bandaid fix for beat 0 i guess

This commit is contained in:
NyxieFemboy
2025-03-08 16:13:47 -05:00
parent 68f3a64466
commit d43c043dce
+2 -1
View File
@@ -1414,7 +1414,8 @@ class PlayState extends MusicBeatState
for (char in strumLines.members[event.params[0]].characters)
if (char != null) char.playAnim(event.params[1], event.params[2], null);
case "Time Signature Change":
lastTimeSigBeat = Conductor.curBeat;
if (Conductor.curBeat <= 0) lastTimeSigBeat = 0;
else lastTimeSigBeat = Conductor.curBeat;
// the rest is automatically handled by conductor
case "Unknown": // nothing
}