Use cne-hxvlc instead, rebuild lime in workflows
This commit is contained in:
@@ -36,6 +36,7 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s
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- name: Building the game
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run: |
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haxelib run lime rebuild linux -nocolor -nocffi -release
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haxelib run lime build linux -DCOMPILE_EXPERIMENTAL
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# - name: Tar files
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# run: tar -zcvf CodenameEngine.tar.gz -C export/release/linux/bin .
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@@ -108,7 +109,8 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s
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- name: Building the game
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run: |
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haxelib run lime build linux -debug
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haxelib run lime rebuild linux -nocolor -nocffi -debug
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haxelib run lime build linux -debug -DCOMPILE_EXPERIMENTAL
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# - name: Tar files
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# run: tar -zcvf CodenameEngine.tar.gz -C export/debug/linux/bin .
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- name: Uploading artifact (entire build)
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@@ -33,6 +33,7 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s
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- name: Building the game
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run: |
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haxelib run lime rebuild mac -nocolor -nocffi -release
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haxelib run lime build mac -DCOMPILE_EXPERIMENTAL
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- name: Tar files
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run: tar -zcvf CodenameEngine.tar.gz -C export/release/macos/bin .
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@@ -102,6 +103,7 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s
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- name: Building the game
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run: |
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haxelib run lime rebuild mac -nocolor -nocffi -debug
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haxelib run lime build mac -debug -DCOMPILE_EXPERIMENTAL
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- name: Tar files
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run: tar -zcvf CodenameEngine.tar.gz -C export/debug/macos/bin .
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@@ -33,6 +33,7 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s --no-vscheck
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- name: Building the game
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run: |
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haxelib run lime rebuild windows -nocolor -nocffi -release
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haxelib run lime build windows -DCOMPILE_EXPERIMENTAL
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- name: Uploading artifact (executable)
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uses: actions/upload-artifact@v7
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@@ -103,6 +104,7 @@ jobs:
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haxe -cp commandline -D analyzer-optimize --run Main setup -s --no-vscheck
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- name: Building the game
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run: |
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haxelib run lime rebuild windows -nocolor -nocffi -debug
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haxelib run lime build windows -debug
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- name: Uploading artifact (entire build)
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uses: actions/upload-artifact@v7
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