
messageBuf.add((compileStatus == 0) ? "Error" : "Info");
if(isVertexShader) {
messageBuf.add(" compiling vertex shader");
if(vertFileName != null && vertFileName.length > 0) {
messageBuf.add(" (" + vertFileName + ")");
}
} else {
messageBuf.add(" compiling fragment shader");
if(fragFileName != null && fragFileName.length > 0) {
messageBuf.add(" (" + fragFileName + ")");
}
}
messageBuf.add("\n");
var errorPositions = [];
var regex = null;
var tmp = shaderInfoLog;
if(shaderInfoLog.contains(" : error ")) {
regex = ERROR_REGEX_2;
while(regex.match(tmp)) {
errorPositions.push(new ShaderErrorPosition(regex.matched(2), regex.matched(1), regex.matched(4)));
tmp = regex.matchedRight();
}
} else if(shaderInfoLog.contains("ERROR: ")) {
regex = ERROR_REGEX;
while(regex.match(tmp)) {
errorPositions.push(new ShaderErrorPosition(regex.matched(2), regex.matched(1), regex.matched(3)));
tmp = regex.matchedRight();
}
} else {
regex = ERROR_POS_REGEX;
while(regex.match(tmp)) {
errorPositions.push(new ShaderErrorPosition(regex.matched(2), regex.matched(1), regex.matched(3)));
tmp = regex.matchedRight();
}
}
var splitSource = source.split("\n");
for(error in errorPositions) {
messageBuf.add("ERROR: Line: " + error.line);
if(error.column > 0) {
messageBuf.add(", Column: " + error.column);
}
messageBuf.add(", " + error.message);
if(error.line < splitSource.length) {
messageBuf.add("\nLine: ");
messageBuf.add(splitSource[error.line-1].trim());
}
messageBuf.add("\n\n");
}
var hasErrorPosition = errorPositions.length > 0;
if(hasErrorPosition) {
messageBuf.add("Raw shader info log:\n");
}
messageBuf.add(shaderInfoLog);
messageBuf.add("\n");
messageBuf.add(source);
var message = messageBuf.toString();
if (compileStatus == 0) Log.error(message);
else if (hasInfoLog) Log.debug(message);
}
return shader;
}
@:noCompletion private override function __createGLProgram(vertexSource:String, fragmentSource:String):GLProgram
{
var program:GLProgram = null;
try
{
var gl = __context.gl;
var vertexShader = __createGLShader(vertexSource, gl.VERTEX_SHADER);
var fragmentShader = __createGLShader(fragmentSource, gl.FRAGMENT_SHADER);
program = gl.createProgram();
// Fix support for drivers that don't draw if attribute 0 is disabled
for (param in __paramFloat)
{
if (param.name.indexOf("Position") > -1 && StringTools.startsWith(param.name, "openfl_"))
{
gl.bindAttribLocation(program, 0, param.name);
break;
}
}
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
if (gl.getProgramParameter(program, gl.LINK_STATUS) == 0)
{
var messageBuf = new StringBuf();
messageBuf.add("Unable to initialize the shader program");
messageBuf.add("\n");
messageBuf.add(gl.getProgramInfoLog(program));
var message = messageBuf.toString();
Log.error(message);
}
}
catch (error:Dynamic)
{
Logs.traceColored([
Logs.logText('[Shader] ', BLUE),
Logs.logText('Failed to compile shader ${fileName}: ', RED),
Logs.logText(Std.string(error))
], TRACE);
}
return program;
return program;
}
var glRawFragmentSource:String;
var glRawVertexSource:String;
@:noCompletion override private function set_glFragmentSource(value:String):String
{
if(value == null)
value = ShaderTemplates.defaultFragmentSource;
glRawFragmentSource = value;
value = value.replace("#pragma header", ShaderTemplates.fragHeader).replace("#pragma body", ShaderTemplates.fragBody);
value = processImports(value);
value = processImports(value, FRAGMENT_SHADER);
if (value != __glFragmentSource)
{
__glSourceDirty = true;
@@ -86,8 +229,9 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
{
if(value == null)
value = ShaderTemplates.defaultVertexSource;
glRawVertexSource = value;
value = value.replace("#pragma header", ShaderTemplates.vertHeader).replace("#pragma body", ShaderTemplates.vertBody);
value = processImports(value);
value = processImports(value, VERTEX_SHADER);
if (value != __glVertexSource)
{
__glSourceDirty = true;
@@ -96,24 +240,6 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
return __glVertexSource = value;
}
override function __createGLProgram(vertexSource:String, fragmentSource:String):GLProgram
{
var program:GLProgram = null;
try
{
program = super.__createGLProgram(vertexSource, fragmentSource);
}
catch (error:Dynamic)
{
Logs.traceColored([
Logs.logText('[Shader] ', BLUE),
Logs.logText('Failed to compile shader ${fileName}: ', RED),
Logs.logText(Std.string(error))
], TRACE);
