possible compilation fix
This commit is contained in:
+1
-1
@@ -1 +1 @@
|
||||
1471
|
||||
1472
|
||||
@@ -0,0 +1 @@
|
||||
typedef Main = funkin.system.Main;
|
||||
@@ -48,9 +48,7 @@ class FlxView3D extends FlxSprite
|
||||
private function dispose<T:IAsset>(obj:Null<T>):T // ! CALL THIS WHEN YOU DESTROY YOUR SCENE
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
obj.dispose();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user