Small cleanup and fixes

This commit is contained in:
Ne_Eo
2024-06-21 21:52:28 +02:00
parent ed84b88796
commit 86c7207f65
+131 -54
View File
@@ -1,39 +1,69 @@
package funkin.menus.ui;
import flixel.util.FlxDirectionFlags;
import flixel.math.FlxPoint;
import haxe.xml.Access;
using StringTools;
enum abstract AlphabetAlignment(String) from String to String {
var LEFT = "left";
var CENTER = "center";
var RIGHT = "right";
enum abstract AlphabetAlignment(Int) from Int to Int {
var LEFT;
var CENTER;
var RIGHT;
public function getMultiplier():Float {
return switch(this) {
case CENTER: 0.5;
case RIGHT: 1.0;
public function getMultiplier():Float {
return switch(this) {
case CENTER: 0.5;
case RIGHT: 1.0;
default: 0.0;
}
}
}
}
@:from
public static function fromString(value:String):AlphabetAlignment
return switch(value) {
case "left": LEFT;
case "center": CENTER;
case "right": RIGHT;
default: LEFT;
}
}
enum abstract CaseMode(Int) from Int to Int {
var NONE;
var UPPER;
var LOWER;
@:from
public static function fromString(value:String):CaseMode
return switch(value) {
case "none": NONE;
case "upper": UPPER;
case "lower": LOWER;
default: NONE;
}
}
class NewAlphabet extends FlxSprite {
public var text(default, set):String = "";
@:isVar public var textWidth(get, set):Float;
public var textHeight(get, null):Float;
public var alignment:AlphabetAlignment = LEFT;
public var forceCase:CaseMode = NONE;
var __laneWidths:Array<Float> = []; // TODO: add alignment.
var __forceWidth:Float = 0; // TODO: implement functionality for this.
var __forceWidth:Float = 0.0; // TODO: implement functionality for this.
var __queueResize:Bool = false;
var __animTime:Float = 0;
var __animTime:Float = 0.0;
var __ogForceScreen:Bool = false;
public var originOffset:FlxPoint = FlxPoint.get();
public var font(default, set):String;
var defaultAdvance:Float = 40;
var forceCase:String = "none";
var lineGap:Float = 75;
var fps:Int = 24;
var defaultAdvance:Float = 40.0;
var lineGap:Float = 75.0;
var fps:Float = 24.0;
var defaults:Map<String, String> = [];
var anims:Map<String, String> = [];
var failedLetters:Array<String> = [];
@@ -44,6 +74,28 @@ class NewAlphabet extends FlxSprite {
this.font = font;
}
override function update(elapsed:Float) {
//super.update(elapsed);
// FLXOBJECT UPDATE
#if FLX_DEBUG
@:privateAccess FlxBasic.activeCount += 1;
#end
last.set(x, y);
if (path != null && path.active)
path.update(elapsed);
if (moves)
updateMotion(elapsed);
wasTouching = touching;
touching = FlxDirectionFlags.NONE;
// FLXOBJECT UPDATE END
__animTime += elapsed;
}
override function draw() {
__ogForceScreen = forceIsOnScreen;
forceIsOnScreen = true;
@@ -57,23 +109,26 @@ class NewAlphabet extends FlxSprite {
override function drawComplex(camera:FlxCamera) {
forceIsOnScreen = __ogForceScreen;
__animTime += FlxG.elapsed;
if (__queueResize)
recalcSizes();
var curLine = 0;
var daText = switch (forceCase) {
case "upper": text.toUpperCase();
case "lower": text.toLowerCase();
default: text;
case UPPER: text.toUpperCase();
case LOWER: text.toLowerCase();
case NONE: text;
}
var alignmentMultiplier = alignment.getMultiplier();
var ogOffX = frameOffset.x;
var ogOffY = frameOffset.y;
frameOffset.x -= (textWidth - __laneWidths[0]) * alignment.getMultiplier();
frameOffset.x -= (textWidth - __laneWidths[0]) * alignmentMultiplier;
for (i in 0...daText.length) {
var letter = daText.charAt(i);
if (letter == "\n") {
curLine++;
frameOffset.x = ogOffX - (textWidth - __laneWidths[curLine]) * alignment.getMultiplier();
frameOffset.x = ogOffX - (textWidth - __laneWidths[curLine]) * alignmentMultiplier;
frameOffset.y -= lineGap;
continue;
}
@@ -108,16 +163,16 @@ class NewAlphabet extends FlxSprite {
width = Math.abs(scale.x) * textWidth;
height = Math.abs(scale.y) * textHeight;
offset.set(-0.5 * (width - textWidth), -0.5 * (height - textHeight));
origin.set(textWidth * 0.5, textHeight * 0.5);
origin.set(textWidth * 0.5 + originOffset.x, textHeight * 0.5 + originOffset.y);
}
function recalcSizes():Void {
__queueResize = false;
var curLine = 0;
var daText = switch (forceCase) {
