Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine
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@@ -102,7 +102,7 @@ final class NoteHitEvent extends CancellableEvent {
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/**
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* Whenever the animation should be forced to play (if it's null it will be forced based on the sprite's data xml, if it has one).
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*/
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public var forceAnim:Null<Bool> = null;
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public var forceAnim:Null<Bool> = true;
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/**
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* Prevents the default sing animation from being played.
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