removed the hardcoding curse!!
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@@ -0,0 +1,12 @@
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function beatHit(curBeat) {
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switch(curBeat) {
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case 16:
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gfSpeed = 2;
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case 48:
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gfSpeed = 1;
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case 80:
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gfSpeed = 2;
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case 112:
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gfSpeed = 1;
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}
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}
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@@ -988,36 +988,6 @@ class PlayState extends MusicBeatState
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FlxG.watch.addQuick("beatShit", curBeat);
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FlxG.watch.addQuick("stepShit", curStep);
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if (curSong == 'Fresh')
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{
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switch (curBeat)
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{
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case 16:
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camZooming = true;
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gfSpeed = 2;
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case 48:
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gfSpeed = 1;
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case 80:
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gfSpeed = 2;
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case 112:
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gfSpeed = 1;
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case 163:
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// FlxG.sound.music.stop();
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// FlxG.switchState(new TitleState());
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}
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}
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if (curSong == 'Bopeebo')
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{
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switch (curBeat)
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{
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case 128, 129, 130:
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vocals.volume = 0;
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// FlxG.sound.music.stop();
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// FlxG.switchState(new PlayState());
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}
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}
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// better streaming of shit
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// RESET = Quick Game Over Screen
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if (controls.RESET)
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@@ -1173,17 +1143,6 @@ class PlayState extends MusicBeatState
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trace('LOADING NEXT SONG');
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trace(PlayState.storyPlaylist[0].toLowerCase(), difficulty);
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if (SONG.song.toLowerCase() == 'eggnog')
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{
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var blackShit:FlxSprite = new FlxSprite(-FlxG.width * FlxG.camera.zoom,
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-FlxG.height * FlxG.camera.zoom).makeGraphic(FlxG.width * 3, FlxG.height * 3, FlxColor.BLACK);
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blackShit.scrollFactor.set();
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add(blackShit);
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camHUD.visible = false;
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FlxG.sound.play(Paths.sound('Lights_Shut_off'));
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}
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FlxTransitionableState.skipNextTransIn = true;
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FlxTransitionableState.skipNextTransOut = true;
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prevCamFollow = camFollow;
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