This commit is contained in:
Ralty
2025-08-01 15:15:03 +07:00
parent aabfb0f3cd
commit a9495eed5e
+98 -103
View File
@@ -77,7 +77,7 @@ class AudioAnalyzer {
* Creates an analyzer for specified FlxSound
* @param sound An FlxSound to analyze.
**/
public function new(sound:FlxSound, fftN = 2048) {
public function new(sound:FlxSound, fftN = 512) {
this.sound = sound;
this.fftN = fftN;
__check();
@@ -108,26 +108,23 @@ class AudioAnalyzer {
var f, a;
for (i in 0...fftN) {
f = i / (fftN - 1);
__windows[i] = 0.42 - 0.5 * Math.cos(Math.PI * 2 * f) + 0.08 * Math.cos(4 * Math.PI * f);
__windows[i] = 0.42 - 0.5 * Math.cos(2 * Math.PI * f) + 0.08 * Math.cos(4 * Math.PI * f);
__reverseIndices[i] = __bitReverse(i);
__twiddleReals[i] = Math.cos(a = 2 * Math.PI * i / fftN);
__twiddleReals[i] = Math.cos(a = -2 * Math.PI * i / fftN);
__twiddleImags[i] = Math.sin(a);
}
__factors.resize(0);
var inv = fftN;
while (inv > 0) {
if (inv % 4 == 0) {
__factors.push(4);
inv >>= 2;
}
else if (inv % 2 == 0) {
__factors.push(2);
inv >>= 1;
}
else
break;
while (inv % 4 == 0) {
__factors.push(4);
inv >>= 2;
}
while (inv % 2 == 0) {
__factors.push(2);
inv >>= 1;
}
return fftN;
@@ -149,40 +146,37 @@ class AudioAnalyzer {
return y;
}
public function getLevels(startPos:Float, barCount:Int, ?levels:Array<Float>, delta = 0.0, dbRange = 50.0, minFreq = 20.0, maxFreq = 20000.0):Array<Float> {
public function getLevels(startPos:Float, barCount:Int, ?levels:Array<Float>, delta = 0.0, minDb = -70, maxDb = -10, minFreq = 20.0, maxFreq = 22000.0):Array<Float> {
__frequencies = getFrequencies(startPos, __frequencies);
if (levels == null) levels = [];
levels.resize(barCount);
var logMin = Math.log(minFreq), logMax = Math.log(maxFreq);
var logRange = logMax - logMin, dbRange = maxDb - minDb;
inline function calculateScale(i:Int)
return CoolUtil.bound(Math.exp(logMin + ((logMax - logMin) * i / barCount)) * fftN / buffer.sampleRate, 0, __N2 - 1);
return CoolUtil.bound(Math.exp(logMin + (logRange * i / (barCount + 1))) * fftN / buffer.sampleRate, 0, __N2 - 1);
var s1 = calculateScale(0), s2;
var i1 = Math.floor(s1), i2;
var v, range;
for (i in 0...barCount) {
i2 = Math.ceil(s2 = calculateScale(i));
if ((range = s2 - s1) < 1) {
if ((range = (s2 = calculateScale(i + 1)) - s1) < 1) {
i2 = Math.ceil(s2);
if (i2 == i1) v = __frequencies[i1] * range;
else v = (s1 + (s2 - s1) * (s1 - i1)) * range;
else v = (__frequencies[i1] + (__frequencies[i2] - __frequencies[i1]) * (s1 - i1)) * range;
}
else {
v = __frequencies[i1] * (Math.ceil(s1) - i1);
while (++i1 < i2) v += __frequencies[i1];
v += __frequencies[i2] * (s2 - Math.floor(s2));
if (i1 != (i2 = Math.floor(s2))) {
while (++i1 < i2) v += __frequencies[i1];
v += __frequencies[i2] * (s2 - Math.floor(s2));
}
}
i1 = Math.floor(s1 = s2);
if (v > 0) v = 20 * Math.log(v) / 2.302585092994046;//log(10)
else v = -200;
v = CoolUtil.bound(1 + v / dbRange, 0, 1);
if (delta > 0 && levels[i] > v) levels[i] -= (levels[i] - v) * delta;
v = ((20 * Math.log(v) / 2.302585092994046) - minDb) / dbRange;
if (delta > 0 && delta < 1 && v < levels[i]) levels[i] -= Math.pow(levels[i] - v, 2) * delta;
else levels[i] = v;
}
@@ -194,6 +188,71 @@ class AudioAnalyzer {
* @return Output of frequencies ranging from 1 to fftN/2.
