Make Conductor relies on steps instead

This commit is contained in:
Ralty
2024-10-25 21:25:48 +07:00
parent daf3179f79
commit b1e1ab1801
+89 -106
View File
@@ -78,13 +78,13 @@ final class Conductor
* It should be crotchet but ehhh, now it's there for backward compatibility.
*/
public static var crochet(get, never):Float;
private static function get_crochet() return 60000 / bpm;
private static function get_crochet() return 15000 * stepsPerBeat / bpm;
/**
* Current StepCrochet (time per step), in milliseconds.
*/
public static var stepCrochet(get, never):Float;
private static function get_stepCrochet() return crochet / stepsPerBeat;
private static function get_stepCrochet() return 15000 / bpm;
/**
* Number of beats per mesure (top number in time signature). Defaults to 4.
@@ -155,21 +155,15 @@ final class Conductor
}
private static function mapBPMChange(curChange:BPMChangeEvent, time:Float, bpm:Float, ?endTime:Float, ?prevChange:BPMChangeEvent):BPMChangeEvent {
if (bpm == curChange.bpm) return curChange;
var beatTime:Float, measureTime:Float, stepTime:Float;
if (curChange.continuous) {
beatTime = curChange.beatTime + (curChange.endSongTime - curChange.songTime) * (curChange.bpm - prevChange.bpm) / Math.log(curChange.bpm / prevChange.bpm) / 60000 +
(time - curChange.endSongTime) / (60000 / curChange.bpm);
measureTime = curChange.measureTime + (beatTime - curChange.beatTime) / curChange.beatsPerMeasure;
stepTime = curChange.stepTime + (beatTime - curChange.beatTime) * curChange.stepsPerBeat;
}
else {
beatTime = curChange.beatTime + (time - curChange.songTime) / (60000 / curChange.bpm);
measureTime = curChange.measureTime + (beatTime - curChange.beatTime) / curChange.beatsPerMeasure;
stepTime = curChange.stepTime + (beatTime - curChange.beatTime) * curChange.stepsPerBeat;
}
if (curChange.continuous)
stepTime = curChange.stepTime + (((curChange.endSongTime - curChange.songTime) * (curChange.bpm - prevChange.bpm))
/ Math.log(curChange.bpm / prevChange.bpm) + (time - curChange.endSongTime) * curChange.bpm) / 15000;
else
stepTime = curChange.stepTime + (time - curChange.songTime) / (15000 / curChange.bpm);
beatTime = curChange.beatTime + (stepTime - curChange.stepTime) / curChange.stepsPerBeat;
measureTime = curChange.measureTime + (beatTime - curChange.beatTime) / curChange.beatsPerMeasure;
bpmChangeMap.push(curChange = {
songTime: time,
@@ -210,13 +204,13 @@ final class Conductor
for (e in events) {
if (bpmChangeMap.length > 3) prevChange = bpmChangeMap[bpmChangeMap.length - 2];
var name = e.name, params = e.params, time = e.time;
if (name == "BPM Change" && params[0] is Float)
if (name == "BPM Change" && params[0] is Float && curChange.bpm != params[0])
curChange = mapBPMChange(curChange, time, params[0], params[1], prevChange);
else if (name == "Time Signature Change") {
//if (beatsPerMeasure == curChange.beatsPerMeasure && stepsPerBeat == curChange.stepsPerBeat) continue;
/* TODO: make so time sigs doesnt stop the bpm change if its in the duration of bpm change */
if (curChange.songTime != time) curChange = mapBPMChange(prevChange = curChange, time, curChange.bpm, null, prevChange);
if (curChange.songTime != time) curChange = mapBPMChange(curChange, time, curChange.bpm, null, prevChange);
curChange.beatsPerMeasure = params[0];
curChange.stepsPerBeat = params[1];
@@ -254,6 +248,7 @@ final class Conductor
reset();
}
private static var __lastChange:BPMChangeEvent;
private static var __updateStep:Bool;
private static var __updateBeat:Bool;
private static var __updateMeasure:Bool;
@@ -266,19 +261,16 @@ final class Conductor