}
return program;
}
override function __updateGL():Void {
onGLUpdate.dispatch();
super.__updateGL();
@@ -138,20 +264,25 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
if (__context != null && program == null)
{
var prefix = '#version ${glslVer}\n' + shaderPrefix;
var prefixBuf = new StringBuf();
prefixBuf.add('#version ${glslVer}\n');
prefixBuf.add(shaderPrefix);
var gl = __context.gl;
prefix += "#ifdef GL_ES
"
+ (precisionHint == FULL ? "#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif" : "precision lowp float;")
+ "
#endif
";
prefixBuf.add("#ifdef GL_ES\n");
if (precisionHint == FULL) {
prefixBuf.add("#ifdef GL_FRAGMENT_PRECISION_HIGH\n");
prefixBuf.add("precision highp float;\n");
prefixBuf.add("#else\n");
prefixBuf.add("precision mediump float;\n");
prefixBuf.add("#endif\n");
} else {
prefixBuf.add("precision lowp float;\n");
}
prefixBuf.add("#endif\n");
var prefix = prefixBuf.toString();
var vertex = prefix + vertexPrefix + glVertexSource;
var fragment = prefix + fragmentPrefix + glFragmentSource;
@@ -165,9 +296,7 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
else
{
program = __context.createProgram(GLSL);
program.__glProgram = __createGLProgram(vertex, fragment);
__context.__programs.set(id, program);
}
@@ -175,56 +304,35 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
{
glProgram = program.__glProgram;
for (input in __inputBitmapData)
{
for (input in __inputBitmapData) {
if (input.__isUniform)
{
if (input.__isUniform) {
input.index = gl.getUniformLocation(glProgram, input.name);
}
else
{
} else {
input.index = gl.getAttribLocation(glProgram, input.name);
}
}
for (parameter in __paramBool)
{
if (parameter.__isUniform)
{
for (parameter in __paramBool) {
if (parameter.__isUniform) {
parameter.index = gl.getUniformLocation(glProgram, parameter.name);
}
else
{
} else {
parameter.index = gl.getAttribLocation(glProgram, parameter.name);
}
}
for (parameter in __paramFloat)
{
if (parameter.__isUniform)
{
for (parameter in __paramFloat) {
if (parameter.__isUniform) {
parameter.index = gl.getUniformLocation(glProgram, parameter.name);
}
else
{
} else {
parameter.index = gl.getAttribLocation(glProgram, parameter.name);
}
}
for (parameter in __paramInt)
{
if (parameter.__isUniform)
{
for (parameter in __paramInt) {
if (parameter.__isUniform) {
parameter.index = gl.getUniformLocation(glProgram, parameter.name);
}
else
{
} else {
parameter.index = gl.getAttribLocation(glProgram, parameter.name);
}
}
@@ -590,4 +698,16 @@ class ShaderTypeException extends Exception {
this.name = name;
super('ShaderTypeException - Tried to set the shader uniform "${name}" as a ${Type.getClassName(has)}, but the shader uniform is a ${Std.string(want)}.');
}
}
class ShaderErrorPosition {
public var column:Int;
public var line:Int;
public var message:String;
public function new(line:String, column:String, message:String) {
this.line = Std.parseInt(line);
this.column = Std.parseInt(column);
this.message = message;
}
}
@@ -1,5 +1,7 @@
package funkin.backend.system.framerate;
import funkin.backend.scripting.ModState;
class FlixelInfo extends FramerateCategory {
public function new() {
super("Flixel Info");
@@ -14,7 +16,12 @@ class FlixelInfo extends FramerateCategory {
for(_ in FlxG.bitmap._cache.keys())
c++;
_text = 'State: ${Type.getClassName(Type.getClass(FlxG.state))}';
if((FlxG.state is ModState)) {
var state:ModState = cast FlxG.state;
_text = "Mod State: " + state.scriptName;
} else {
_text = 'State: ${Type.getClassName(Type.getClass(FlxG.state))}';
}
_text += '\nObject Count: ${FlxG.state.members.length}';
_text += '\nCamera Count: ${FlxG.cameras.list.length}';
_text += '\nBitmaps Count: ${c}';
@@ -22,9 +29,9 @@ class FlixelInfo extends FramerateCategory {
_text += '\nFlxG.game Childs Count: ${FlxG.game.numChildren}';
// _text += '\nCached objects count: ${cachedObjects}';
#if FLX_POINT_POOL
var points = flixel.math.FlxPoint.FlxBasePoint.pool;
//var points = flixel.math.FlxPoint.FlxBasePoint.pool;
//_text += '\nPoint Count: ${points._count} | +${points.made} | -${points.gotten} | ${points.balance} | >${points.putted}';
_text += '\nPoint Count: ${points._count}';
//_text += '\nPoint Count: ${points._count}';
#end
}
@@ -4,6 +4,7 @@ import haxe.Exception;
#if GITHUB_API
import haxe.Json;
#end
import haxe.Exception;
// TODO: Document further and perhaps make this a Haxelib.
