Release Maker workflow

This commit is contained in:
Furo
2025-08-18 11:28:25 +02:00
parent 283929b1a2
commit b8fef83ef1
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name: Collect & Release Builds
on:
workflow_dispatch:
inputs:
tag_name:
description: "Release name (e.g. v1.0.5 or v1.2-rc1)"
required: true
prerelease:
description: "Is this a prerelease?"
required: true
type: boolean
jobs:
collect-release:
name: Create Release Builds
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download Windows Full Build
uses: dawidd6/action-download-artifact@v2
with:
workflow: windows.yml
name: Codename Engine
path: artifacts/windows/full_build
allow_forks: false
- name: Download Windows Executable
uses: dawidd6/action-download-artifact@v2
with:
workflow: windows.yml
name: Codename Engine (Executable Only)
path: artifacts/windows/executable
allow_forks: false
- name: Download macOS Full Build
uses: dawidd6/action-download-artifact@v2
with:
workflow: macos.yml
name: Codename Engine
path: artifacts/macos/full_build
allow_forks: false
- name: Download macOS Executable
uses: dawidd6/action-download-artifact@v2
with:
workflow: macos.yml
name: Codename Engine (Executable Only)
path: artifacts/macos/executable
allow_forks: false
- name: Download Linux Full Build
uses: dawidd6/action-download-artifact@v2
with:
workflow: linux.yml
name: Codename Engine
path: artifacts/linux/full_build
allow_forks: false
- name: Download Linux Executable
uses: dawidd6/action-download-artifact@v2
with:
workflow: linux.yml
name: Codename Engine (Executable Only)
path: artifacts/linux/executable
allow_forks: false
- name: Prepare artifacts
run: |
mkdir -p renamed
mv artifacts/windows/executable/CodenameEngine.exe renamed/update-windows.exe
zip -r "renamed/Codename Engine-Windows.zip" artifacts/windows/full_build
mv artifacts/macos/executable/CodenameEngine renamed/update-mac
zip -r "renamed/Codename Engine-Mac.zip" artifacts/macos/full_build
mv artifacts/linux/executable/CodenameEngine renamed/update-linux
zip -r "renamed/Codename Engine-Linux.zip" artifacts/linux/full_build
- name: Find Base Release
id: get_base_release
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
echo "Looking for base release..."
PRERELEASE="${{ github.event.inputs.prerelease }}"
if [[ "$PRERELEASE" == "true" ]]; then
BASE=$(gh release list --repo ${{ github.repository }} --json tagName,isPrerelease,isDraft \
-L 50 -q '.[] | select(.isPrerelease==false and .isDraft==false) | .tagName' | head -n 1)
if [ -z "$BASE" ]; then
echo "No stable release found, resorting to prereleases"
BASE=$(gh release list --repo ${{ github.repository }} --json tagName,isDraft \
-L 1 -q '.[] | select(.isDraft==false) | .tagName')
fi
else
BASE=$(gh release list --repo ${{ github.repository }} --json tagName,isPrerelease,isDraft \
-L 50 -q '.[] | select(.isPrerelease==false and .isDraft==false) | .tagName' | head -n 1)
fi
echo "Base release: $BASE"
echo "base_release=$BASE" >> $GITHUB_OUTPUT
- name: Prepare update-assets.zip
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
mkdir -p update_assets_temp renamed
echo "Downloading assets from release ${{ steps.get_base_release.outputs.base_release }}"
gh release download "${{ steps.get_base_release.outputs.base_release }}" \
--repo ${{ github.repository }} \
--pattern "update-assets.zip" \
-D update_assets_temp
unzip -q update_assets_temp/update-assets.zip -d update_assets_temp
cd update_assets_temp
zip -r ../renamed/update-assets.zip assets
cd ..
- name: Create GitHub Release with Assets
uses: softprops/action-gh-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.event.inputs.tag_name }}
name: Release ${{ github.event.inputs.tag_name }}
draft: true
prerelease: ${{ github.event.inputs.prerelease }}
generate_release_notes: true
files: |
renamed/Codename Engine-Windows.zip
renamed/update-windows.exe
renamed/Codename Engine-Mac.zip
renamed/update-mac
renamed/Codename Engine-Linux.zip
renamed/update-linux
renamed/update-assets.zip