new ui stuff
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@@ -1,7 +1,12 @@
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public var lightningStrike:Bool = true;
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public var lightningStrikeBeat:Int = 0;
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public var lightningOffset:Int = 8;
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public var thunderSFXamount:Int = 2;
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function create() {
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for(i in 0...2)
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FlxG.sound.load(Paths.sound('thunder_' + Std.string(i)));
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}
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public function lightningStrikeShit():Void
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{
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FlxG.sound.play(Paths.soundRandom('thunder_', 1, 2));
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