class GitHub {
@@ -42,26 +42,12 @@ class HashLinkFixer {
var cl = clRef.get();
if (cl.isAbstract || cl.isExtern || cl.isInterface) return fields;
if (!cl.name.endsWith("_Impl_") && !cl.name.endsWith("_HSX") && !cl.name.endsWith("_HSC") && !cl.name.endsWith("_HLFHelper")) {
var metas = cl.meta.get();
if (!cl.name.endsWith("_Impl_") && !cl.name.endsWith("_HSX") && !cl.name.endsWith("_HSC")) {
if(cl.params.length > 0)
return fields;
if(cl.module == "EReg") return fields; // private typedef in same class
if(cl.module == "hl.Format") return fields; // enum in same class
var definedFields = [];
var helperClass = macro class {
};
helperClass.pos = cl.pos;
var module = cl.module + "_HLFHelper";
var hcClassName = cl.name + "_HLFHelper";
for(f in fields.copy()) {
if (f == null)
continue;
@@ -70,10 +56,12 @@ class HashLinkFixer {
if(definedFields.contains(f.name)) continue; // no duplicate fields
var hlNativeMeta = null;
var hasHlNative = false;
for(m in f.meta)
if (m.name == ":hlNative") {
hasHlNative = true;
hlNativeMeta = m;
break;
}
@@ -92,16 +80,39 @@ class HashLinkFixer {
var overrideExpr:Expr;
var returns:Bool = !fun.ret.match(TPath({name: "Void"}));
var printer = new haxe.macro.Printer();
if(cl.module == "hl.Gc" && fun.ret == null) returns = false; // fix since they dont explicitly set :Void
if(cl.module == "hl.Format" && fun.ret == null) returns = false; // fix since they dont explicitly set :Void
var name = 'hlf_${f.name}';
var arguments = fun.args == null ? [] : [for(a in fun.args) macro $i{a.name}];
var funcExpr:Expr = returns ? {
//macro return $i{name}($a{arguments});
macro return @:privateAccess $i{hcClassName}.$name($a{arguments});
} : {
macro @:privateAccess $i{hcClassName}.$name($a{arguments});
};
var funcExpr:Expr = macro @:privateAccess $i{name}($a{arguments});
if(returns) funcExpr = macro return $funcExpr;
var cleanMeta = f.meta.copy().filter(function(m) return m.name != ":hlNative");
var hasBareMeta = hlNativeMeta.params.length == 0;
var meta = f.meta.copy();
switch hlNativeMeta {
case {params: []}:
meta = [{name: ":hlNative", params: [macro "std", macro $v{f.name}], pos: Context.currentPos()}].concat(cleanMeta);
case {params: [_.expr => EConst(CString(name))]}:
meta = [{name: ":hlNative", params: [macro "std", macro $v{name}], pos: Context.currentPos()}].concat(cleanMeta);
case {params: [_.expr => EConst(CFloat(version))]}:
var curVersion = Context.definedValue("hl_ver");
if(curVersion == null) curVersion = "";
if(version > curVersion) {
meta = cleanMeta;
if(f.meta.filter((m) -> m.name == ":noExpr").length > 0)
Context.error("Missing function body", f.pos);
funcExpr = fun.expr; // restore to default behaviour
} else {
meta = [{name: ":hlNative", params: [macro "std", macro $v{f.name}], pos: Context.currentPos()}].concat(cleanMeta);
}
default:
}
var fiel:Field = {
name: name,
@@ -109,50 +120,32 @@ class HashLinkFixer {
kind: FFun({
ret: fun.ret,
params: fun.params.copy(),
expr: fun.expr,
expr: funcExpr,
args: fun.args.copy()
}),
access: f.access.copy(),
meta: f.meta.copy()
access: f.access.copy().filter(function(a) return a != APublic && a != APrivate).concat([APrivate]),
meta: meta
};
helperClass.fields.push(fiel);