if ((curChangeIndex = getTimeInChangeIndex(songPosition, curChangeIndex)) > 0) {
var change = curChange;
curBeatFloat = getTimeWithBPMInBeats(songPosition, curChangeIndex, getTimeWithIndexInBPM(songPosition, curChangeIndex));
curMeasureFloat = change.measureTime + (curBeatFloat - change.beatTime) / beatsPerMeasure;
curStepFloat = change.stepTime + (curBeatFloat - change.beatTime) * stepsPerBeat;
}
else {
curBeatFloat = songPosition / (60000 / bpm);
curMeasureFloat = curBeatFloat / beatsPerMeasure;
curStepFloat = curBeatFloat * stepsPerBeat;
curStepFloat = getTimeWithBPMInSteps(songPosition, curChangeIndex, getTimeWithIndexInBPM(songPosition, curChangeIndex));
curBeatFloat = change.beatTime + (curStepFloat - change.stepTime) / change.stepsPerBeat;
curMeasureFloat = change.measureTime + (curBeatFloat - change.beatTime) / change.beatsPerMeasure;
}
else
curMeasureFloat = (curBeatFloat = (curStepFloat = songPosition / stepCrochet) / stepsPerBeat) / beatsPerMeasure;
if (curChangeIndex != oldChangeIndex) {
var prev = bpmChangeMap[oldChangeIndex];
if (prev) {
if (prev != null) {
if (beatsPerMeasure != prev.beatsPerMeasure || stepsPerBeat != prev.stepsPerBeat)
onTimeSignatureChange.dispatch(beatsPerMeasure, stepsPerBeat);
@@ -290,51 +282,43 @@ final class Conductor
}
}
if (curStep != (curStep = CoolUtil.floorInt(curStepFloat))) {
if (curStep < oldStep && oldStep - curStep < 2) return;
// updates step
__updateBeat = curBeat != (curBeat = CoolUtil.floorInt(curBeatFloat));
__updateMeasure = __updateBeat && (curMeasure != (curMeasure = CoolUtil.floorInt(curMeasureFloat)));
if (__updateStep = (curStep != (curStep = CoolUtil.floorInt(curStepFloat)))) {
if (curStep > oldStep) for (i in oldStep...curStep) onStepHit.dispatch(i + 1);
else onStepHit.dispatch(curStep);
}
if (curStep > oldStep) {
for(i in oldStep...curStep) {
onStepHit.dispatch(i+1);
}
}
if (__updateBeat && curBeat > oldBeat) {
for(i in oldBeat...curBeat) {
onBeatHit.dispatch(i+1);
}
}
if (__updateMeasure && curMeasure > oldMeasure) {
for(i in oldMeasure...curMeasure) {
onMeasureHit.dispatch(i+1);
}
}
if (__updateBeat = (curBeat != (curBeat = CoolUtil.floorInt(curBeatFloat)))) {
if (curBeat > oldBeat) for (i in oldBeat...curBeat) onBeatHit.dispatch(i + 1);
else onBeatHit.dispatch(curBeat);
}
if (FlxG.state is IBeatReceiver) {
var state = FlxG.state;
while(state != null) {
if (state is IBeatReceiver && (state.subState == null || state.persistentUpdate)) {
var st = cast(state, IBeatReceiver);
if (curStep > oldStep) {
for(i in oldStep...curStep) {
st.stepHit(i+1);
}
}
if (__updateBeat && curBeat > oldBeat) {
for(i in oldBeat...curBeat) {
st.beatHit(i+1);
}
}
if (__updateMeasure && curMeasure > oldMeasure) {
for(i in oldMeasure...curMeasure) {
st.measureHit(i+1);
}
}
if (__updateMeasure = (curMeasure != (curMeasure = CoolUtil.floorInt(curMeasureFloat)))) {
if (curMeasure > oldMeasure) for (i in oldMeasure...curMeasure) onMeasureHit.dispatch(i + 1);
else onMeasureHit.dispatch(curMeasure);
}
if (__updateStep || __updateBeat || __updateMeasure) {
var state = FlxG.state;
while (state != null) {
if (state is IBeatReceiver && (state.subState == null || state.persistentUpdate)) {
var st = cast(state, IBeatReceiver);
if (__updateStep) {
if (curStep > oldStep) for (i in oldStep...curStep) st.stepHit(i + 1);
else st.stepHit(curStep);
}
if (__updateBeat) {
if (curBeat > oldBeat) for (i in oldBeat...curBeat) st.beatHit(i + 1);
else st.beatHit(curBeat);
}
if (__updateMeasure) {
if (curMeasure > oldMeasure) for (i in oldMeasure...curMeasure) st.measureHit(i + 1);
