PL Translation - Credits Btn - Kolze's Suggestion
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@@ -57,7 +57,7 @@
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<str id="credits.allContributors">Wszyscy współpracownicy silnika! - Naciśnij RESET aby zaktualizować listę (Jeden reset co 2 minuty).</str>
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</group>
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<group name="CreditsMain">
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<str id="credits.name">Kredyty</str>
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<str id="credits.name">Twórcy</str>
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<str id="credits.madePossible">Ludzie którzy to umożliwili!</str>
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<str id="credits.selectCodename">Wybierz to aby zobaczyć wszystkich współpracowników!</str>
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<str id="credits.selectBase">Wybierz to aby otworzyć stronę itch.io oryginalnej gry!</str>
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Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 68 KiB |
@@ -1,15 +1,15 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<TextureAtlas imagePath="credits.png" width="3020" height="169">
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<SubTexture name="credits basic0000" x="1" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0001" x="1" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0002" x="1" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0003" x="433" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0004" x="433" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0005" x="433" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0006" x="865" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0007" x="865" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits basic0008" x="865" y="1" width="430" height="114" frameX="-0" frameY="-0" frameWidth="430" frameHeight="114"/>
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<SubTexture name="credits white0000" x="1297" y="1" width="574" height="164" frameX="-0" frameY="24" frameWidth="574" frameHeight="169"/>
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<SubTexture name="credits white0001" x="2446" y="1" width="573" height="167" frameX="-0" frameY="25" frameWidth="574" frameHeight="169"/>
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<SubTexture name="credits white0002" x="1873" y="1" width="571" height="165" frameX="-0" frameY="21" frameWidth="574" frameHeight="169"/>
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<TextureAtlas imagePath="credits.png" width="3341" height="162">
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<SubTexture name="credits basic0000" x="1" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0001" x="1" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0002" x="1" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0003" x="443" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0004" x="443" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0005" x="443" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0006" x="885" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0007" x="885" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits basic0008" x="885" y="1" width="440" height="116" frameX="-0" frameY="-0" frameWidth="440" frameHeight="116"/>
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<SubTexture name="credits white0000" x="2668" y="1" width="672" height="160" frameX="-0" frameY="25" frameWidth="672" frameHeight="160"/>
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<SubTexture name="credits white0001" x="1327" y="1" width="669" height="156" frameX="-2" frameY="24" frameWidth="672" frameHeight="160"/>
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<SubTexture name="credits white0002" x="1998" y="1" width="668" height="157" frameX="-4" frameY="22" frameWidth="672" frameHeight="160"/>
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</TextureAtlas>
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