possible compilation fix

This commit is contained in:
Yoshman29
2022-12-14 13:40:38 +01:00
parent 2ebe46c835
commit 90cfadb792
3 changed files with 2 additions and 3 deletions
+1 -1
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@@ -1 +1 @@
1471
1472
+1
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@@ -0,0 +1 @@
typedef Main = funkin.system.Main;
-2
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@@ -48,9 +48,7 @@ class FlxView3D extends FlxSprite
private function dispose<T:IAsset>(obj:Null<T>):T // ! CALL THIS WHEN YOU DESTROY YOUR SCENE
{
if (obj != null)
{
obj.dispose();
}
return null;
}