else st.measureHit(curMeasure);
}
state = state.subState;
}
state = state.subState;
}
}
}
@@ -399,14 +383,14 @@ final class Conductor
return bpmChange.bpm;
}
public static function getBeatsWithIndexInBPM(beatTime:Float, index:Int):Float {
public static function getStepsWithIndexInBPM(stepTime:Float, index:Int):Float {
var bpmChange = bpmChangeMap[index];
if (bpmChange.continuous && index > 0) {
var prevBPM = bpmChangeMap[index - 1].bpm;
if (beatTime <= bpmChange.beatTime) return prevBPM;
if (stepTime <= bpmChange.stepTime) return prevBPM;
var endBeatTime = bpmChange.beatTime + (bpmChange.endSongTime - bpmChange.songTime) * (bpmChange.bpm - prevBPM) / Math.log(bpmChange.bpm / prevBPM) / 60000;
if (beatTime < endBeatTime) return FlxMath.remapToRange(beatTime, bpmChange.beatTime, endBeatTime, prevBPM, bpmChange.bpm);
var endStepTime = bpmChange.stepTime + (bpmChange.endSongTime - bpmChange.songTime) * (bpmChange.bpm - prevBPM) / Math.log(bpmChange.bpm / prevBPM) / 15000;
if (stepTime < endStepTime) return FlxMath.remapToRange(stepTime, bpmChange.stepTime, endStepTime, prevBPM, bpmChange.bpm);
}
return bpmChange.bpm;
}
@@ -416,77 +400,76 @@ final class Conductor
return getTimeWithIndexInBPM(time, getTimeInChangeIndex(time));
}
public static function getTimeWithBPMInBeats(time:Float, index:Int, bpm:Float):Float {
public static function getTimeWithBPMInSteps(time:Float, index:Int, bpm:Float):Float {
var bpmChange = bpmChangeMap[index];
if (bpmChange.continuous && time > bpmChange.songTime && index > 0) {
var prevBPM = bpmChangeMap[index - 1].bpm;
if (time > bpmChange.endSongTime)
return bpmChange.beatTime + (bpmChange.endSongTime - bpmChange.songTime) * (bpm - prevBPM) / Math.log(bpm / prevBPM) / 60000 +
(time - bpmChange.endSongTime) / (60000 / bpm);
return bpmChange.stepTime + (((bpmChange.endSongTime - bpmChange.songTime) * (bpmChange.bpm - prevBPM))
/ Math.log(bpmChange.bpm / prevBPM) + (time - bpmChange.endSongTime) * bpm) / 15000;
else
return bpmChange.beatTime + (time - bpmChange.songTime) * (bpm - prevBPM) / Math.log(bpm / prevBPM) / 60000;
return bpmChange.stepTime + (time - bpmChange.songTime) * (bpm - prevBPM) / Math.log(bpm / prevBPM) / 15000;
}
else {
return bpmChange.beatTime + (time - bpmChange.songTime) / (60000 / bpm);
return bpmChange.stepTime + (time - bpmChange.songTime) / (15000 / bpm);
}
}
public static function getTimeInSteps(time:Float):Float {
var index = getTimeInChangeIndex(time);
if (index == -1) return time / (15000 / 100);
else if (index == 0) return time / (60000 / getTimeInBPM(time)) * bpmChangeMap[index].stepsPerBeat;
public static function getTimeInBeats(time:Float, from:Int = 0):Float {
var index = getTimeInChangeIndex(time, from);
if (index == -1) return time / (60000 / 100);
else if (index == 0) return time / (15000 / bpmChangeMap[index].bpm) / bpmChangeMap[index].stepsPerBeat;
else {
var change = bpmChangeMap[index];
return change.stepTime + (getTimeWithBPMInBeats(time, index, getTimeWithIndexInBPM(time, index)) - change.beatTime) * change.stepsPerBeat;
return change.beatTime + (getTimeWithBPMInSteps(time, index, getTimeWithIndexInBPM(time, index)) - change.stepTime) / change.stepsPerBeat;
}
}
public static function getTimeInSteps(time:Float, from:Int = 0):Float {
var index = getTimeInChangeIndex(time, from);
return index < 1 ? time / (15000 / getTimeInBPM(time)) : getTimeWithBPMInSteps(time, index, getTimeWithIndexInBPM(time, index));
}
@:noCompletion
@:haxe.warning("-WDeprecated")
public static inline function getStepForTime(time:Float):Float return getTimeInSteps(time);
