Propose changes (#324)

This commit is contained in:
~ Care
2024-06-25 00:07:37 +02:00
committed by GitHub
parent 5a5a25a255
commit d79959d050
+10 -2
View File
@@ -359,11 +359,19 @@ class PlayState extends MusicBeatState
* Camera zoom at which the game lerps to. * Camera zoom at which the game lerps to.
*/ */
public var defaultCamZoom:Float = 1.05; public var defaultCamZoom:Float = 1.05;
/**
* Speed at which the game camera zoom lerps to.
*/
public var camGameZoomLerp:Float = 0.05;
/** /**
* Camera zoom at which the hud lerps to. * Camera zoom at which the hud lerps to.
*/ */
public var defaultHudZoom:Float = 1.0; public var defaultHudZoom:Float = 1.0;
/**
* Speed at which the hud camera zoom lerps to.
*/
public var camHUDZoomLerp:Float = 0.05;
/** /**
* Zoom for the pixel assets. * Zoom for the pixel assets.
@@ -1290,8 +1298,8 @@ class PlayState extends MusicBeatState
if (camZooming) if (camZooming)
{ {
FlxG.camera.zoom = lerp(FlxG.camera.zoom, defaultCamZoom, 0.05); FlxG.camera.zoom = lerp(FlxG.camera.zoom, defaultCamZoom, camGameZoomLerp);
camHUD.zoom = lerp(camHUD.zoom, defaultHudZoom, 0.05); camHUD.zoom = lerp(camHUD.zoom, defaultHudZoom, camHUDZoomLerp);
} }
// RESET = Quick Game Over Screen // RESET = Quick Game Over Screen