time for me to go to sleep
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@@ -67,6 +67,7 @@ class Note extends FlxSprite
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@:dox(hide) public var __strumCameras:Array<FlxCamera> = null;
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private function get_noteType() {
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if (PlayState.instance == null) return null;
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return PlayState.instance.getNoteType(noteTypeID);
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}
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