**/
public function getFrequencies(startPos:Float, ?frequencies:Array<Float>):Array<Float> {
// https://github.com/FunkinCrew/grig.audio/commit/8567c4dad34cfeaf2ff23fe12c3796f5db80685e
inline function butterfly4PointOptimized(i0:Int, i1:Int, i2:Int, i3:Int, w1_idx:Int, w2_idx:Int, w3_idx:Int) {
// Load input values
var x0r = __freqReals[i0];
var x0i = __freqImags[i0];
// Apply twiddle factors to x1, x2, x3
// x1 = workingData[i1] * twiddle1
var x1r_raw = __freqReals[i1];
var x1i_raw = __freqImags[i1];
var tw1r = __twiddleReals[w1_idx];
var tw1i = __twiddleImags[w1_idx];
var x1r = x1r_raw * tw1r - x1i_raw * tw1i;
var x1i = x1r_raw * tw1i + x1i_raw * tw1r;
// x2 = workingData[i2] * twiddle2
var x2r_raw = __freqReals[i2];
var x2i_raw = __freqImags[i2];
var tw2r = __twiddleReals[w2_idx];
var tw2i = __twiddleImags[w2_idx];
var x2r = x2r_raw * tw2r - x2i_raw * tw2i;
var x2i = x2r_raw * tw2i + x2i_raw * tw2r;
// x3 = workingData[i3] * twiddle3
var x3r_raw = __freqReals[i3];
var x3i_raw = __freqImags[i3];
var tw3r = __twiddleReals[w3_idx];
var tw3i = __twiddleImags[w3_idx];
var x3r = x3r_raw * tw3r - x3i_raw * tw3i;
var x3i = x3r_raw * tw3i + x3i_raw * tw3r;
// Compute intermediate values for 4-point DFT
var t0r = x0r + x2r; // (x0 + x2).real
var t0i = x0i + x2i; // (x0 + x2).imag
var t1r = x0r - x2r; // (x0 - x2).real
var t1i = x0i - x2i; // (x0 - x2).imag
var t2r = x1r + x3r; // (x1 + x3).real
var t2i = x1i + x3i; // (x1 + x3).imag
var t3r = x1r - x3r; // (x1 - x3).real
var t3i = x1i - x3i; // (x1 - x3).imag
// Apply j multiplication: j * (a + jb) = -b + ja
var jt3r = -t3i; // j * t3.real = -t3.imag
var jt3i = t3r; // j * t3.imag = t3.real
// Final 4-point DFT butterfly outputs
__freqReals[i0] = t0r + t2r; // X[k]
__freqImags[i0] = t0i + t2i;
__freqReals[i1] = t1r - jt3r; // X[k + N/4]
__freqImags[i1] = t1i - jt3i;
__freqReals[i2] = t0r - t2r; // X[k + N/2]
__freqImags[i2] = t0i - t2i;
__freqReals[i3] = t1r + jt3r; // X[k + 3N/4]
__freqImags[i3] = t1i + jt3i;
}
inline function butterfly2PointOptimized(i0:Int, i1:Int, w_idx:Int) {
var tempr = __freqReals[i1] * __twiddleReals[w_idx] - __freqImags[i1] * __twiddleImags[w_idx];
var tempi = __freqReals[i1] * __twiddleImags[w_idx] + __freqImags[i1] * __twiddleReals[w_idx];
__freqReals[i1] = __freqReals[i0] - tempr;
__freqImags[i1] = __freqImags[i0] - tempi;
__freqReals[i0] += tempr;
__freqImags[i0] += tempi;
}
__freqSamples = getSamples(startPos, fftN, true, __freqSamples);
if (frequencies == null) frequencies = [];
@@ -201,89 +260,26 @@ class AudioAnalyzer {
if (fftN == 1) frequencies[0] = __freqSamples[0];
else {
var n;
for (i in 0...fftN) {
__freqReals[__reverseIndices[i]] = __freqSamples[i] * __windows[i];
__freqImags[i] = 0;
n = __reverseIndices[i];
__freqReals[n] = __freqSamples[i] * __windows[i];
__freqImags[n] = 0;
}
// https://github.com/FunkinCrew/grig.audio/commit/8567c4dad34cfeaf2ff23fe12c3796f5db80685e
inline function butterfly4PointOptimized(i0:Int, i1:Int, i2:Int, i3:Int, w1_idx:Int, w2_idx:Int, w3_idx:Int) {
// Load input values
var x0r = __freqReals[i0];
var x0i = __freqImags[i0];
// Apply twiddle factors to x1, x2, x3
// x1 = workingData[i1] * twiddle1
var x1r_raw = __freqReals[i1];
var x1i_raw = __freqImags[i1];
var tw1r = __twiddleReals[w1_idx];
var tw1i = __twiddleImags[w1_idx];
