dark mode!!
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.6 KiB |
@@ -13,13 +13,7 @@ void main() {
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color += flixel_texture2D(bitmap, openfl_TextureCoordv + vec2(strength * (inside / stepsInside) * cos(fi / fsteps * (PI * 2.0)), strength * (inside / stepsInside) * sin(fi / fsteps * (PI * 2.0))));
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}
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}
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/*
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for(int x = -steps; x < steps+1; x++) {
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for(int y = -steps; y < steps+1; y++) {
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color += flixel_texture2D(bitmap, openfl_TextureCoordv + vec2(strength / steps * x, strength / steps * y));
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}
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}
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*/
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color /= steps * stepsInside;
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gl_FragColor = color;
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}
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+1
-1
@@ -1 +1 @@
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2547
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2550
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@@ -5,7 +5,7 @@ import funkin.editors.ui.*;
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class UIDebugState extends UIState {
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public override function create() {
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super.create();
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var bg = new FlxSprite().makeGraphic(1, 1, 0xFF888888);
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var bg = new FlxSprite().makeGraphic(1, 1, 0xFF444444);
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bg.scale.set(FlxG.width, FlxG.height);
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bg.updateHitbox();
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bg.scrollFactor.set();
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@@ -15,7 +15,7 @@ class UIDebugState extends UIState {
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add(new UICheckbox(10, 40, "Test checked", true));
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add(new UIButton(10, 70, "Test button", function() {
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trace("Hello, World!");
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}, 120, 32));
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}, 130, 32));
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add(new UIButton(10, 110, "Warning test", function() {
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openSubState(new UIWarningSubstate("Test", "This is a test message", [
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{
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@@ -31,7 +31,7 @@ class UIDebugState extends UIState {
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}
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}
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]));
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}, 120, 32));
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}, 130, 32));
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add(new UIButton(10, 150, "Warning test (Overflowing)", function() {
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openSubState(new UIWarningSubstate("Test", "This is a test message", [
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{
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@@ -59,24 +59,8 @@ class UIDebugState extends UIState {
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{
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label: "4",
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onClick: function(t) {}
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},
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{
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label: "5",
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onClick: function(t) {}
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},
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{
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label: "6",
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onClick: function(t) {}
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},
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{
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label: "7",
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onClick: function(t) {}
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},
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{
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label: "8",
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onClick: function(t) {}
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}
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]));
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}, 120, 64));
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}, 130, 48));
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}
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}
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@@ -44,7 +44,7 @@ class UIWarningSubstate extends MusicBeatSubstate {
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add(titleSpr = new UIText(spr.x + 25, spr.y, spr.bWidth - 50, title, 15, -1));
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titleSpr.y = spr.y + ((30 - titleSpr.height) / 2);
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add(messageSpr = new UIText(spr.x + 10, spr.y + 40, spr.bWidth - 20, message, 15, 0xFF000000));
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add(messageSpr = new UIText(spr.x + 10, spr.y + 40, spr.bWidth - 20, message, 15, -1));
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var xPos = (FlxG.width - (30 + (170 * buttons.length))) / 2;
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for(k=>b in buttons) {
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