fields.push(fiel);
definedFields.push(f.name);
// Remove meta from original function
for(m in f.meta.copy())
if (m.name == ":hlNative") {
f.meta.remove(m);
}
fun.expr = funcExpr;
default:
}
}
helperClass.pack = cl.pack.copy();
helperClass.pos = cl.pos;
helperClass.name = hcClassName;
if(definedFields.length > 0) {
/*if(definedFields.length > 0) {
trace(cl.module);
/*for(m in metas.copy()) {
trace(" " + m.name);
if(m.name == ":coreApi") {
metas.remove(m);
}
}*/
var imports = Context.getLocalImports().copy();
Context.defineModule(module, [helperClass], imports);
Context.getLocalImports().push({
path: [for(m in module.split(".")) {
name: m,
pos: Context.currentPos()
}],
mode: INormal
});
}
var printer = new haxe.macro.Printer();
for(field in fields) if(field.name.startsWith("hlf_"))
Sys.println(printer.printField(field));
}*/
}
return fields;
@@ -99,7 +99,7 @@ class AsyncUpdater {
progress.files = files.length;
progress.step = DOWNLOADING_ASSETS;
trace('starting assets download');
doFile([for(e in files) e], fileNames.copy(), function() {
doFile(files.copy(), fileNames.copy(), function() {
progress.curFile = -1;
progress.curFileName = null;
progress.files = 1;
+1 -1
View File
@@ -525,7 +525,7 @@ typedef DPresence =
var ?button1Url:String; /* max 512 bytes */
var ?button2Label:String; /* max 32 bytes */
var ?button2Url:String; /* max 512 bytes */
var ?activityType:ActivityType;
var ?activityType:#if DISCORD_RPC ActivityType #else Dynamic #end;
var ?streamUrl:String; /* max 512 bytes */
}
+1 -1
View File
@@ -1661,7 +1661,7 @@ class Charter extends UIState {
changeNoteSustain(-1);
function _note_selectall(_) {
selection = [for (note in notesGroup.members) note];
selection = cast notesGroup.members.copy();
}
function _note_selectmeasure(_) {
+3 -4
View File
@@ -295,15 +295,14 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
@:noCompletion var __reverseTrailProcedure:Bool = false;
// When using trails on characters you should do `trail.beforeCache = char.beforeTrailCache;`
// When using trails on characters you should do `trail.beforeCache = char.beforeTrailCache;` and `trail.afterCache = char.afterTrailCache;`
public dynamic function beforeTrailCache()
if (isFlippedOffsets()) {
flipX = !flipX;
scale.x *= -1;
__reverseTrailProcedure = true;
}
// When using trails on characters you should do `trail.afterCache = char.afterTrailCache;`
public dynamic function afterTrailCache()
if (__reverseTrailProcedure) {
flipX = !flipX;
@@ -561,4 +560,4 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
list.push(CoolUtil.getFilename(path));
return list;
}
}
}
+29 -11
View File
@@ -463,6 +463,22 @@ class PlayState extends MusicBeatState
* Group containing all of the combo sprites.
*/
public var comboGroup:RotatingSpriteGroup;
/**
* Whenever the Rating sprites should be shown or not.
*
* NOTE: This is just a default value for the final value, the final value can be changed through notes hit events.
*/
public var defaultDisplayRating:Bool = true;
/**
* Whenever the Combo sprite should be shown or not (like old Week 7 patches).
*
* NOTE: This is just a default value for the final value, the final value can be changed through notes hit events.
