dialogues rewrites & more week 6 porting WIP
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@@ -0,0 +1,17 @@
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<!DOCTYPE codename-engine-dialogue>
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<dialogue box="senpai">
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<!-- All characters -->
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<char name="dad" char="dad" position="left" />
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<char name="boyfriend" char="boyfriend" position="right" />
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<!-- Lines -->
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<line char="dad">
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Not bad for an ugly worm.
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</line>
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<line char="dad">
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But this time I'll rip your nuts off right after your girlfriend finishes gargling mine.
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</line>
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<line char="boyfriend">
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Bop beep be be skdoo bep
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</line>
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</dialogue>
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@@ -1,4 +1,3 @@
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static var roses_shouldPlayOnThorns = false;
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var self = this;
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__script__.setParent(PlayState.instance);
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@@ -36,10 +35,7 @@ function create() {
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FlxG.camera.followLerp = 0;
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FlxTween.tween(camGame.scroll, {x: -366, y: 192}, 3, {
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ease: FlxEase.cubeInOut,
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onComplete: (_) -> {
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roses_shouldPlayOnThorns = true;
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self.close();
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}
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onComplete: (_) -> {self.close();}
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});
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}
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});
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@@ -0,0 +1,17 @@
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<!DOCTYPE codename-engine-dialogue>
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<dialogue box="senpai">
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<!-- All characters -->
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<char name="dad" char="dad" position="left" />
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<char name="boyfriend" char="boyfriend" position="right" />
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<!-- Lines -->
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<line char="dad">
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Ah, a new fair maiden has come in search of true love!
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</line>
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<line char="dad">
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A serenade between gentlemen shall decide where her beautiful heart shall reside.
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</line>
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<line char="boyfriend">
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Beep bo bop
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</line>
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</dialogue>
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@@ -0,0 +1,22 @@
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<!DOCTYPE codename-engine-dialogue>
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<dialogue box="senpai">
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<!-- All characters -->
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<char name="dad" char="dad" position="left" />
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<!-- Lines -->
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<line char="dad">
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Direct contact with real humans, after being trapped in here for so long...
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</line>
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<line char="dad">
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and HER of all people.
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</line>
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<line char="dad">
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I'll make her father pay for what he's done to me and all the others,,,,
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</line>
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<line char="dad">
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I'll beat you and make you take my place.
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</line>
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<line char="dad">
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You don't mind your bodies being borrowed right? It's only fair...
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</line>
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</dialogue>
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@@ -1,6 +1,5 @@
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import flixel.addons.util.FlxSimplex;
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static var roses_shouldPlayOnThorns = false;
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var self = this;
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__script__.setParent(PlayState.instance);
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@@ -9,13 +8,6 @@ var senpaiEvil:FlxSprite;
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var dfx = 0;
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var dfy = 0;
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function create() {
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// Cutscene stuff
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if(!roses_shouldPlayOnThorns) {
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disableScript();
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self.close();
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return;
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}
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roses_shouldPlayOnThorns = false;
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camHUD.visible = false;
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var red:FlxSprite = new FlxSprite().makeSolid(FlxG.width + 100, FlxG.height + 100, 0xFFff1b31);
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@@ -64,7 +56,7 @@ function create() {
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white.destroy();
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camHUD.visible = true;
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self.close();
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self.startDialogue("songs/" + PlayState.instance.SONG.meta.name.toLowerCase() + "/creepyDialogue.xml", self.close);
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}
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});
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