oopsers
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@@ -422,6 +422,9 @@ class CharacterEditor extends UIState {
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}
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function buildCharacter():String {
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if (character.extra.exists(StageEditor.exID("bounds")))
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character.extra.remove(StageEditor.exID("bounds"));
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var charXML:Xml = character.buildXML([
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for (button in characterAnimsWindow.buttons.members)
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button.anim
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