forgot to remove traces

This commit is contained in:
Frakits
2025-08-02 14:23:34 +03:00
parent 341454b01e
commit 685a5677fc
2 changed files with 0 additions and 5 deletions
-3
View File
@@ -268,11 +268,9 @@ class Flags {
@:bypass public static var customFlags:Map<String, String> = []; @:bypass public static var customFlags:Map<String, String> = [];
public static function loadFromData(flags:Map<String, String>, data:String) { public static function loadFromData(flags:Map<String, String>, data:String) {
trace(data);
if (!(data.length > 0)) return; if (!(data.length > 0)) return;
var res = IniUtil.parseString(data); var res = IniUtil.parseString(data);
trace(res);
if (res.exists("Common")) for (key => value in res.get("Common")) flags["MOD_" + key] = value; if (res.exists("Common")) for (key => value in res.get("Common")) flags["MOD_" + key] = value;
if (res.exists("Discord")) for (key => value in res.get("Discord")) flags["MOD_DISCORD_" + key] = value; if (res.exists("Discord")) for (key => value in res.get("Discord")) flags["MOD_DISCORD_" + key] = value;
if (res.exists("Flags")) for (key => value in res.get("Flags")) flags[key] = value; if (res.exists("Flags")) for (key => value in res.get("Flags")) flags[key] = value;
@@ -281,7 +279,6 @@ class Flags {
if (!Flags.MOD_REDIRECT_STATES.exists(key)) Flags.MOD_REDIRECT_STATES.set(key, value); if (!Flags.MOD_REDIRECT_STATES.exists(key)) Flags.MOD_REDIRECT_STATES.set(key, value);
if (res.exists("StateRedirects.force")) for (key => value in res.get("StateRedirects.force")) if (res.exists("StateRedirects.force")) for (key => value in res.get("StateRedirects.force"))
Flags.MOD_REDIRECT_STATES.set(key, value); Flags.MOD_REDIRECT_STATES.set(key, value);
trace(flags);
} }
public static function loadFromDatas(datas:Array<String>) { public static function loadFromDatas(datas:Array<String>) {
@@ -138,9 +138,7 @@ class MainState extends FlxState {
FlxG.signals.preStateSwitch.add(() -> { FlxG.signals.preStateSwitch.add(() -> {
var stateName = Type.getClassName(Type.getClass(@:privateAccess FlxG.game._requestedState)); var stateName = Type.getClassName(Type.getClass(@:privateAccess FlxG.game._requestedState));
stateName = stateName.substring(stateName.lastIndexOf(".") + 1); stateName = stateName.substring(stateName.lastIndexOf(".") + 1);
trace(stateName);
if (Flags.MOD_REDIRECT_STATES.exists(stateName)) { if (Flags.MOD_REDIRECT_STATES.exists(stateName)) {
trace("WE FUCKING GOT IT!");
@:privateAccess { @:privateAccess {
var classFromString = Type.resolveClass(Flags.MOD_REDIRECT_STATES.get(stateName)); var classFromString = Type.resolveClass(Flags.MOD_REDIRECT_STATES.get(stateName));
if (classFromString != null) FlxG.game._requestedState = Type.createInstance(classFromString, []); if (classFromString != null) FlxG.game._requestedState = Type.createInstance(classFromString, []);