public static function getTimeInBeats(time:Float):Float {
var index = getTimeInChangeIndex(time);
return index < 1 ? time / (60000 / getTimeInBPM(time)) : getTimeWithBPMInBeats(time, index, getTimeWithIndexInBPM(time, index));
}
public static function getBeatsWithBPMInTime(beatTime:Float, index:Int, bpm:Float):Float {
public static function getStepsWithBPMInTime(stepTime:Float, index:Int, bpm:Float):Float {
var bpmChange = bpmChangeMap[index];
if (bpmChange.continuous && beatTime > bpmChange.beatTime && index > 0) {
if (bpmChange.continuous && stepTime > bpmChange.stepTime && index > 0) {
var prevBPM = bpmChangeMap[index - 1].bpm;
var time = bpmChange.songTime + (beatTime - bpmChange.beatTime) / (bpm - prevBPM) * Math.log(bpm / prevBPM) * 60000;
var time = bpmChange.songTime + (stepTime - bpmChange.stepTime) / (bpm - prevBPM) * Math.log(bpm / prevBPM) * 15000;
if (time > bpmChange.endSongTime)
return bpmChange.endSongTime + (beatTime - (
bpmChange.beatTime + (bpmChange.endSongTime - bpmChange.songTime) * (bpm - prevBPM) / Math.log(bpm / prevBPM) / 60000
)) * (60000 / bpm);
return (15000 * (stepTime - bpmChange.stepTime) - ((bpmChange.endSongTime - bpmChange.songTime) * (bpm - prevBPM))
/ Math.log(bpm / prevBPM)) / bpm + bpmChange.endSongTime;
else
return time;
}
else {
return bpmChange.songTime + (beatTime - bpmChange.beatTime) * (60000 / bpm);
return bpmChange.songTime + (stepTime - bpmChange.stepTime) * (15000 / bpm);
}
}
public static function getStepsInTime(stepTime:Float):Float {
var index = getStepsInChangeIndex(stepTime);
if (index == -1) return stepTime * (15000 / 100);
else if (index == 0) return stepTime * (60000 / getTimeInBPM(0)) / bpmChangeMap[index].stepsPerBeat;
public static function getBeatsInTime(beatTime:Float, from:Int = 0):Float {
var index = getStepsInChangeIndex(beatTime, from);
if (index == -1) return beatTime * (60000 / 100);
else if (index == 0) return beatTime * (15000 / bpmChangeMap[index].bpm) * bpmChangeMap[index].stepsPerBeat;
else {
var change = bpmChangeMap[index];
var beatTime = change.beatTime + (stepTime - change.stepTime) / change.stepsPerBeat;
return getBeatsWithBPMInTime(beatTime, index, getBeatsWithIndexInBPM(beatTime, index));
var stepTime = change.stepTime + (beatTime - change.beatTime) * change.stepsPerBeat;
return getStepsWithBPMInTime(stepTime, index, getStepsWithIndexInBPM(stepTime, index));
}
}
public static function getStepsInTime(stepTime:Float, from:Int = 0):Float {
var index = getStepsInChangeIndex(stepTime, from);
return index < 1 ? stepTime * (15000 / bpmChangeMap[index].bpm) : getStepsWithBPMInTime(stepTime, index, getStepsWithIndexInBPM(stepTime, index));
}
@:noCompletion
@:haxe.warning("-WDeprecated")
public static inline function getTimeForStep(steps:Float):Float return getStepsInTime(steps);
public static function getBeatsInTime(beatTime:Float):Float {
var index = getBeatsInChangeIndex(beatTime);
return index < 1 ? beatTime * (60000 / getTimeInBPM(0)) : getBeatsWithBPMInTime(beatTime, index, getBeatsWithIndexInBPM(beatTime, index));
}
public static inline function getMeasureLength()
return stepsPerBeat * beatsPerMeasure;
@@ -495,6 +478,6 @@ final class Conductor
var length = FlxG.sound.music.length;
var index = getTimeInChangeIndex(length, bpmChangeMap.length - 1);
var change = bpmChangeMap[index];
return change.measureTime + (getTimeWithBPMInBeats(length, index, getTimeWithIndexInBPM(length, index)) - change.beatTime) / change.beatsPerMeasure;
return change.measureTime + (getTimeInBeats(length, index) - change.beatTime) / change.beatsPerMeasure;
}
}