*/
public var defaultDisplayCombo:Bool = false;
/**
* Minimum Combo Count to display the combo digits. Anything less than 0 means it won't be shown.
*/
public var minDigitDisplay:Int = 10;
/**
* Array containing all of the note types names.
*/
@@ -1683,9 +1699,11 @@ class PlayState extends MusicBeatState
var event:NoteHitEvent;
if (strumLine != null && !strumLine.cpu)
event = gameAndCharsEvent("onPlayerHit", EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick"));
event = EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, null, defaultDisplayRating, defaultDisplayCombo, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick");
else
event = gameAndCharsEvent("onDadHit", EventManager.get(NoteHitEvent).recycle(false, false, false, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, 0, null, 0, daRating, false));
event = EventManager.get(NoteHitEvent).recycle(false, false, false, null, defaultDisplayRating, defaultDisplayCombo, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, 0, null, 0, daRating, false);
event.deleteNote = !note.isSustainNote; // work around, to allow sustain notes to be deleted
event = scripts.event(strumLine != null && !strumLine.cpu ? "onPlayerHit" : "onDadHit", event);
strumLine.onHit.dispatch(event);
gameAndCharsEvent("onNoteHit", event);
@@ -1702,7 +1720,8 @@ class PlayState extends MusicBeatState
if (event.showRating || (event.showRating == null && event.player))
{
displayCombo(event);
displayRating(event.rating, event);
if (event.displayRating)
displayRating(event.rating, event);
ratingNum += 1;
}
}
@@ -1732,7 +1751,7 @@ class PlayState extends MusicBeatState
}
}
if (event.deleteNote && !note.isSustainNote) strumLine.deleteNote(note);
if (event.deleteNote) strumLine.deleteNote(note);
}
public function displayRating(myRating:String, ?evt:NoteHitEvent = null):Void {
@@ -1761,14 +1780,12 @@ class PlayState extends MusicBeatState
}
public function displayCombo(?evt:NoteHitEvent = null):Void {
var hasEvent = evt != null;
var pre:String = hasEvent ? evt.ratingPrefix : "";
var suf:String = hasEvent ? evt.ratingSuffix : "";
if (minDigitDisplay >= 0 && (combo == 0 || combo >= minDigitDisplay)) {
var hasEvent = evt != null;
var pre:String = hasEvent ? evt.ratingPrefix : "";
var suf:String = hasEvent ? evt.ratingSuffix : "";
var separatedScore:String = Std.string(combo).addZeros(3);
if (combo == 0 || combo >= 10) {
if (combo >= 10) {
if (evt.displayCombo) {
var comboSpr:FlxSprite = comboGroup.recycleLoop(FlxSprite).loadAnimatedGraphic(Paths.image('${pre}combo${suf}'));
comboSpr.resetSprite(comboGroup.x, comboGroup.y);
comboSpr.acceleration.y = 600;
@@ -1790,6 +1807,7 @@ class PlayState extends MusicBeatState
});
}
var separatedScore:String = Std.string(combo).addZeros(3);
for (i in 0...separatedScore.length)
{
var numScore:FlxSprite = comboGroup.recycleLoop(FlxSprite).loadAnimatedGraphic(Paths.image('${pre}num${separatedScore.charAt(i)}${suf}'));
@@ -143,8 +143,8 @@ class DialogueCutscene extends ScriptedCutscene {
public var canProceed:Bool = true;
public function next(playFirst:Bool = false) {
var event = EventManager.get(DynamicEvent).recycle(playFirst);
dialogueScript.call("next", [playFirst]);
var event = EventManager.get(DialogueNextLineEvent).recycle(playFirst);
dialogueScript.call("next", [event]);
if(event.cancelled || !canProceed) return;
if ((curLine = dialogueLines.shift()) == null) {
@@ -159,7 +159,7 @@ class DialogueCutscene extends ScriptedCutscene {
}
if (curLine.callback != null)
dialogueScript.call(curLine.callback, [playFirst]);
dialogueScript.call(curLine.callback, [event.playFirst]);
for (k=>c in charMap)
if (k != curLine.char)
