added ICON_DEFAULT_SCALE to Flags
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@@ -169,6 +169,7 @@ class Flags {
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public static var DEFAULT_HEALTH:Null<Float> = null;//DEFAULT_MAX_HEALTH / 2.0;
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public static var DEFAULT_HEALTH:Null<Float> = null;//DEFAULT_MAX_HEALTH / 2.0;
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public static var DEFAULT_ICONBOP:Bool = true;
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public static var DEFAULT_ICONBOP:Bool = true;
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public static var BOP_ICON_SCALE:Float = 1.2;
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public static var BOP_ICON_SCALE:Float = 1.2;
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public static var ICON_DEFAULT_SCALE:Float = 1;
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public static var ICON_OFFSET:Float = 26;
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public static var ICON_OFFSET:Float = 26;
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public static var ICON_LERP:Float = 0.33;
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public static var ICON_LERP:Float = 0.33;
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@@ -55,7 +55,7 @@ class HealthIcon extends FunkinSprite
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*
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*
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* This is what scale the icon should return to when its bump animation is finished
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* This is what scale the icon should return to when its bump animation is finished
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*/
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*/
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public var defaultScale:Float = 1;
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public var defaultScale:Float = Flags.ICON_DEFAULT_SCALE;
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/**
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/**
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* Whenever or not the icon is animated or not
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* Whenever or not the icon is animated or not
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