lets try
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@@ -12,7 +12,7 @@ jobs:
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- name: Pulling the source
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uses: actions/checkout@v2
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- name: Setting up Haxe
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uses: krdlab/setup-haxe@v1
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uses: krdlab/setup-haxe@v2
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with:
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haxe-version: 4.3.7
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- name: Restore existing build cache for faster compilation
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@@ -12,7 +12,7 @@ jobs:
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- name: Pulling the new commit
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uses: actions/checkout@v2
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- name: Setting up Haxe
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uses: krdlab/setup-haxe@v1
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uses: krdlab/setup-haxe@v2
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with:
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haxe-version: 4.3.7
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- name: Restore existing build cache for faster compilation
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@@ -12,7 +12,7 @@ jobs:
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- name: Pulling the new commit
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uses: actions/checkout@v2
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- name: Setting up Haxe
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uses: krdlab/setup-haxe@v1
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uses: krdlab/setup-haxe@v2
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with:
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haxe-version: 4.3.7
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- name: Restore existing build cache for faster compilation
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@@ -15,10 +15,12 @@ Here's the full guide on how to setup and compile Codename Engine!<br>
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<summary>Linux</summary>
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1. Install [version 4.3.7 of Haxe](https://haxe.org/download/version/4.3.7/).
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2. Install `g++`, if not present already.
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3. Download and install [`git-scm`](https://git-scm.com/download/linux) if not present already.
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4. Run `setup-unix.sh` using the terminal or double-clicking it and wait for the libraries to install.
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5. Once the libraries are installed, run `haxelib run lime test linux` to compile and launch the game (may take a long time)
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2. Install `libvlc` if not present already.
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- ℹ On certain Arch based distros installing `vlc-plugins-all` might solve if `libvlc` alone doesn't work.
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3. Install `g++`, if not present already.
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4. Download and install [`git-scm`](https://git-scm.com/download/linux) if not present already.
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5. Run `setup-unix.sh` using the terminal or double-clicking it and wait for the libraries to install.
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6. Once the libraries are installed, run `haxelib run lime test linux` to compile and launch the game (may take a long time)
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- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test linux` directly.
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</details>
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<details>
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