case "upper": text.toUpperCase();
case "lower": text.toLowerCase();
default: text;
case UPPER: text.toUpperCase();
case LOWER: text.toLowerCase();
case NONE: text;
}
@:bypassAccessor textWidth = 0;
textHeight = lineGap;
@@ -136,23 +191,33 @@ class NewAlphabet extends FlxSprite {
@:bypassAccessor textWidth = Math.max(textWidth, __laneWidths[curLine]);
}
origin.set(textWidth * 0.5, textHeight * 0.5);
origin.set(textWidth * 0.5 + originOffset.x, textHeight * 0.5 + originOffset.y);
}
function getLetterAnim(char:String) {
if (failedLetters.contains(char)) return null;
else if (animation.exists(char)) return animation.getByName(char);
if (animation.exists(char)) return animation.getByName(char);
var charCode:Int = char.charCodeAt(0);
var anim:String = defaults.get("<NORMAL>").replace("LETTER", char);
if (charCode >= 65 && charCode <= 90 && defaults.exists("UPPER"))
anim = defaults.get("UPPER").replace("LETTER", char);
else if (charCode >= 97 && charCode <= 122 && defaults.exists("LOWER"))
anim = defaults.get("LOWER").replace("LETTER", char);
var anim:String = null;
if (anims.exists(char))
anim = anims.get(char);
if (anim == null) {
if (charCode >= 'A'.code && charCode <= 'A'.code && defaults.exists("UPPER"))
anim = defaults.get("UPPER").replace("LETTER", char);
else if (charCode >= 'a'.code && charCode <= 'z'.code && defaults.exists("LOWER"))
anim = defaults.get("LOWER").replace("LETTER", char);
else
anim = defaults.get("<NORMAL>").replace("LETTER", char);
}
if(anim == null) {
failedLetters.push(char);
return null;
}
animation.addByPrefix(char, anim, fps);
if (!animation.exists(char)) {
failedLetters.push(char);
@@ -161,13 +226,41 @@ class NewAlphabet extends FlxSprite {
return animation.getByName(char);
}
function loadFont(value:String) {
__queueResize = true;
var xml:Xml = Xml.parse(Assets.getText(Paths.xml("alphabet/" + value))).firstElement();
defaultAdvance = Std.parseFloat(xml.get("advance")).getDefault(40.0);
lineGap = Std.parseFloat(xml.get("lineGap")).getDefault(75.0);
fps = Std.parseFloat(xml.get("fps")).getDefault(24.0);
forceCase = xml.get("forceCasing").getDefault("none").toLowerCase();
for (node in xml.elements()) {
switch (node.nodeName) {
case "spritesheet":
frames = Paths.getFrames(node.firstChild().nodeValue);
case "defaultAnim":
defaults.set(node.get("casing").getDefault("<NORMAL>").toUpperCase(), node.firstChild().nodeValue);
case "anim":
anims.set(node.get("char"), node.firstChild().nodeValue);
if (node.exists("y"))
yOffset.set(node.get("char"), Std.parseFloat(node.get("y")).getDefault(0));
}
}
}
override function destroy() {
originOffset = FlxDestroyUtil.destroy(originOffset);
failedLetters = [];
super.destroy();
}
function get_textWidth():Float {
if (__queueResize)
recalcSizes();
return textWidth;
}
function set_textWidth(value:Float):Float {
__queueResize = __queueResize || (__forceWidth != value);
if(!__queueResize)
__queueResize = __forceWidth != value;
return __forceWidth = value;
}
@@ -178,31 +271,15 @@ class NewAlphabet extends FlxSprite {
}
function set_text(value:String):String {
__queueResize = __queueResize || (text != value);
if(!__queueResize)
__queueResize = text != value;
return text = value;
}
function set_font(value:String):String {
if (font != value) {
__queueResize = true;
var xml:Xml = Xml.parse(openfl.Assets.getText(Paths.xml("alphabet/" + value))).firstElement();
defaultAdvance = Std.parseFloat(xml.get("advance")).getDefault(40);
lineGap = Std.parseFloat(xml.get("lineGap")).getDefault(75);
fps = Std.parseInt(xml.get("fps")).getDefault(24);
forceCase = xml.get("forceCasing").getDefault("none").toLowerCase();
for (node in xml.elements()) {
switch (node.nodeName) {
case "spritesheet":
frames = Paths.getFrames(node.firstChild().nodeValue);
case "defaultAnim":
defaults.set(node.get("casing").getDefault("<NORMAL>").toUpperCase(), node.firstChild().nodeValue);
case "anim":
anims.set(node.get("char"), node.firstChild().nodeValue);
if (node.exists("y"))
yOffset.set(node.get("char"), Std.parseFloat(node.get("y")).getDefault(0));
}
}
loadFont(font = value);
}
return font = value;
return value;
}
}