var x1r = x1r_raw * tw1r - x1i_raw * tw1i;
var x1i = x1r_raw * tw1i + x1i_raw * tw1r;
// x2 = workingData[i2] * twiddle2
var x2r_raw = __freqReals[i2];
var x2i_raw = __freqImags[i2];
var tw2r = __twiddleReals[w2_idx];
var tw2i = __twiddleImags[w2_idx];
var x2r = x2r_raw * tw2r - x2i_raw * tw2i;
var x2i = x2r_raw * tw2i + x2i_raw * tw2r;
// x3 = workingData[i3] * twiddle3
var x3r_raw = __freqReals[i3];
var x3i_raw = __freqImags[i3];
var tw3r = __twiddleReals[w3_idx];
var tw3i = __twiddleImags[w3_idx];
var x3r = x3r_raw * tw3r - x3i_raw * tw3i;
var x3i = x3r_raw * tw3i + x3i_raw * tw3r;
// Compute intermediate values for 4-point DFT
var t0r = x0r + x2r; // (x0 + x2).real
var t0i = x0i + x2i; // (x0 + x2).imag
var t1r = x0r - x2r; // (x0 - x2).real
var t1i = x0i - x2i; // (x0 - x2).imag
var t2r = x1r + x3r; // (x1 + x3).real
var t2i = x1i + x3i; // (x1 + x3).imag
var t3r = x1r - x3r; // (x1 - x3).real
var t3i = x1i - x3i; // (x1 - x3).imag
// Apply j multiplication: j * (a + jb) = -b + ja
var jt3r = -t3i; // j * t3.real = -t3.imag
var jt3i = t3r; // j * t3.imag = t3.real
// Final 4-point DFT butterfly outputs
__freqReals[i0] = t0r + t2r; // X[k]
__freqImags[i0] = t0i + t2i;
__freqReals[i1] = t1r - jt3r; // X[k + N/4]
__freqImags[i1] = t1i - jt3i;
__freqReals[i2] = t0r - t2r; // X[k + N/2]
__freqImags[i2] = t0i - t2i;
__freqReals[i3] = t1r + jt3r; // X[k + 3N/4]
__freqImags[i3] = t1i + jt3i;
}
inline function butterfly2PointOptimized(i0:Int, i1:Int, w_idx:Int) {
var tempr = __freqReals[i1] * __twiddleReals[w_idx] - __freqImags[i1] * __twiddleImags[w_idx];
var tempi = __freqReals[i1] * __twiddleImags[w_idx] + __freqImags[i1] * __twiddleReals[w_idx];
__freqReals[i1] = __freqReals[i0] - tempr;
__freqImags[i1] = __freqImags[i0] - tempi;
__freqReals[i0] += tempr;
__freqImags[i0] += tempi;
}
var size = 1, n, s, start, t;
var size = 1, s2, start, t;
for (radix in __factors) {
n = Math.floor(fftN / (size *= radix));
s = size >> (radix >> 1);
s2 = size >> (radix >> 1);
if (radix == 4) for (i in 0...n) {
start = i * size;
for (k in 0...s)
butterfly4PointOptimized(t = start + k, t = (t + s), t = (t + s), t = (t + s),
for (k in 0...s2)
butterfly4PointOptimized(t = start + k, t = (t + s2), t = (t + s2), t = (t + s2),
(k * n) % fftN, (2 * k * n) % fftN, (3 * k * n) % fftN);
}
else for (i in 0...n) {
start = i * size;
for (k in 0...s) butterfly2PointOptimized(t = start + k, t = (t + s), (k * n) % fftN);
for (k in 0...s2) butterfly2PointOptimized(t = start + k, t = (t + s2), (k * n) % fftN);
}
}
@@ -344,7 +340,7 @@ class AudioAnalyzer {
* @return Output of
**/
public function getSamples(startPos:Float, length:Int, mono = true, ?output:Array<Float>):Array<Float> {
((output == null) ? (__sampleOutput = output = []) : (__sampleOutput = output)).resize((__sampleOutputLength = length) * (mono ? 1 : buffer.channels));
((output == null) ? (__sampleOutput = output = []) : (__sampleOutput = output)).resize(__sampleOutputLength = length * (mono ? 1 : buffer.channels));
__sampleIndex = 0;
__check();
@@ -354,7 +350,6 @@ class AudioAnalyzer {
return output;
}
// TODO: check later if this formula is correct.
function __getSamplesCallbackMerge(b:Int, c:Int):Void if (__sampleIndex < __sampleOutputLength) {
if (c == 0) __sampleOutput[__sampleIndex] = b / buffer.channels / byteSize;
else if (c == buffer.channels) {