faster cam speed drag
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@@ -232,6 +232,7 @@ class CharacterEditor extends UIState {
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private var movingCam:Bool = false;
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private var camDrag:FlxPoint = FlxPoint.get(0,0);
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private var camDragSpeed:Float = 1.2;
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private var nextScroll:FlxPoint = FlxPoint.get(0,0);
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@@ -253,11 +254,13 @@ class CharacterEditor extends UIState {
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if (FlxG.mouse.justPressedMiddle) {
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FlxG.mouse.getScreenPosition(charCamera, camDrag);
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camDrag *= camDragSpeed;
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camDrag += charCamera.scroll;
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}
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if (FlxG.mouse.pressedMiddle) {
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var pos = FlxG.mouse.getScreenPosition(charCamera);
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pos *= camDragSpeed;
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nextScroll.set((camDrag.x - pos.x), (camDrag.y - pos.y));
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}
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