stupid bug
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@@ -346,7 +346,7 @@ class CharacterEditor extends UIState {
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public var draggingCharacter:Bool = false;
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public var draggingOffset:FlxPoint = new FlxPoint();
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public override function update(elapsed:Float) {
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if(FlxG.keys.justPressed.ANY)
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if(FlxG.keys.justPressed.ANY && currentFocus == null)
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UIUtil.processShortcuts(topMenu);
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if (cameraHoverDummy.hovered && !draggingCharacter) {
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@@ -718,7 +718,7 @@ class CharacterEditor extends UIState {
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0, characterAnimsWindow.animsList.length-1
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)]
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);
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function _animation_toggle_anim_playing_offsets(t) {
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t.icon = (Options.playAnimOnOffset = !Options.playAnimOnOffset) ? 1 : 0;
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}
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