fixed week 5
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@@ -0,0 +1,13 @@
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<!DOCTYPE codename-engine-character>
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<character isPlayer="true" flipX="true" x="0" y="350" icon="bf">
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<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
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<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
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<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
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<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
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<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
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<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
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<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
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<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
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<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
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<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
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</character>
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@@ -0,0 +1,4 @@
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function onNoteCreation(event) {
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if (event.mustHit)
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event.animSuffix = "";
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}
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@@ -0,0 +1,4 @@
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function onNoteCreation(event) {
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if (event.mustHit)
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event.animSuffix = "";
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}
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+1
-1
@@ -1 +1 @@
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1209
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1210
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