fixes
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@@ -1305,7 +1305,8 @@ class PlayState extends MusicBeatState
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if (__pressed.contains(true)) {
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for(c in p.characters)
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c.__lockAnimThisFrame = true;
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if (c.lastAnimContext != DANCE)
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c.__lockAnimThisFrame = true;
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__funcsToExec.push(function(note:Note) {
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if (__pressed[note.strumID] && note.isSustainNote && note.canBeHit && !note.wasGoodHit) {
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