@@ -172,8 +172,8 @@ class DialogueCutscene extends ScriptedCutscene {
dialogueBox.popupChar(char, force);
}
var finalSuffix:String = playFirst && dialogueBox.hasAnimation(curLine.bubble + "-firstOpen") ? "-firstOpen" : dialogueBox.hasAnimation(curLine.bubble + "-open") ? "-open" : "";
dialogueBox.playBubbleAnim(curLine.bubble, finalSuffix, curLine.text, curLine.format, curLine.speed, curLine.nextSound, curLine.textSound != null ? [curLine.textSound] : null, finalSuffix == "-firstOpen" || finalSuffix == "-open", !playFirst);
var finalSuffix:String = event.playFirst && dialogueBox.hasAnimation(curLine.bubble + "-firstOpen") ? "-firstOpen" : dialogueBox.hasAnimation(curLine.bubble + "-open") ? "-open" : "";
dialogueBox.playBubbleAnim(curLine.bubble, finalSuffix, curLine.text, curLine.format, curLine.speed, curLine.nextSound, curLine.textSound != null ? [curLine.textSound] : null, finalSuffix == "-firstOpen" || finalSuffix == "-open", !event.playFirst);
if(curLine.playSound != null) curLine.playSound.play();
if(curLine.changeMusic != null) {
@@ -183,7 +183,7 @@ class DialogueCutscene extends ScriptedCutscene {
curMusic.fadeIn(1, 0, curMusic.volume);
} else if(curLine.musicVolume != null && curMusic != null) curMusic.volume = curLine.musicVolume;
dialogueScript.call("postNext", [playFirst]);
dialogueScript.call("postNext", [event]);
}
public override function close() {
+89
View File
@@ -0,0 +1,89 @@
package openfl.display;
import openfl.utils.ByteArray;
#if !openfl_debug
@:fileXml('tags="haxe,release"')
@:noDebug
#end
class GraphicsShader extends Shader
{
@:glVertexHeader("attribute float openfl_Alpha;
attribute vec4 openfl_ColorMultiplier;
attribute vec4 openfl_ColorOffset;
attribute vec4 openfl_Position;
attribute vec2 openfl_TextureCoord;
varying float openfl_Alphav;
varying vec4 openfl_ColorMultiplierv;
varying vec4 openfl_ColorOffsetv;
varying vec2 openfl_TextureCoordv;
uniform mat4 openfl_Matrix;
uniform bool openfl_HasColorTransform;
uniform vec2 openfl_TextureSize;")
@:glVertexBody("openfl_Alphav = openfl_Alpha;
openfl_TextureCoordv = openfl_TextureCoord;
if (openfl_HasColorTransform) {
openfl_ColorMultiplierv = openfl_ColorMultiplier;
openfl_ColorOffsetv = openfl_ColorOffset / 255.0;
}
gl_Position = openfl_Matrix * openfl_Position;")
@:glVertexSource("#pragma header
void main(void) {
#pragma body
}")
@:glFragmentHeader("varying float openfl_Alphav;
varying vec4 openfl_ColorMultiplierv;
varying vec4 openfl_ColorOffsetv;
varying vec2 openfl_TextureCoordv;
uniform bool openfl_HasColorTransform;
uniform vec2 openfl_TextureSize;
uniform sampler2D bitmap;")
@:glFragmentBody("vec4 color = texture2D (bitmap, openfl_TextureCoordv);
if (color.a == 0.0) {
gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
} else if (openfl_HasColorTransform) {
color = vec4(color.rgb / color.a, color.a);
mat4 colorMultiplier = mat4(0);
colorMultiplier[0][0] = openfl_ColorMultiplierv.x;
colorMultiplier[1][1] = openfl_ColorMultiplierv.y;
colorMultiplier[2][2] = openfl_ColorMultiplierv.z;
colorMultiplier[3][3] = 1.0; // openfl_ColorMultiplierv.w;
color = clamp(openfl_ColorOffsetv + (color * colorMultiplier), 0.0, 1.0);
if (color.a > 0.0) {
gl_FragColor = vec4(color.rgb * color.a * openfl_Alphav, color.a * openfl_Alphav);
} else {
gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
}
} else {
gl_FragColor = color * openfl_Alphav;
}")
#if emscripten
@:glFragmentSource("#pragma header
void main(void) {
#pragma body
gl_FragColor = gl_FragColor.bgra;
}")
#else
@:glFragmentSource("#pragma header
void main(void) {
#pragma body
}")
#end
public function new(code:ByteArray = null)
{
super(code);
}
}