Pass shaderEnabled and colorTransform to atlases

This commit is contained in:
Ne_Eo
2024-08-20 21:11:46 +02:00
parent 15e8e46961
commit 92450785f5
+2
View File
@@ -212,10 +212,12 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
animateAtlas.flipX = flipX;
animateAtlas.flipY = flipY;
animateAtlas.shader = shader;
animateAtlas.shaderEnabled = shaderEnabled;
animateAtlas.antialiasing = antialiasing;
animateAtlas.skew = skew;
animateAtlas.transformMatrix = transformMatrix;
animateAtlas.matrixExposed = matrixExposed;
animateAtlas.colorTransform = colorTransform;
}
}